Index: src/gpu/gl/builders/GrGLShaderStringBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.h b/src/gpu/gl/builders/GrGLShaderStringBuilder.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8c18fa570a78761e32b69700566d481859a6d468 |
--- /dev/null |
+++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.h |
@@ -0,0 +1,20 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrGLShaderStringBuilder_DEFINED |
+#define GrGLShaderStringBuilder_DEFINED |
+ |
+#include "GrAllocator.h" |
+#include "gl/GrGLContext.h" |
+#include "SkTypes.h" |
+ |
+GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
+ GrGLuint programId, |
+ GrGLenum type, |
+ const SkString& shaderSrc); |
+ |
+#endif |