Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
index 17290f8ed22f35fb2f8c69119a4e41af96a67a75..055b0e61884ed0f059490e6285dadf0824b5085d 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
+++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
@@ -30,16 +30,17 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager { |
void Destroy(); |
void DoCopyTexture(const gles2::GLES2Decoder* decoder, GLenum source_target, |
- GLenum dest_target, GLuint source_id, GLuint dest_id, |
- GLint level, GLsizei width, GLsizei height, |
+ GLuint source_id, GLuint dest_id, GLint level, |
+ GLenum internal_format, GLsizei width, GLsizei height, |
bool flip_y, bool premultiply_alpha, |
bool unpremultiply_alpha); |
reveman
2014/07/10 18:13:18
can you "cl format" this file to clean up these pa
dshwang
2014/07/10 19:45:34
I wanted to run "cl format" but it changes many li
reveman
2014/07/10 20:20:49
Yes, I think that was a good call. Thanks.
|
// This will apply a transform on the source texture before copying to |
// destination texture. |
void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder, |
- GLenum source_target, GLenum dest_target, |
- GLuint source_id, GLuint dest_id, GLint level, |
+ GLenum source_target, GLuint source_id, |
+ GLuint dest_id, GLint level, |
+ GLenum internal_format, |
GLsizei width, GLsizei height, bool flip_y, |
bool premultiply_alpha, |
bool unpremultiply_alpha, |