Chromium Code Reviews| Index: Source/core/html/canvas/WebGLRenderingContextBase.cpp |
| diff --git a/Source/core/html/canvas/WebGLRenderingContextBase.cpp b/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
| index a43902f1941d5dd462835923d0b253982bbc6f58..f83acd1abb04b6e2f6428e777398e1bf51ce3508 100644 |
| --- a/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
| +++ b/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
| @@ -462,8 +462,9 @@ namespace { |
| } // namespace anonymous |
| class ScopedTexture2DRestorer { |
| + STACK_ALLOCATED(); |
| public: |
| - ScopedTexture2DRestorer(WebGLRenderingContextBase* context) |
| + explicit ScopedTexture2DRestorer(WebGLRenderingContextBase* context) |
| : m_context(context) |
| { |
| } |
| @@ -474,7 +475,7 @@ public: |
| } |
| private: |
| - WebGLRenderingContextBase* m_context; |
| + RawPtrWillBeMember<WebGLRenderingContextBase> m_context; |
| }; |
| class WebGLRenderingContextLostCallback : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
| @@ -484,6 +485,8 @@ public: |
| virtual void onContextLost() { m_context->forceLostContext(WebGLRenderingContextBase::RealLostContext); } |
| virtual ~WebGLRenderingContextLostCallback() {} |
| private: |
| + // Oilpan: kept as a bare pointer, with WebGLRenderingContextBase ensuring |
| + // that it will not be used past its lifetime. |
| WebGLRenderingContextBase* m_context; |
|
haraken
2014/07/02 07:47:38
Would you add a comment about why we can't make it
sof
2014/07/02 11:43:53
That creates a leak of WebGLRenderingContextBase o
|
| }; |
| @@ -499,6 +502,8 @@ public: |
| } |
| virtual ~WebGLRenderingContextErrorMessageCallback() { } |
| private: |
| + // Oilpan: kept as a bare pointer, with WebGLRenderingContextBase ensuring |
| + // that it will not be used past its lifetime. |
| WebGLRenderingContextBase* m_context; |
|
haraken
2014/07/02 07:47:38
Ditto.
|
| }; |
| @@ -672,6 +677,7 @@ unsigned WebGLRenderingContextBase::getWebGLVersion(const CanvasRenderingContext |
| WebGLRenderingContextBase::~WebGLRenderingContextBase() |
| { |
| +#if !ENABLE(OILPAN) |
| // Remove all references to WebGLObjects so if they are the last reference |
| // they will be freed before the last context is removed from the context group. |
| m_boundArrayBuffer = nullptr; |
| @@ -700,16 +706,13 @@ WebGLRenderingContextBase::~WebGLRenderingContextBase() |
| // WebGraphicsContext3D, otherwise shared objects may not be properly deleted. |
| m_contextGroup->removeContext(this); |
| - destroyContext(); |
| - |
| -#if !ENABLE(OILPAN) |
| - if (m_multisamplingObserverRegistered) { |
| - Page* page = canvas()->document().page(); |
| - if (page) |
| + if (m_multisamplingObserverRegistered) |
| + if (Page* page = canvas()->document().page()) |
| page->removeMultisamplingChangedObserver(this); |
| - } |
| #endif |
| + destroyContext(); |
|
haraken
2014/07/02 07:47:38
It looks safe to call destroyContext() in the dest
|
| + |
| willDestroyContext(this); |
|
haraken
2014/07/02 07:47:39
Not related to this CL, it looks strange we call w
sof
2014/07/02 11:43:53
Sort of agree, but it does a bit more.
|
| } |
| @@ -760,7 +763,7 @@ bool WebGLRenderingContextBase::clearIfComposited(GLbitfield mask) |
| || m_requestedAttributes->preserveDrawingBuffer() || (mask && m_framebufferBinding)) |
| return false; |
| - RefPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); |
| + RefPtrWillBeRawPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); |
| // Determine if it's possible to combine the clear the user asked for and this clear. |
| bool combinedClear = mask && !m_scissorEnabled; |
| @@ -1487,47 +1490,47 @@ void WebGLRenderingContextBase::copyTexSubImage2D(GLenum target, GLint level, GL |
| webContext()->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
| } |
| -PassRefPtr<WebGLBuffer> WebGLRenderingContextBase::createBuffer() |
| +PassRefPtrWillBeRawPtr<WebGLBuffer> WebGLRenderingContextBase::createBuffer() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLBuffer> o = WebGLBuffer::create(this); |
| + RefPtrWillBeRawPtr<WebGLBuffer> o = WebGLBuffer::create(this); |
| addSharedObject(o.get()); |
| return o; |
|
haraken
2014/07/02 07:47:38
This should be o.release(). The same comment for o
sof
2014/07/02 11:43:53
Alright, added.
