Index: Source/core/rendering/RenderLayer.h |
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h |
index fecb509e4a468306f116ec0d97ddc55a1c79e343..67cf1b19ce7253fad940d363d15e72c5fc13cc1f 100644 |
--- a/Source/core/rendering/RenderLayer.h |
+++ b/Source/core/rendering/RenderLayer.h |
@@ -323,6 +323,7 @@ public: |
// This will allow us to clean up this static method messiness. |
static LayoutPoint positionFromPaintInvalidationBacking(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0); |
+ static void mapPointToPaintBackingCoordinates(const RenderLayerModelObject* paintInvalidationContainer, FloatPoint&); |
static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&); |
// Adjusts the given rect (in the coordinate space of the RenderObject) to the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |