Index: Source/core/rendering/svg/RenderSVGInline.cpp |
diff --git a/Source/core/rendering/svg/RenderSVGInline.cpp b/Source/core/rendering/svg/RenderSVGInline.cpp |
index cd640bda73206c3af7120ae8621a48d74df12bcd..3b6aeda88c6b8cad4746d4dc1a0e5f57ff4f9052 100644 |
--- a/Source/core/rendering/svg/RenderSVGInline.cpp |
+++ b/Source/core/rendering/svg/RenderSVGInline.cpp |
@@ -87,17 +87,17 @@ FloatRect RenderSVGInline::paintInvalidationRectInLocalCoordinates() const |
LayoutRect RenderSVGInline::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const |
{ |
- return SVGRenderSupport::clippedOverflowRectForRepaint(this, paintInvalidationContainer, paintInvalidationState); |
+ return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState); |
} |
void RenderSVGInline::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed, const PaintInvalidationState* paintInvalidationState) const |
{ |
- SVGRenderSupport::computeFloatRectForRepaint(this, paintInvalidationContainer, paintInvalidationRect, fixed, paintInvalidationState); |
+ SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, fixed, paintInvalidationState); |
} |
-void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const |
+void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const |
{ |
- SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState, wasFixed, paintInvalidationState); |
+ SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState); |
} |
const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |