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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
| 11 #include "gl/GrGLAssembleInterface.h" |
11 | 12 |
12 #ifndef GL_GLEXT_PROTOTYPES | 13 #define WIN32_LEAN_AND_MEAN |
13 #define GL_GLEXT_PROTOTYPES | 14 #include <windows.h> |
14 #endif | |
15 | |
16 #include "GLES2/gl2.h" | |
17 #include "GLES2/gl2ext.h" | |
18 #include "EGL/egl.h" | 15 #include "EGL/egl.h" |
19 | 16 |
20 #define GET_PROC(name) \ | 17 static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) { |
21 interface->fFunctions.f ## name = (GrGL ## name ## Proc) GetProcAddress(ghAN
GLELib, "gl" #name); | 18 GrGLFuncPtr proc = (GrGLFuncPtr) GetProcAddress((HMODULE)ctx, name); |
| 19 if (NULL != proc) { |
| 20 return proc; |
| 21 } |
| 22 return eglGetProcAddress(name); |
| 23 } |
22 | 24 |
23 const GrGLInterface* GrGLCreateANGLEInterface() { | 25 const GrGLInterface* GrGLCreateANGLEInterface() { |
24 | 26 |
25 static HMODULE ghANGLELib = NULL; | 27 static HMODULE ghANGLELib = NULL; |
26 | 28 |
27 if (NULL == ghANGLELib) { | 29 if (NULL == ghANGLELib) { |
28 // We load the ANGLE library and never let it go | 30 // We load the ANGLE library and never let it go |
29 ghANGLELib = LoadLibrary("libGLESv2.dll"); | 31 ghANGLELib = LoadLibrary("libGLESv2.dll"); |
30 } | 32 } |
31 if (NULL == ghANGLELib) { | 33 if (NULL == ghANGLELib) { |
32 // We can't setup the interface correctly w/o the DLL | 34 // We can't setup the interface correctly w/o the DLL |
33 return NULL; | 35 return NULL; |
34 } | 36 } |
35 | 37 |
36 GrGLInterface* interface = SkNEW(GrGLInterface); | 38 return GrGLAssembleGLESInterface(ghANGLELib, angle_get_gl_proc); |
37 interface->fStandard = kGLES_GrGLStandard; | |
38 | |
39 GrGLInterface::Functions* functions = &interface->fFunctions; | |
40 | |
41 GET_PROC(ActiveTexture); | |
42 GET_PROC(AttachShader); | |
43 GET_PROC(BindAttribLocation); | |
44 GET_PROC(BindBuffer); | |
45 GET_PROC(BindTexture); | |
46 functions->fBindVertexArray = | |
47 (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES"); | |
48 GET_PROC(BlendColor); | |
49 GET_PROC(BlendFunc); | |
50 GET_PROC(BufferData); | |
51 GET_PROC(BufferSubData); | |
52 GET_PROC(Clear); | |
53 GET_PROC(ClearColor); | |
54 GET_PROC(ClearStencil); | |
55 GET_PROC(ColorMask); | |
56 GET_PROC(CompileShader); | |
57 GET_PROC(CompressedTexImage2D); | |
58 GET_PROC(CompressedTexSubImage2D); | |
59 GET_PROC(CopyTexSubImage2D); | |
60 GET_PROC(CreateProgram); | |
61 GET_PROC(CreateShader); | |
62 GET_PROC(CullFace); | |
63 GET_PROC(DeleteBuffers); | |
64 GET_PROC(DeleteProgram); | |
65 GET_PROC(DeleteShader); | |
66 GET_PROC(DeleteTextures); | |
67 functions->fDeleteVertexArrays = | |
68 (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArraysOES"
); | |
69 GET_PROC(DepthMask); | |
70 GET_PROC(Disable); | |
71 GET_PROC(DisableVertexAttribArray); | |
72 GET_PROC(DrawArrays); | |
73 GET_PROC(DrawElements); | |
74 GET_PROC(Enable); | |
75 GET_PROC(EnableVertexAttribArray); | |
76 GET_PROC(Finish); | |
77 GET_PROC(Flush); | |
78 GET_PROC(FrontFace); | |
79 GET_PROC(GenBuffers); | |
80 GET_PROC(GenerateMipmap); | |
81 GET_PROC(GenTextures); | |
82 functions->fGenVertexArrays = | |
83 (GrGLGenVertexArraysProc) eglGetProcAddress("glGenVertexArraysOES"); | |
84 GET_PROC(GetBufferParameteriv); | |
85 GET_PROC(GetError); | |
86 GET_PROC(GetIntegerv); | |
87 GET_PROC(GetProgramInfoLog); | |
88 GET_PROC(GetProgramiv); | |
89 GET_PROC(GetShaderInfoLog); | |
90 GET_PROC(GetShaderiv); | |
91 GET_PROC(GetString); | |
92 GET_PROC(GetStringi); | |
93 GET_PROC(GetUniformLocation); | |
94 GET_PROC(LineWidth); | |
95 GET_PROC(LinkProgram); | |
96 GET_PROC(PixelStorei); | |
97 GET_PROC(ReadPixels); | |
98 GET_PROC(Scissor); | |
99 GET_PROC(ShaderSource); | |
100 GET_PROC(StencilFunc); | |
101 GET_PROC(StencilFuncSeparate); | |
