Chromium Code Reviews| Index: Source/core/html/canvas/WebGLRenderingContextBase.h |
| diff --git a/Source/core/html/canvas/WebGLRenderingContextBase.h b/Source/core/html/canvas/WebGLRenderingContextBase.h |
| index afa9619774cb74963830b03384933c9c9343b893..b255f920e6c53df0363fc8ac8354610d4afee487 100644 |
| --- a/Source/core/html/canvas/WebGLRenderingContextBase.h |
| +++ b/Source/core/html/canvas/WebGLRenderingContextBase.h |
| @@ -146,12 +146,12 @@ public: |
| void copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| void copyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| - PassRefPtr<WebGLBuffer> createBuffer(); |
| - PassRefPtr<WebGLFramebuffer> createFramebuffer(); |
| - PassRefPtr<WebGLProgram> createProgram(); |
| - PassRefPtr<WebGLRenderbuffer> createRenderbuffer(); |
| - PassRefPtr<WebGLShader> createShader(GLenum type); |
| - PassRefPtr<WebGLTexture> createTexture(); |
| + PassRefPtrWillBeRawPtr<WebGLBuffer> createBuffer(); |
| + PassRefPtrWillBeRawPtr<WebGLFramebuffer> createFramebuffer(); |
| + PassRefPtrWillBeRawPtr<WebGLProgram> createProgram(); |
| + PassRefPtrWillBeRawPtr<WebGLRenderbuffer> createRenderbuffer(); |
| + PassRefPtrWillBeRawPtr<WebGLShader> createShader(GLenum type); |
| + PassRefPtrWillBeRawPtr<WebGLTexture> createTexture(); |
| void cullFace(GLenum mode); |
| @@ -183,14 +183,14 @@ public: |
| void frontFace(GLenum mode); |
| void generateMipmap(GLenum target); |
| - PassRefPtr<WebGLActiveInfo> getActiveAttrib(WebGLProgram*, GLuint index); |
| - PassRefPtr<WebGLActiveInfo> getActiveUniform(WebGLProgram*, GLuint index); |
| - bool getAttachedShaders(WebGLProgram*, Vector<RefPtr<WebGLShader> >&); |
| + PassRefPtrWillBeRawPtr<WebGLActiveInfo> getActiveAttrib(WebGLProgram*, GLuint index); |
| + PassRefPtrWillBeRawPtr<WebGLActiveInfo> getActiveUniform(WebGLProgram*, GLuint index); |
| + bool getAttachedShaders(WebGLProgram*, WillBeHeapVector<RefPtrWillBeMember<WebGLShader> >&); |
| GLint getAttribLocation(WebGLProgram*, const String& name); |
| WebGLGetInfo getBufferParameter(GLenum target, GLenum pname); |
| - PassRefPtr<WebGLContextAttributes> getContextAttributes(); |
| + PassRefPtrWillBeRawPtr<WebGLContextAttributes> getContextAttributes(); |
| GLenum getError(); |
| - PassRefPtr<WebGLExtension> getExtension(const String& name); |
| + PassRefPtrWillBeRawPtr<WebGLExtension> getExtension(const String& name); |
| WebGLGetInfo getFramebufferAttachmentParameter(GLenum target, GLenum attachment, GLenum pname); |
| WebGLGetInfo getParameter(GLenum pname); |
| WebGLGetInfo getProgramParameter(WebGLProgram*, GLenum pname); |
| @@ -198,12 +198,12 @@ public: |
| WebGLGetInfo getRenderbufferParameter(GLenum target, GLenum pname); |
| WebGLGetInfo getShaderParameter(WebGLShader*, GLenum pname); |
| String getShaderInfoLog(WebGLShader*); |
| - PassRefPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType); |
| + PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType); |
| String getShaderSource(WebGLShader*); |
| Vector<String> getSupportedExtensions(); |
| WebGLGetInfo getTexParameter(GLenum target, GLenum pname); |
| WebGLGetInfo getUniform(WebGLProgram*, const WebGLUniformLocation*); |
| - PassRefPtr<WebGLUniformLocation> getUniformLocation(WebGLProgram*, const String&); |
| + PassRefPtrWillBeRawPtr<WebGLUniformLocation> getUniformLocation(WebGLProgram*, const String&); |
| WebGLGetInfo getVertexAttrib(GLuint index, GLenum pname); |
| long long getVertexAttribOffset(GLuint index, GLenum pname); |
| @@ -349,6 +349,18 @@ public: |
| virtual void stop() OVERRIDE; |
| void setSavingImage(bool isSaving) { m_savingImage = isSaving; } |
| + |
| + virtual void trace(Visitor*) OVERRIDE; |
| + |
| + class TextureUnitState { |