|
| } |
| -PassRefPtr<WebGLFramebuffer> WebGLRenderingContextBase::createFramebuffer() |
| +PassRefPtrWillBeRawPtr<WebGLFramebuffer> WebGLRenderingContextBase::createFramebuffer() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); |
| + RefPtrWillBeRawPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); |
| addContextObject(o.get()); |
| return o; |
| } |
| -PassRefPtr<WebGLTexture> WebGLRenderingContextBase::createTexture() |
| +PassRefPtrWillBeRawPtr<WebGLTexture> WebGLRenderingContextBase::createTexture() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLTexture> o = WebGLTexture::create(this); |
| + RefPtrWillBeRawPtr<WebGLTexture> o = WebGLTexture::create(this); |
| addSharedObject(o.get()); |
| return o; |
| } |
| -PassRefPtr<WebGLProgram> WebGLRenderingContextBase::createProgram() |
| +PassRefPtrWillBeRawPtr<WebGLProgram> WebGLRenderingContextBase::createProgram() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLProgram> o = WebGLProgram::create(this); |
| + RefPtrWillBeRawPtr<WebGLProgram> o = WebGLProgram::create(this); |
| addSharedObject(o.get()); |
| return o; |
| } |
| -PassRefPtr<WebGLRenderbuffer> WebGLRenderingContextBase::createRenderbuffer() |
| +PassRefPtrWillBeRawPtr<WebGLRenderbuffer> WebGLRenderingContextBase::createRenderbuffer() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); |
| + RefPtrWillBeRawPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); |
| addSharedObject(o.get()); |
| return o; |
| } |
| @@ -1544,7 +1547,7 @@ WebGLRenderbuffer* WebGLRenderingContextBase::ensureEmulatedStencilBuffer(GLenum |
| return renderbuffer->emulatedStencilBuffer(); |
| } |
| -PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
| +PassRefPtrWillBeRawPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
| { |
| if (isContextLost()) |
| return nullptr; |
| @@ -1553,7 +1556,7 @@ PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
| return nullptr; |
| } |
| - RefPtr<WebGLShader> o = WebGLShader::create(this, type); |
| + RefPtrWillBeRawPtr<WebGLShader> o = WebGLShader::create(this, type); |
| addSharedObject(o.get()); |
| return o; |
| } |
| @@ -2001,7 +2004,7 @@ void WebGLRenderingContextBase::generateMipmap(GLenum target) |
| tex->generateMipmapLevelInfo(); |
| } |
| -PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProgram* program, GLuint index) |
| +PassRefPtrWillBeRawPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProgram* program, GLuint index) |
| { |
| if (isContextLost() || !validateWebGLObject("getActiveAttrib", program)) |
| return nullptr; |
| @@ -2011,7 +2014,7 @@ PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProg |
| return WebGLActiveInfo::create(info.name, info.type, info.size); |
| } |
| -PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLProgram* program, GLuint index) |
| +PassRefPtrWillBeRawPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLProgram* program, GLuint index) |
| { |
| if (isContextLost() || !validateWebGLObject("getActiveUniform", program)) |
| return nullptr; |
| @@ -2021,7 +2024,7 @@ PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLPro |
| return WebGLActiveInfo::create(info.name, info.type, info.size); |
| } |
| -bool WebGLRenderingContextBase::getAttachedShaders(WebGLProgram* program, Vector<RefPtr<WebGLShader> >& shaderObjects) |
| +bool WebGLRenderingContextBase::getAttachedShaders(WebGLProgram* program, WillBeHeapVector<RefPtrWillBeMember<WebGLShader> >& shaderObjects) |
| { |
| shaderObjects.clear(); |
| if (isContextLost() || !validateWebGLObject("getAttachedShaders", program)) |
| @@ -2077,14 +2080,14 @@ WebGLGetInfo WebGLRenderingContextBase::getBufferParameter(GLenum target, GLenum |
| return WebGLGetInfo(static_cast<unsigned>(value)); |
| } |
| -PassRefPtr<WebGLContextAttributes> WebGLRenderingContextBase::getContextAttributes() |
| +PassRefPtrWillBeRawPtr<WebGLContextAttributes> WebGLRenderingContextBase::getContextAttributes() |
| { |
| if (isContextLost()) |
| return nullptr; |
| // We always need to return a new WebGLContextAttributes object to |
| // prevent the user from mutating any cached version. |
| blink::WebGraphicsContext3D::Attributes attrs = m_drawingBuffer->getActualAttributes(); |
| - RefPtr<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); |
| + RefPtrWillBeMember<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); |
|
haraken
2014/07/02 07:47:38
This should be RefPtrWillBeRawPtr.
