| Index: Source/core/rendering/compositing/CompositingState.h
|
| diff --git a/Source/core/rendering/compositing/CompositingState.h b/Source/core/rendering/compositing/CompositingState.h
|
| index d081d99db43e25010f4bae42954bcbe673e0b1cb..9e2cb4be95a4a467b98db5c45b5fe683c4b6c24d 100644
|
| --- a/Source/core/rendering/compositing/CompositingState.h
|
| +++ b/Source/core/rendering/compositing/CompositingState.h
|
| @@ -12,7 +12,7 @@ enum CompositingState {
|
| NotComposited = 0,
|
|
|
| // The layer is composited, but its contents still paint into enclosing composited ancestor.
|
| - // In this state, repaint invalidations must be sent to the enclosing composited ancestor.
|
| + // In this state, paint invalidations must be sent to the enclosing composited ancestor.
|
| // Typically this happens when a layer's properties need to be represented in the compositor
|
| // output data structures, but it doesn't actually have any other reasons to be composited.
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| HasOwnBackingButPaintsIntoAncestor = 1,
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|
|