| + ALLOW_ONLY_INLINE_ALLOCATION(); |
| + public: |
| + RefPtrWillBeMember<WebGLTexture> m_texture2DBinding; |
| + RefPtrWillBeMember<WebGLTexture> m_textureCubeMapBinding; |
| + |
| + void trace(Visitor*); |
| + }; |
| + |
| protected: |
| friend class WebGLDrawBuffers; |
| friend class WebGLFramebuffer; |
| @@ -402,7 +414,7 @@ protected: |
| // Structure for rendering to a DrawingBuffer, instead of directly |
| // to the back-buffer of m_context. |
| RefPtr<DrawingBuffer> m_drawingBuffer; |
| - RefPtr<WebGLContextGroup> m_contextGroup; |
| + RefPtrWillBeMember<WebGLContextGroup> m_contextGroup; |
| // Dispatches a context lost event once it is determined that one is needed. |
| // This is used both for synthetic and real context losses. For real ones, it's |
| @@ -415,17 +427,17 @@ protected: |
| bool m_needsUpdate; |
| bool m_markedCanvasDirty; |
| - HashSet<WebGLContextObject*> m_contextObjects; |
| + WillBeHeapHashSet<RawPtrWillBeWeakMember<WebGLContextObject> > m_contextObjects; |
| OwnPtr<WebGLRenderingContextLostCallback> m_contextLostCallbackAdapter; |
| OwnPtr<WebGLRenderingContextErrorMessageCallback> m_errorMessageCallbackAdapter; |
| // List of bound VBO's. Used to maintain info about sizes for ARRAY_BUFFER and stored values for ELEMENT_ARRAY_BUFFER |
| - RefPtr<WebGLBuffer> m_boundArrayBuffer; |
| + RefPtrWillBeMember<WebGLBuffer> m_boundArrayBuffer; |
| - RefPtr<WebGLVertexArrayObjectOES> m_defaultVertexArrayObject; |
| - RefPtr<WebGLVertexArrayObjectOES> m_boundVertexArrayObject; |
| - void setBoundVertexArrayObject(PassRefPtr<WebGLVertexArrayObjectOES> arrayObject) |
| + RefPtrWillBeMember<WebGLVertexArrayObjectOES> m_defaultVertexArrayObject; |
| + RefPtrWillBeMember<WebGLVertexArrayObjectOES> m_boundVertexArrayObject; |
| + void setBoundVertexArrayObject(PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> arrayObject) |
| { |
| if (arrayObject) |
| m_boundVertexArrayObject = arrayObject; |
| @@ -452,25 +464,21 @@ protected: |
| }; |
| Vector<VertexAttribValue> m_vertexAttribValue; |
| unsigned m_maxVertexAttribs; |
| - RefPtr<WebGLBuffer> m_vertexAttrib0Buffer; |
| + RefPtrWillBeMember<WebGLBuffer> m_vertexAttrib0Buffer; |
| long m_vertexAttrib0BufferSize; |
| GLfloat m_vertexAttrib0BufferValue[4]; |
| bool m_forceAttrib0BufferRefill; |
| bool m_vertexAttrib0UsedBefore; |
| - RefPtr<WebGLProgram> m_currentProgram; |
| - RefPtr<WebGLFramebuffer> m_framebufferBinding; |
| - RefPtr<WebGLRenderbuffer> m_renderbufferBinding; |
| - class TextureUnitState { |
| - public: |
| - RefPtr<WebGLTexture> m_texture2DBinding; |
| - RefPtr<WebGLTexture> m_textureCubeMapBinding; |
| - }; |
| - Vector<TextureUnitState> m_textureUnits; |
| + RefPtrWillBeMember<WebGLProgram> m_currentProgram; |
| + RefPtrWillBeMember<WebGLFramebuffer> m_framebufferBinding; |
| + RefPtrWillBeMember<WebGLRenderbuffer> m_renderbufferBinding; |
| + |
| + WillBeHeapVector<TextureUnitState> m_textureUnits; |
| unsigned long m_activeTextureUnit; |
| - RefPtr<WebGLTexture> m_blackTexture2D; |
| - RefPtr<WebGLTexture> m_blackTextureCubeMap; |
| + RefPtrWillBeMember<WebGLTexture> m_blackTexture2D; |
| + RefPtrWillBeMember<WebGLTexture> m_blackTextureCubeMap; |
| Vector<GLenum> m_compressedTextureFormats; |
| @@ -507,7 +515,7 @@ protected: |
| GLenum m_unpackColorspaceConversion; |
| bool m_contextLost; |
| LostContextMode m_contextLostMode; |
| - RefPtr<WebGLContextAttributes> m_requestedAttributes; |
| + RefPtrWillBeMember<WebGLContextAttributes> m_requestedAttributes; |
| bool m_layerCleared; |
| GLfloat m_clearColor[4]; |
| @@ -544,7 +552,7 @@ protected: |
| DraftExtension = 0x01, |
| }; |
| - class ExtensionTracker { |
| + class ExtensionTracker : public NoBaseWillBeGarbageCollected<ExtensionTracker> { |