sof
2014/07/02 11:43:53
Oops, thanks - well spotted.
|
| // Some requested attributes may not be honored, so we need to query the underlying |
| // context/drawing buffer and adjust accordingly. |
| if (m_requestedAttributes->depth() && !attrs.depth) |
| @@ -2137,7 +2140,7 @@ bool WebGLRenderingContextBase::extensionSupportedAndAllowed(const ExtensionTrac |
| } |
| -PassRefPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String& name) |
| +PassRefPtrWillBeRawPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String& name) |
| { |
| if (isContextLost()) |
| return nullptr; |
| @@ -2148,7 +2151,7 @@ PassRefPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String& |
| if (!extensionSupportedAndAllowed(tracker)) |
| return nullptr; |
| - RefPtr<WebGLExtension> extension = tracker->getExtension(this); |
| + RefPtrWillBeRawPtr<WebGLExtension> extension = tracker->getExtension(this); |
| if (extension) |
| m_extensionEnabled[extension->name()] = true; |
| return extension.release(); |
| @@ -2184,7 +2187,7 @@ WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| return WebGLGetInfo(GL_TEXTURE); |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| - return WebGLGetInfo(PassRefPtr<WebGLTexture>(static_cast<WebGLTexture*>(object))); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(static_cast<WebGLTexture*>(object))); |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| { |
| @@ -2201,7 +2204,7 @@ WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| return WebGLGetInfo(GL_RENDERBUFFER); |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| - return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(static_cast<WebGLRenderbuffer*>(object))); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLRenderbuffer>(static_cast<WebGLRenderbuffer*>(object))); |
| default: |
| synthesizeGLError(GL_INVALID_ENUM, "getFramebufferAttachmentParameter", "invalid parameter name for renderbuffer attachment"); |
| return WebGLGetInfo(); |
| @@ -2224,7 +2227,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_ALPHA_BITS: |
| return getIntParameter(pname); |
| case GL_ARRAY_BUFFER_BINDING: |
| - return WebGLGetInfo(PassRefPtr<WebGLBuffer>(m_boundArrayBuffer)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(m_boundArrayBuffer.get())); |
| case GL_BLEND: |
| return getBooleanParameter(pname); |
| case GL_BLEND_COLOR: |
| @@ -2254,7 +2257,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_CULL_FACE_MODE: |
| return getUnsignedIntParameter(pname); |
| case GL_CURRENT_PROGRAM: |
| - return WebGLGetInfo(PassRefPtr<WebGLProgram>(m_currentProgram)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLProgram>(m_currentProgram.get())); |
| case GL_DEPTH_BITS: |
| if (!m_framebufferBinding && !m_requestedAttributes->depth()) |
| return WebGLGetInfo(intZero); |
| @@ -2272,9 +2275,9 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_DITHER: |
| return getBooleanParameter(pname); |
| case GL_ELEMENT_ARRAY_BUFFER_BINDING: |
| - return WebGLGetInfo(PassRefPtr<WebGLBuffer>(m_boundVertexArrayObject->boundElementArrayBuffer())); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(m_boundVertexArrayObject->boundElementArrayBuffer())); |
| case GL_FRAMEBUFFER_BINDING: |
| - return WebGLGetInfo(PassRefPtr<WebGLFramebuffer>(m_framebufferBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLFramebuffer>(m_framebufferBinding.get())); |
| case GL_FRONT_FACE: |
| return getUnsignedIntParameter(pname); |
| case GL_GENERATE_MIPMAP_HINT: |
| @@ -2323,7 +2326,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_RED_BITS: |
| return getIntParameter(pname); |
| case GL_RENDERBUFFER_BINDING: |
| - return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(m_renderbufferBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLRenderbuffer>(m_renderbufferBinding.get())); |
| case GL_RENDERER: |
| return WebGLGetInfo(String("WebKit WebGL")); |
| case GL_SAMPLE_BUFFERS: |
| @@ -2379,9 +2382,9 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_SUBPIXEL_BITS: |
| return getIntParameter(pname); |
| case GL_TEXTURE_BINDING_2D: |
| - return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_texture2DBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get())); |
| case GL_TEXTURE_BINDING_CUBE_MAP: |
