Index: cc/layers/append_quads_data.h |
diff --git a/cc/layers/append_quads_data.h b/cc/layers/append_quads_data.h |
index 7c6768f6630ea9480d604274c65c59de1bdfd774..6a793ace1decbd1e296ee7dfa2d7ab30e4540652 100644 |
--- a/cc/layers/append_quads_data.h |
+++ b/cc/layers/append_quads_data.h |
@@ -13,6 +13,7 @@ namespace cc { |
struct AppendQuadsData { |
AppendQuadsData() |
: had_incomplete_tile(false), |
danakj
2014/07/03 16:01:45
do we need this one anymore? Just check if num is
weiliangc
2014/07/04 21:35:52
Done.
|
+ num_incomplete_tiles(0), |
num_missing_tiles(0), |
visible_content_area(0), |
approximated_visible_content_area(0), |
@@ -20,6 +21,7 @@ struct AppendQuadsData { |
explicit AppendQuadsData(RenderPass::Id render_pass_id) |
: had_incomplete_tile(false), |
+ num_incomplete_tiles(0), |
num_missing_tiles(0), |
visible_content_area(0), |
approximated_visible_content_area(0), |
@@ -28,6 +30,8 @@ struct AppendQuadsData { |
// Set by the layer appending quads. |
bool had_incomplete_tile; |
// Set by the layer appending quads. |
+ int64 num_incomplete_tiles; |
+ // Set by the layer appending quads. |
int64 num_missing_tiles; |
// Set by the layer appending quads. |
int64 visible_content_area; |