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Issue 39033005: Reduce bitmap sizes in verylargebitmap GM to not crash on windows (Closed)

Created:
7 years, 2 months ago by bsalomon
Modified:
7 years, 2 months ago
Reviewers:
scroggo
CC:
skia-review_googlegroups.com
Visibility:
Public.

Description

Reduce bitmap sizes in verylargebitmap GM to not crash on windows R=scroggo@google.com Committed: https://code.google.com/p/skia/source/detail?r=11954

Patch Set 1 #

Patch Set 2 : upload again, rietveld diff failed. #

Patch Set 3 : upload again, rietveld diff failed. #

Unified diffs Side-by-side diffs Delta from patch set Stats (+3 lines, -5 lines) Patch
M gm/verylargebitmap.cpp View 2 chunks +3 lines, -5 lines 0 comments Download

Messages

Total messages: 3 (0 generated)
bsalomon
This worked for me on the bot machine in release. (The removed comment was a ...
7 years, 2 months ago (2013-10-24 20:44:37 UTC) #1
scroggo
lgtm. Will this require a rebaseline or it's all clipped out anyway?
7 years, 2 months ago (2013-10-24 20:46:45 UTC) #2
bsalomon
7 years, 2 months ago (2013-10-24 20:55:23 UTC) #3
Message was sent while issue was closed.
Committed patchset #3 manually as r11954 (presubmit successful).

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