Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index 1c62fb1f67eb2049582c01b2c5a92c18eb88a53a..372d1c7125b29322b5d3381c891b93ba6cea4800 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -222,6 +222,7 @@ LayerTreeHostImpl::LayerTreeHostImpl( |
wheel_scrolling_(false), |
scroll_affects_scroll_handler_(false), |
scroll_layer_id_when_mouse_over_scrollbar_(0), |
+ is_scrolling_(false), |
tile_priorities_dirty_(false), |
root_layer_scroll_offset_delegate_(NULL), |
settings_(settings), |
@@ -778,6 +779,9 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
int layers_drawn = 0; |
+ int num_missing_tiles = 0; |
+ int num_incomplete_tiles = 0; |
+ |
const DrawMode draw_mode = GetDrawMode(output_surface_.get()); |
LayerIteratorType end = |
@@ -856,6 +860,7 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
append_quads_data.approximated_visible_content_area); |
if (append_quads_data.num_missing_tiles) { |
+ num_missing_tiles += append_quads_data.num_missing_tiles; |
bool layer_has_animating_transform = |
it->screen_space_transform_is_animating() || |
it->draw_transform_is_animating(); |
@@ -864,6 +869,7 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
} |
if (append_quads_data.had_incomplete_tile) { |
+ num_incomplete_tiles += append_quads_data.num_incomplete_tiles; |
frame->contains_incomplete_tile = true; |
if (active_tree()->RequiresHighResToDraw()) |
draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT; |
@@ -914,6 +920,13 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
// If we're making a frame to draw, it better have at least one render pass. |
DCHECK(!frame->render_passes.empty()); |
+ if (is_scrolling_) { |
+ UMA_HISTOGRAM_COUNTS("RenderPass.AppendQuadData.NumMissingTiles", |
+ num_missing_tiles); |
+ UMA_HISTOGRAM_COUNTS_100("RenderPass.AppendQuadData.NumIncompleteTiles", |
+ num_incomplete_tiles); |
+ } |
+ |
// Should only have one render pass in resourceless software mode. |
if (output_surface_->ForcedDrawToSoftwareDevice()) |
DCHECK_EQ(1u, frame->render_passes.size()); |
@@ -2225,6 +2238,8 @@ InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin( |
InputHandler::ScrollInputType type) { |
TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin"); |
+ is_scrolling_ = true; |
danakj
2014/07/03 16:01:45
can you use the CurrentlyScrollingLayer() instead
weiliangc
2014/07/04 21:35:53
Done.
weiliangc
2014/07/04 21:35:53
Using IsCurrentlyScrolling()
|
+ |
if (top_controls_manager_) |
top_controls_manager_->ScrollBegin(); |
@@ -2551,6 +2566,7 @@ void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() { |
} |
void LayerTreeHostImpl::ScrollEnd() { |
+ is_scrolling_ = false; |
if (top_controls_manager_) |
top_controls_manager_->ScrollEnd(); |
ClearCurrentlyScrollingLayer(); |