102 GET_PROC(StencilMask); | |
103 GET_PROC(StencilMaskSeparate); | |
104 GET_PROC(StencilOp); | |
105 GET_PROC(StencilOpSeparate); | |
106 GET_PROC(TexImage2D); | |
107 GET_PROC(TexParameteri); | |
108 GET_PROC(TexParameteriv); | |
109 GET_PROC(TexSubImage2D); | |
110 #if GL_ARB_texture_storage | |
111 GET_PROC(TexStorage2D); | |
112 #elif GL_EXT_texture_storage | |
113 functions->fTexStorage2D = (GrGLTexStorage2DProc) eglGetProcAddress("glTexSt
orage2DEXT"); | |
114 #endif | |
115 GET_PROC(Uniform1f); | |
116 GET_PROC(Uniform1i); | |
117 GET_PROC(Uniform1fv); | |
118 GET_PROC(Uniform1iv); | |
119 | |
120 GET_PROC(Uniform2f); | |
121 GET_PROC(Uniform2i); | |
122 GET_PROC(Uniform2fv); | |
123 GET_PROC(Uniform2iv); | |
124 | |
125 GET_PROC(Uniform3f); | |
126 GET_PROC(Uniform3i); | |
127 GET_PROC(Uniform3fv); | |
128 GET_PROC(Uniform3iv); | |
129 | |
130 GET_PROC(Uniform4f); | |
131 GET_PROC(Uniform4i); | |
132 GET_PROC(Uniform4fv); | |
133 GET_PROC(Uniform4iv); | |
134 | |
135 GET_PROC(UniformMatrix2fv); | |
136 GET_PROC(UniformMatrix3fv); | |
137 GET_PROC(UniformMatrix4fv); | |
138 GET_PROC(UseProgram); | |
139 GET_PROC(VertexAttrib4fv); | |
140 GET_PROC(VertexAttribPointer); | |
141 GET_PROC(Viewport); | |
142 GET_PROC(BindFramebuffer); | |
143 GET_PROC(BindRenderbuffer); | |
144 GET_PROC(CheckFramebufferStatus); | |
145 GET_PROC(DeleteFramebuffers); | |
146 GET_PROC(DeleteRenderbuffers); | |
147 GET_PROC(FramebufferRenderbuffer); | |
148 GET_PROC(FramebufferTexture2D); | |
149 GET_PROC(GenFramebuffers); | |
150 GET_PROC(GenRenderbuffers); | |
151 GET_PROC(GetFramebufferAttachmentParameteriv); | |
152 GET_PROC(GetRenderbufferParameteriv); | |
153 GET_PROC(RenderbufferStorage); | |
154 | |
155 functions->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOE
S"); | |
156 functions->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBu
fferOES"); | |
157 | |
158 #if GL_ES_VERSION_3_0 | |
159 functions->fMapBufferRange = GET_PROC(glMapBufferRange); | |
160 functions->fFlushMappedBufferRange = GET_PROC(glFlushMappedBufferRange); | |
161 #else | |
162 functions->fMapBufferRange = (GrGLMapBufferRangeProc) eglGetProcAddress("glM
apBufferRange"); | |
163 functions->fFlushMappedBufferRange = (GrGLFlushMappedBufferRangeProc) eglGet
ProcAddress("glFlushMappedBufferRange"); | |
164 #endif | |
165 | |
166 functions->fInsertEventMarker = (GrGLInsertEventMarkerProc) eglGetProcAddres
s("glInsertEventMarkerEXT"); | |
167 functions->fPushGroupMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress(
"glPushGroupMarkerEXT"); | |
168 functions->fPopGroupMarker = (GrGLPopGroupMarkerProc) eglGetProcAddress("glP
opGroupMarkerEXT"); | |
169 | |
170 #if GL_ES_VERSION_3_0 | |
171 GET_PROC(InvalidateFramebuffer); | |
172 GET_PROC(InvalidateSubFramebuffer); | |
173 #else | |
174 functions->fInvalidateFramebuffer = (GrGLInvalidateFramebufferProc) eglGetPr
ocAddress("glInvalidateFramebuffer"); | |
175 functions->fInvalidateSubFramebuffer = (GrGLInvalidateSubFramebufferProc) eg
lGetProcAddress("glInvalidateSubFramebuffer"); | |
176 #endif | |
177 functions->fInvalidateBufferData = (GrGLInvalidateBufferDataProc) eglGetProc
Address("glInvalidateBufferData"); | |
178 functions->fInvalidateBufferSubData = (GrGLInvalidateBufferSubDataProc) eglG
etProcAddress("glInvalidateBufferSubData"); | |
179 functions->fInvalidateTexImage = (GrGLInvalidateTexImageProc) eglGetProcAddr
ess("glInvalidateTexImage"); | |
180 functions->fInvalidateTexSubImage = (GrGLInvalidateTexSubImageProc) eglGetPr
ocAddress("glInvalidateTexSubImage"); | |
181 | |
182 interface->fExtensions.init(kGLES_GrGLStandard, | |
183 functions->fGetString, | |
184 functions->fGetStringi, | |
185 functions->fGetIntegerv); | |
186 return interface; | |
187 } | 39 } |
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