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Unified Diff: Source/core/html/canvas/WebGLTexture.cpp

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Complete VectorTraits<> specialization for VertexAttribState Created 6 years, 6 months ago
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Index: Source/core/html/canvas/WebGLTexture.cpp
diff --git a/Source/core/html/canvas/WebGLTexture.cpp b/Source/core/html/canvas/WebGLTexture.cpp
index 292974230ea6f5744821e6c55e2dc18bb7dd5691..081665c9e2e9a438e03dec683cf22ea9bcdaf0f5 100644
--- a/Source/core/html/canvas/WebGLTexture.cpp
+++ b/Source/core/html/canvas/WebGLTexture.cpp
@@ -31,9 +31,9 @@
namespace WebCore {
-PassRefPtr<WebGLTexture> WebGLTexture::create(WebGLRenderingContextBase* ctx)
+PassRefPtrWillBeRawPtr<WebGLTexture> WebGLTexture::create(WebGLRenderingContextBase* ctx)
{
- return adoptRef(new WebGLTexture(ctx));
+ return adoptRefWillBeNoop(new WebGLTexture(ctx));
}
WebGLTexture::WebGLTexture(WebGLRenderingContextBase* ctx)
@@ -56,7 +56,9 @@ WebGLTexture::WebGLTexture(WebGLRenderingContextBase* ctx)
WebGLTexture::~WebGLTexture()
{
+#if !ENABLE(OILPAN)
haraken 2014/07/02 07:47:39 I wonder why you remove only this deleteObject().
sof 2014/07/02 11:43:53 Re-instated; we have to reliably let go of the und
deleteObject(0);
+#endif
}
void WebGLTexture::setTarget(GLenum target, GLint maxLevel)

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