| Index: src/gpu/gl/builders/GrGLShaderStringBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.h b/src/gpu/gl/builders/GrGLShaderStringBuilder.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8c18fa570a78761e32b69700566d481859a6d468
|
| --- /dev/null
|
| +++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.h
|
| @@ -0,0 +1,20 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef GrGLShaderStringBuilder_DEFINED
|
| +#define GrGLShaderStringBuilder_DEFINED
|
| +
|
| +#include "GrAllocator.h"
|
| +#include "gl/GrGLContext.h"
|
| +#include "SkTypes.h"
|
| +
|
| +GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
|
| + GrGLuint programId,
|
| + GrGLenum type,
|
| + const SkString& shaderSrc);
|
| +
|
| +#endif
|
|
|