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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 215 : client_(client), | 215 : client_(client), |
| 216 proxy_(proxy), | 216 proxy_(proxy), |
| 217 use_gpu_rasterization_(false), | 217 use_gpu_rasterization_(false), |
| 218 on_demand_task_graph_runner_(NULL), | 218 on_demand_task_graph_runner_(NULL), |
| 219 input_handler_client_(NULL), | 219 input_handler_client_(NULL), |
| 220 did_lock_scrolling_layer_(false), | 220 did_lock_scrolling_layer_(false), |
| 221 should_bubble_scrolls_(false), | 221 should_bubble_scrolls_(false), |
| 222 wheel_scrolling_(false), | 222 wheel_scrolling_(false), |
| 223 scroll_affects_scroll_handler_(false), | 223 scroll_affects_scroll_handler_(false), |
| 224 scroll_layer_id_when_mouse_over_scrollbar_(0), | 224 scroll_layer_id_when_mouse_over_scrollbar_(0), |
| 225 is_scrolling_(false), | |
| 225 tile_priorities_dirty_(false), | 226 tile_priorities_dirty_(false), |
| 226 root_layer_scroll_offset_delegate_(NULL), | 227 root_layer_scroll_offset_delegate_(NULL), |
| 227 settings_(settings), | 228 settings_(settings), |
| 228 visible_(true), | 229 visible_(true), |
| 229 cached_managed_memory_policy_( | 230 cached_managed_memory_policy_( |
| 230 PrioritizedResourceManager::DefaultMemoryAllocationLimit(), | 231 PrioritizedResourceManager::DefaultMemoryAllocationLimit(), |
| 231 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING, | 232 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING, |
| 232 ManagedMemoryPolicy::kDefaultNumResourcesLimit), | 233 ManagedMemoryPolicy::kDefaultNumResourcesLimit), |
| 233 pinch_gesture_active_(false), | 234 pinch_gesture_active_(false), |
| 234 pinch_gesture_end_should_clear_scrolling_layer_(false), | 235 pinch_gesture_end_should_clear_scrolling_layer_(false), |
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| 771 // still draw the frame. However when the layer being checkerboarded is moving | 772 // still draw the frame. However when the layer being checkerboarded is moving |
| 772 // due to an impl-animation, we drop the frame to avoid flashing due to the | 773 // due to an impl-animation, we drop the frame to avoid flashing due to the |
| 773 // texture suddenly appearing in the future. | 774 // texture suddenly appearing in the future. |
| 774 DrawResult draw_result = DRAW_SUCCESS; | 775 DrawResult draw_result = DRAW_SUCCESS; |
| 775 // When we have a copy request for a layer, we need to draw no matter | 776 // When we have a copy request for a layer, we need to draw no matter |
| 776 // what, as the layer may disappear after this frame. | 777 // what, as the layer may disappear after this frame. |
| 777 bool have_copy_request = false; | 778 bool have_copy_request = false; |
| 778 | 779 |
| 779 int layers_drawn = 0; | 780 int layers_drawn = 0; |
| 780 | 781 |
| 782 int num_missing_tiles = 0; | |
| 783 int num_incomplete_tiles = 0; | |
| 784 | |
| 781 const DrawMode draw_mode = GetDrawMode(output_surface_.get()); | 785 const DrawMode draw_mode = GetDrawMode(output_surface_.get()); |
| 782 | 786 |
| 783 LayerIteratorType end = | 787 LayerIteratorType end = |
| 784 LayerIteratorType::End(frame->render_surface_layer_list); | 788 LayerIteratorType::End(frame->render_surface_layer_list); |
| 785 for (LayerIteratorType it = | 789 for (LayerIteratorType it = |
| 786 LayerIteratorType::Begin(frame->render_surface_layer_list); | 790 LayerIteratorType::Begin(frame->render_surface_layer_list); |
| 787 it != end; | 791 it != end; |
| 788 ++it) { | 792 ++it) { |
| 789 RenderPass::Id target_render_pass_id = | 793 RenderPass::Id target_render_pass_id = |
| 790 it.target_render_surface_layer()->render_surface()->RenderPassId(); | 794 it.target_render_surface_layer()->render_surface()->RenderPassId(); |
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| 849 | 853 |
| 850 ++layers_drawn; | 854 ++layers_drawn; |
| 851 } | 855 } |
| 852 | 856 |
| 853 rendering_stats_instrumentation_->AddVisibleContentArea( | 857 rendering_stats_instrumentation_->AddVisibleContentArea( |
| 854 append_quads_data.visible_content_area); | 858 append_quads_data.visible_content_area); |
| 855 rendering_stats_instrumentation_->AddApproximatedVisibleContentArea( | 859 rendering_stats_instrumentation_->AddApproximatedVisibleContentArea( |
| 856 append_quads_data.approximated_visible_content_area); | 860 append_quads_data.approximated_visible_content_area); |
| 857 | 861 |
