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Unified Diff: Source/core/rendering/svg/RenderSVGInline.h

Issue 463883003: Rename repaint to paintInvalidation in core/rendering/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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Index: Source/core/rendering/svg/RenderSVGInline.h
diff --git a/Source/core/rendering/svg/RenderSVGInline.h b/Source/core/rendering/svg/RenderSVGInline.h
index c8ea0494fdd71a39082331fc352c8a3c0e1b3e4b..42afde2ceb5ebe7a1cafb4376df6b5bf6dddc10a 100644
--- a/Source/core/rendering/svg/RenderSVGInline.h
+++ b/Source/core/rendering/svg/RenderSVGInline.h
@@ -39,7 +39,7 @@ public:
// Chapter 10.4 of the SVG Specification say that we should use the
// object bounding box of the parent text element.
// We search for the root text element and take its bounding box.
- // It is also necessary to take the stroke and repaint rect of
+ // It is also necessary to take the stroke and paint invalidation rect of
// this element, since we need it for filters.
virtual FloatRect objectBoundingBox() const OVERRIDE FINAL;
virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL;
@@ -47,7 +47,7 @@ public:
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, bool fixed = false, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
- virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
+ virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
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