| public: |
| ExtensionTracker(ExtensionFlags flags, const char* const* prefixes) |
| : m_draft(flags & DraftExtension) |
| @@ -552,9 +560,11 @@ protected: |
| { |
| } |
| +#if !ENABLE(OILPAN) |
| virtual ~ExtensionTracker() |
| { |
| } |
| +#endif |
| bool draft() const |
| { |
| @@ -564,11 +574,13 @@ protected: |
| const char* const* prefixes() const; |
| bool matchesNameWithPrefixes(const String&) const; |
| - virtual PassRefPtr<WebGLExtension> getExtension(WebGLRenderingContextBase*) = 0; |
| + virtual PassRefPtrWillBeRawPtr<WebGLExtension> getExtension(WebGLRenderingContextBase*) = 0; |
| virtual bool supported(WebGLRenderingContextBase*) const = 0; |
| virtual const char* extensionName() const = 0; |
| virtual void loseExtension() = 0; |
| + virtual void trace(Visitor*) { } |
| + |
| private: |
| bool m_draft; |
| const char* const* m_prefixes; |
| @@ -577,13 +589,14 @@ protected: |
| template <typename T> |
| class TypedExtensionTracker FINAL : public ExtensionTracker { |
| public: |
| - TypedExtensionTracker(RefPtr<T>& extensionField, ExtensionFlags flags, const char* const* prefixes) |
| + TypedExtensionTracker(RefPtrWillBeMember<T>& extensionField, ExtensionFlags flags, const char* const* prefixes) |
| : ExtensionTracker(flags, prefixes) |
| , m_extensionField(extensionField) |
| , m_extension(nullptr) |
| { |
| } |
| +#if !ENABLE(OILPAN) |
| virtual ~TypedExtensionTracker() |
| { |
| if (m_extension) { |
| @@ -591,8 +604,9 @@ protected: |
| m_extension = nullptr; |
| } |
| } |
| +#endif |
| - virtual PassRefPtr<WebGLExtension> getExtension(WebGLRenderingContextBase* context) OVERRIDE |
| + virtual PassRefPtrWillBeRawPtr<WebGLExtension> getExtension(WebGLRenderingContextBase* context) OVERRIDE |
| { |
| if (!m_extension) { |
| m_extension = T::create(context); |
| @@ -621,18 +635,25 @@ protected: |
| } |
| } |
| + virtual void trace(Visitor* visitor) OVERRIDE |
| + { |
| + visitor->trace(m_extensionField); |
| + visitor->trace(m_extension); |
| + ExtensionTracker::trace(visitor); |
| + } |
| + |
| private: |
| - RefPtr<T>& m_extensionField; |
| + RefPtrWillBeMember<T>& m_extensionField; |
|
haraken
2014/07/02 07:47:39
It looks weird to use RefPtrWillBeMember<T>&...
E
sof
2014/07/02 11:43:53
Dropped tracing off it; I don't see a ready way ar
|
| // ExtensionTracker holds it's own reference to the extension to ensure |
| // that it is not deleted before this object's destructor is called |
| - RefPtr<T> m_extension; |
| + RefPtrWillBeMember<T> m_extension; |
| }; |
| bool m_extensionEnabled[WebGLExtensionNameCount]; |
| - Vector<ExtensionTracker*> m_extensions; |
| + WillBeHeapVector<RawPtrWillBeMember<ExtensionTracker> > m_extensions; |
|
haraken
2014/07/02 07:47:39
Not related to this CL, we should use OwnPtr<Exten
sof
2014/07/02 11:43:53
That would be tidier (and not have to keep them on
|
| template <typename T> |
| - void registerExtension(RefPtr<T>& extensionPtr, ExtensionFlags flags = ApprovedExtension, const char* const* prefixes = 0) |
| + void registerExtension(RefPtrWillBeMember<T>& extensionPtr, ExtensionFlags flags = ApprovedExtension, const char* const* prefixes = 0) |
| { |
| m_extensions.append(new TypedExtensionTracker<T>(extensionPtr, flags, prefixes)); |
| } |
| @@ -908,4 +929,6 @@ DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co |
| } // namespace WebCore |
| +WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(WebCore::WebGLRenderingContextBase::TextureUnitState); |
|
haraken
2014/07/02 07:47:39
Is it safe to move TextureUnitState with memcpy ev
sof
2014/07/02 11:43:53
Yes; under what conditions could a bit-preserving
|
| + |
| #endif // WebGLRenderingContextBase_h |