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Unified Diff: Source/core/rendering/svg/RenderSVGInline.cpp

Issue 463883003: Rename repaint to paintInvalidation in core/rendering/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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Index: Source/core/rendering/svg/RenderSVGInline.cpp
diff --git a/Source/core/rendering/svg/RenderSVGInline.cpp b/Source/core/rendering/svg/RenderSVGInline.cpp
index cd640bda73206c3af7120ae8621a48d74df12bcd..3b6aeda88c6b8cad4746d4dc1a0e5f57ff4f9052 100644
--- a/Source/core/rendering/svg/RenderSVGInline.cpp
+++ b/Source/core/rendering/svg/RenderSVGInline.cpp
@@ -87,17 +87,17 @@ FloatRect RenderSVGInline::paintInvalidationRectInLocalCoordinates() const
LayoutRect RenderSVGInline::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
{
- return SVGRenderSupport::clippedOverflowRectForRepaint(this, paintInvalidationContainer, paintInvalidationState);
+ return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState);
}
void RenderSVGInline::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed, const PaintInvalidationState* paintInvalidationState) const
{
- SVGRenderSupport::computeFloatRectForRepaint(this, paintInvalidationContainer, paintInvalidationRect, fixed, paintInvalidationState);
+ SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, fixed, paintInvalidationState);
}
-void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
+void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
{
- SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState, wasFixed, paintInvalidationState);
+ SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState);
}
const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
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