Index: Source/core/rendering/compositing/CompositingState.h |
diff --git a/Source/core/rendering/compositing/CompositingState.h b/Source/core/rendering/compositing/CompositingState.h |
index d081d99db43e25010f4bae42954bcbe673e0b1cb..9e2cb4be95a4a467b98db5c45b5fe683c4b6c24d 100644 |
--- a/Source/core/rendering/compositing/CompositingState.h |
+++ b/Source/core/rendering/compositing/CompositingState.h |
@@ -12,7 +12,7 @@ enum CompositingState { |
NotComposited = 0, |
// The layer is composited, but its contents still paint into enclosing composited ancestor. |
- // In this state, repaint invalidations must be sent to the enclosing composited ancestor. |
+ // In this state, paint invalidations must be sent to the enclosing composited ancestor. |
// Typically this happens when a layer's properties need to be represented in the compositor |
// output data structures, but it doesn't actually have any other reasons to be composited. |
HasOwnBackingButPaintsIntoAncestor = 1, |