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Side by Side Diff: Source/core/rendering/svg/RenderSVGInline.cpp

Issue 463883003: Rename repaint to paintInvalidation in core/rendering/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006 Apple Inc. All rights reserved. 3 * Copyright (C) 2006 Apple Inc. All rights reserved.
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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80 FloatRect RenderSVGInline::paintInvalidationRectInLocalCoordinates() const 80 FloatRect RenderSVGInline::paintInvalidationRectInLocalCoordinates() const
81 { 81 {
82 if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor( this)) 82 if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor( this))
83 return object->paintInvalidationRectInLocalCoordinates(); 83 return object->paintInvalidationRectInLocalCoordinates();
84 84
85 return FloatRect(); 85 return FloatRect();
86 } 86 }
87 87
88 LayoutRect RenderSVGInline::clippedOverflowRectForPaintInvalidation(const Render LayerModelObject* paintInvalidationContainer, const PaintInvalidationState* pain tInvalidationState) const 88 LayoutRect RenderSVGInline::clippedOverflowRectForPaintInvalidation(const Render LayerModelObject* paintInvalidationContainer, const PaintInvalidationState* pain tInvalidationState) const
89 { 89 {
90 return SVGRenderSupport::clippedOverflowRectForRepaint(this, paintInvalidati onContainer, paintInvalidationState); 90 return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paint InvalidationContainer, paintInvalidationState);
91 } 91 }
92 92
93 void RenderSVGInline::computeFloatRectForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixe d, const PaintInvalidationState* paintInvalidationState) const 93 void RenderSVGInline::computeFloatRectForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixe d, const PaintInvalidationState* paintInvalidationState) const
94 { 94 {
95 SVGRenderSupport::computeFloatRectForRepaint(this, paintInvalidationContaine r, paintInvalidationRect, fixed, paintInvalidationState); 95 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidati onContainer, paintInvalidationRect, fixed, paintInvalidationState);
96 } 96 }
97 97
98 void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* repaintC ontainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, c onst PaintInvalidationState* paintInvalidationState) const 98 void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* paintInv alidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* w asFixed, const PaintInvalidationState* paintInvalidationState) const
99 { 99 {
100 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState , wasFixed, paintInvalidationState); 100 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, tran sformState, wasFixed, paintInvalidationState);
101 } 101 }
102 102
103 const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerMod elObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const 103 const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerMod elObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
104 { 104 {
105 return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geom etryMap); 105 return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geom etryMap);
106 } 106 }
107 107
108 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) co nst 108 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) co nst
109 { 109 {
110 const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this ); 110 const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this );
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149 RenderInline::removeChild(child); 149 RenderInline::removeChild(child);
150 return; 150 return;
151 } 151 }
152 Vector<SVGTextLayoutAttributes*, 2> affectedAttributes; 152 Vector<SVGTextLayoutAttributes*, 2> affectedAttributes;
153 textRenderer->subtreeChildWillBeRemoved(child, affectedAttributes); 153 textRenderer->subtreeChildWillBeRemoved(child, affectedAttributes);
154 RenderInline::removeChild(child); 154 RenderInline::removeChild(child);
155 textRenderer->subtreeChildWasRemoved(affectedAttributes); 155 textRenderer->subtreeChildWasRemoved(affectedAttributes);
156 } 156 }
157 157
158 } 158 }
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