| 858 if (append_quads_data.num_missing_tiles) { | 862 if (append_quads_data.num_missing_tiles) { |
| 863 num_missing_tiles += append_quads_data.num_missing_tiles; | |
| 859 bool layer_has_animating_transform = | 864 bool layer_has_animating_transform = |
| 860 it->screen_space_transform_is_animating() || | 865 it->screen_space_transform_is_animating() || |
| 861 it->draw_transform_is_animating(); | 866 it->draw_transform_is_animating(); |
| 862 if (layer_has_animating_transform) | 867 if (layer_has_animating_transform) |
| 863 draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS; | 868 draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS; |
| 864 } | 869 } |
| 865 | 870 |
| 866 if (append_quads_data.had_incomplete_tile) { | 871 if (append_quads_data.had_incomplete_tile) { |
| 872 num_incomplete_tiles += append_quads_data.num_incomplete_tiles; | |
| 867 frame->contains_incomplete_tile = true; | 873 frame->contains_incomplete_tile = true; |
| 868 if (active_tree()->RequiresHighResToDraw()) | 874 if (active_tree()->RequiresHighResToDraw()) |
| 869 draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT; | 875 draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT; |
| 870 } | 876 } |
| 871 | 877 |
| 872 occlusion_tracker.LeaveLayer(it); | 878 occlusion_tracker.LeaveLayer(it); |
| 873 } | 879 } |
| 874 | 880 |
| 875 if (have_copy_request || | 881 if (have_copy_request || |
| 876 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame) | 882 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame) |
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| 907 while (!active_tree_->LayersWithCopyOutputRequest().empty()) { | 913 while (!active_tree_->LayersWithCopyOutputRequest().empty()) { |
| 908 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back(); | 914 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back(); |
| 909 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort); | 915 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort); |
| 910 } | 916 } |
| 911 for (size_t i = 0; i < requests_to_abort.size(); ++i) | 917 for (size_t i = 0; i < requests_to_abort.size(); ++i) |
| 912 requests_to_abort[i]->SendEmptyResult(); | 918 requests_to_abort[i]->SendEmptyResult(); |
| 913 | 919 |
| 914 // If we're making a frame to draw, it better have at least one render pass. | 920 // If we're making a frame to draw, it better have at least one render pass. |
| 915 DCHECK(!frame->render_passes.empty()); | 921 DCHECK(!frame->render_passes.empty()); |
| 916 | 922 |
| 923 if (is_scrolling_) { | |
| 924 UMA_HISTOGRAM_COUNTS("RenderPass.AppendQuadData.NumMissingTiles", | |
| 925 num_missing_tiles); | |
| 926 UMA_HISTOGRAM_COUNTS_100("RenderPass.AppendQuadData.NumIncompleteTiles", | |
| 927 num_incomplete_tiles); | |
| 928 } | |
| 929 | |
| 917 // Should only have one render pass in resourceless software mode. | 930 // Should only have one render pass in resourceless software mode. |
| 918 if (output_surface_->ForcedDrawToSoftwareDevice()) | 931 if (output_surface_->ForcedDrawToSoftwareDevice()) |
| 919 DCHECK_EQ(1u, frame->render_passes.size()); | 932 DCHECK_EQ(1u, frame->render_passes.size()); |
| 920 | 933 |
| 921 return draw_result; | 934 return draw_result; |
| 922 } | 935 } |
| 923 | 936 |
| 924 void LayerTreeHostImpl::MainThreadHasStoppedFlinging() { | 937 void LayerTreeHostImpl::MainThreadHasStoppedFlinging() { |
| 925 if (input_handler_client_) | 938 if (input_handler_client_) |
| 926 input_handler_client_->MainThreadHasStoppedFlinging(); | 939 input_handler_client_->MainThreadHasStoppedFlinging(); |
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| 2218 return ancestor == scroll_ancestor; | 2231 return ancestor == scroll_ancestor; |
| 2219 } | 2232 } |
| 2220 return false; | 2233 return false; |
| 2221 } | 2234 } |
| 2222 | 2235 |
| 2223 InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin( | 2236 InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin( |
| 2224 const gfx::Point& viewport_point, | 2237 const gfx::Point& viewport_point, |
| 2225 InputHandler::ScrollInputType type) { | 2238 InputHandler::ScrollInputType type) { |
| 2226 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin"); | 2239 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin"); |
| 2227 | 2240 |
| 2241 is_scrolling_ = true; | |
|
danakj
2014/07/03 16:01:45
can you use the CurrentlyScrollingLayer() instead
weiliangc
2014/07/04 21:35:53
Done.
