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Side by Side Diff: Source/core/rendering/RenderLayer.h

Issue 454643002: Route selection bounds updates through WebLayerTreeView (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: revised Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
6 * 6 *
7 * Other contributors: 7 * Other contributors:
8 * Robert O'Callahan <roc+@cs.cmu.edu> 8 * Robert O'Callahan <roc+@cs.cmu.edu>
9 * David Baron <dbaron@fas.harvard.edu> 9 * David Baron <dbaron@fas.harvard.edu>
10 * Christian Biesinger <cbiesinger@web.de> 10 * Christian Biesinger <cbiesinger@web.de>
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316 bool hasCompositedClippingMask() const; 316 bool hasCompositedClippingMask() const;
317 bool needsCompositedScrolling() const { return m_scrollableArea && m_scrolla bleArea->needsCompositedScrolling(); } 317 bool needsCompositedScrolling() const { return m_scrollableArea && m_scrolla bleArea->needsCompositedScrolling(); }
318 318
319 bool clipsCompositingDescendantsWithBorderRadius() const; 319 bool clipsCompositingDescendantsWithBorderRadius() const;
320 320
321 // Computes the position of the given render object in the space of |paintIn validationContainer|. 321 // Computes the position of the given render object in the space of |paintIn validationContainer|.
322 // FIXME: invert the logic to have paint invalidation containers take care o f painting objects into them, rather than the reverse. 322 // FIXME: invert the logic to have paint invalidation containers take care o f painting objects into them, rather than the reverse.
323 // This will allow us to clean up this static method messiness. 323 // This will allow us to clean up this static method messiness.
324 static LayoutPoint positionFromPaintInvalidationBacking(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidati onState* = 0); 324 static LayoutPoint positionFromPaintInvalidationBacking(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidati onState* = 0);
325 325
326 static void mapPointToPaintBackingCoordinates(const RenderLayerModelObject* paintInvalidationContainer, FloatPoint&);
326 static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* p aintInvalidationContainer, LayoutRect&); 327 static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* p aintInvalidationContainer, LayoutRect&);
327 328
328 // Adjusts the given rect (in the coordinate space of the RenderObject) to t he coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. 329 // Adjusts the given rect (in the coordinate space of the RenderObject) to t he coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing.
329 static void mapRectToPaintInvalidationBacking(const RenderObject*, const Ren derLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalid ationState* = 0); 330 static void mapRectToPaintInvalidationBacking(const RenderObject*, const Ren derLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalid ationState* = 0);
330 331
331 // Computes the bounding paint invalidation rect for |renderObject|, in the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. 332 // Computes the bounding paint invalidation rect for |renderObject|, in the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing.
332 static LayoutRect computePaintInvalidationRect(const RenderObject*, const Re nderLayer* paintInvalidationContainer, const PaintInvalidationState* = 0); 333 static LayoutRect computePaintInvalidationRect(const RenderObject*, const Re nderLayer* paintInvalidationContainer, const PaintInvalidationState* = 0);
333 334
334 bool paintsWithTransparency(PaintBehavior paintBehavior) const 335 bool paintsWithTransparency(PaintBehavior paintBehavior) const
335 { 336 {
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742 743
743 } // namespace blink 744 } // namespace blink
744 745
745 #ifndef NDEBUG 746 #ifndef NDEBUG
746 // Outside the WebCore namespace for ease of invocation from gdb. 747 // Outside the WebCore namespace for ease of invocation from gdb.
747 void showLayerTree(const blink::RenderLayer*); 748 void showLayerTree(const blink::RenderLayer*);
748 void showLayerTree(const blink::RenderObject*); 749 void showLayerTree(const blink::RenderObject*);
749 #endif 750 #endif
750 751
751 #endif // RenderLayer_h 752 #endif // RenderLayer_h
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