| - return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding.get())); |
| case GL_UNPACK_ALIGNMENT: |
| return getIntParameter(pname); |
| case GC3D_UNPACK_FLIP_Y_WEBGL: |
| @@ -2414,7 +2417,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_VERTEX_ARRAY_BINDING_OES: // OES_vertex_array_object |
| if (extensionEnabled(OESVertexArrayObjectName)) { |
| if (!m_boundVertexArrayObject->isDefaultObject()) |
| - return WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES>(m_boundVertexArrayObject)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES>(m_boundVertexArrayObject.get())); |
| return WebGLGetInfo(); |
| } |
| synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter name, OES_vertex_array_object not enabled"); |
| @@ -2554,7 +2557,7 @@ String WebGLRenderingContextBase::getShaderInfoLog(WebGLShader* shader) |
| return ensureNotNull(webContext()->getShaderInfoLog(objectOrZero(shader))); |
| } |
| -PassRefPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) |
| +PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) |
| { |
| if (isContextLost()) |
| return nullptr; |
| @@ -2790,7 +2793,7 @@ WebGLGetInfo WebGLRenderingContextBase::getUniform(WebGLProgram* program, const |
| return WebGLGetInfo(); |
| } |
| -PassRefPtr<WebGLUniformLocation> WebGLRenderingContextBase::getUniformLocation(WebGLProgram* program, const String& name) |
| +PassRefPtrWillBeRawPtr<WebGLUniformLocation> WebGLRenderingContextBase::getUniformLocation(WebGLProgram* program, const String& name) |
| { |
| if (isContextLost() || !validateWebGLObject("getUniformLocation", program)) |
| return nullptr; |
| @@ -2827,7 +2830,7 @@ WebGLGetInfo WebGLRenderingContextBase::getVertexAttrib(GLuint index, GLenum pna |
| case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
| if (!state.bufferBinding || !state.bufferBinding->object()) |
| return WebGLGetInfo(); |
| - return WebGLGetInfo(PassRefPtr<WebGLBuffer>(state.bufferBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(state.bufferBinding.get())); |
| case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
| return WebGLGetInfo(state.enabled); |
| case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
| @@ -4299,7 +4302,7 @@ void WebGLRenderingContextBase::addContextObject(WebGLContextObject* object) |
| void WebGLRenderingContextBase::detachAndRemoveAllObjects() |
| { |
| while (m_contextObjects.size() > 0) { |
|
haraken
2014/07/02 07:47:38
This loop will cause an issue in oilpan builds. In
sof
2014/07/02 11:43:53
It's fine as it is; WebGLContextObject::detachCont
|
| - HashSet<WebGLContextObject*>::iterator it = m_contextObjects.begin(); |
| + WillBeHeapHashSet<RawPtrWillBeWeakMember<WebGLContextObject> >::iterator it = m_contextObjects.begin(); |
| (*it)->detachContext(); |
| } |
| } |
| @@ -5631,7 +5634,7 @@ void WebGLRenderingContextBase::applyStencilTest() |
| if (m_framebufferBinding) |
| haveStencilBuffer = m_framebufferBinding->hasStencilBuffer(); |
| else { |
| - RefPtr<WebGLContextAttributes> attributes = getContextAttributes(); |
| + RefPtrWillBeRawPtr<WebGLContextAttributes> attributes = getContextAttributes(); |
| haveStencilBuffer = attributes->stencil(); |
| } |
| enableOrDisable(GL_STENCIL_TEST, |
| @@ -5725,4 +5728,31 @@ void WebGLRenderingContextBase::findNewMaxNonDefaultTextureUnit() |
| m_onePlusMaxNonDefaultTextureUnit = 0; |
| } |
| +void WebGLRenderingContextBase::TextureUnitState::trace(Visitor* visitor) |
| +{ |
| + visitor->trace(m_texture2DBinding); |
| + visitor->trace(m_textureCubeMapBinding); |
| +} |
| + |
| +void WebGLRenderingContextBase::trace(Visitor* visitor) |
| +{ |
| + visitor->trace(m_contextGroup); |
| + visitor->trace(m_contextObjects); |
| + visitor->trace(m_boundArrayBuffer); |
| + visitor->trace(m_defaultVertexArrayObject); |
| + visitor->trace(m_boundVertexArrayObject); |
| + visitor->trace(m_vertexAttrib0Buffer); |
| + visitor->trace(m_currentProgram); |
| + visitor->trace(m_framebufferBinding); |
| + visitor->trace(m_renderbufferBinding); |
| + visitor->trace(m_textureUnits); |
| + visitor->trace(m_blackTexture2D); |
| + visitor->trace(m_blackTextureCubeMap); |
| + visitor->trace(m_requestedAttributes); |
| +#if ENABLE(OILPAN) |
| + visitor->trace(m_extensions); |
| +#endif |
| + CanvasRenderingContext::trace(visitor); |
| +} |
| + |
| } // namespace WebCore |