| Index: Source/core/rendering/svg/RenderSVGShape.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGShape.cpp b/Source/core/rendering/svg/RenderSVGShape.cpp
|
| index 559a9511a0037baf82046976eed77ac2f3e7a920..7b7448fc44437405ee2d17001f4a6475c5a4efbb 100644
|
| --- a/Source/core/rendering/svg/RenderSVGShape.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGShape.cpp
|
| @@ -288,9 +288,9 @@ void RenderSVGShape::paint(PaintInfo& paintInfo, const LayoutPoint&)
|
|
|
| // This method is called from inside paintOutline() since we call paintOutline()
|
| // while transformed to our coord system, return local coords
|
| -void RenderSVGShape::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) const
|
| +void RenderSVGShape::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) const
|
| {
|
| - IntRect rect = enclosingIntRect(paintInvalidationRectInLocalCoordinates());
|
| + LayoutRect rect = LayoutRect(paintInvalidationRectInLocalCoordinates());
|
| if (!rect.isEmpty())
|
| rects.append(rect);
|
| }
|
|
|