Chromium Code Reviews| Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
| diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
| index 17290f8ed22f35fb2f8c69119a4e41af96a67a75..055b0e61884ed0f059490e6285dadf0824b5085d 100644 |
| --- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
| +++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
| @@ -30,16 +30,17 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager { |
| void Destroy(); |
| void DoCopyTexture(const gles2::GLES2Decoder* decoder, GLenum source_target, |
| - GLenum dest_target, GLuint source_id, GLuint dest_id, |
| - GLint level, GLsizei width, GLsizei height, |
| + GLuint source_id, GLuint dest_id, GLint level, |
| + GLenum internal_format, GLsizei width, GLsizei height, |
| bool flip_y, bool premultiply_alpha, |
| bool unpremultiply_alpha); |
|
reveman
2014/07/10 18:13:18
can you "cl format" this file to clean up these pa
dshwang
2014/07/10 19:45:34
I wanted to run "cl format" but it changes many li
reveman
2014/07/10 20:20:49
Yes, I think that was a good call. Thanks.
|
| // This will apply a transform on the source texture before copying to |
| // destination texture. |
| void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder, |
| - GLenum source_target, GLenum dest_target, |
| - GLuint source_id, GLuint dest_id, GLint level, |
| + GLenum source_target, GLuint source_id, |
| + GLuint dest_id, GLint level, |
| + GLenum internal_format, |
| GLsizei width, GLsizei height, bool flip_y, |
| bool premultiply_alpha, |
| bool unpremultiply_alpha, |