weiliangc
2014/07/04 21:35:53
Using IsCurrentlyScrolling()
| |
| 2242 | |
| 2228 if (top_controls_manager_) | 2243 if (top_controls_manager_) |
| 2229 top_controls_manager_->ScrollBegin(); | 2244 top_controls_manager_->ScrollBegin(); |
| 2230 | 2245 |
| 2231 DCHECK(!CurrentlyScrollingLayer()); | 2246 DCHECK(!CurrentlyScrollingLayer()); |
| 2232 ClearCurrentlyScrollingLayer(); | 2247 ClearCurrentlyScrollingLayer(); |
| 2233 | 2248 |
| 2234 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point, | 2249 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point, |
| 2235 device_scale_factor_); | 2250 device_scale_factor_); |
| 2236 LayerImpl* layer_impl = | 2251 LayerImpl* layer_impl = |
| 2237 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point); | 2252 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point); |
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| 2544 } | 2559 } |
| 2545 | 2560 |
| 2546 void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() { | 2561 void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() { |
| 2547 active_tree_->ClearCurrentlyScrollingLayer(); | 2562 active_tree_->ClearCurrentlyScrollingLayer(); |
| 2548 did_lock_scrolling_layer_ = false; | 2563 did_lock_scrolling_layer_ = false; |
| 2549 scroll_affects_scroll_handler_ = false; | 2564 scroll_affects_scroll_handler_ = false; |
| 2550 accumulated_root_overscroll_ = gfx::Vector2dF(); | 2565 accumulated_root_overscroll_ = gfx::Vector2dF(); |
| 2551 } | 2566 } |
| 2552 | 2567 |
| 2553 void LayerTreeHostImpl::ScrollEnd() { | 2568 void LayerTreeHostImpl::ScrollEnd() { |
| 2569 is_scrolling_ = false; | |
| 2554 if (top_controls_manager_) | 2570 if (top_controls_manager_) |
| 2555 top_controls_manager_->ScrollEnd(); | 2571 top_controls_manager_->ScrollEnd(); |
| 2556 ClearCurrentlyScrollingLayer(); | 2572 ClearCurrentlyScrollingLayer(); |
| 2557 } | 2573 } |
| 2558 | 2574 |
| 2559 InputHandler::ScrollStatus LayerTreeHostImpl::FlingScrollBegin() { | 2575 InputHandler::ScrollStatus LayerTreeHostImpl::FlingScrollBegin() { |
| 2560 if (!active_tree_->CurrentlyScrollingLayer()) | 2576 if (!active_tree_->CurrentlyScrollingLayer()) |
| 2561 return ScrollIgnored; | 2577 return ScrollIgnored; |
| 2562 | 2578 |
| 2563 if (settings_.ignore_root_layer_flings && | 2579 if (settings_.ignore_root_layer_flings && |
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| 3152 } | 3168 } |
| 3153 | 3169 |
| 3154 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { | 3170 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { |
| 3155 std::vector<PictureLayerImpl*>::iterator it = | 3171 std::vector<PictureLayerImpl*>::iterator it = |
| 3156 std::find(picture_layers_.begin(), picture_layers_.end(), layer); | 3172 std::find(picture_layers_.begin(), picture_layers_.end(), layer); |
| 3157 DCHECK(it != picture_layers_.end()); | 3173 DCHECK(it != picture_layers_.end()); |
| 3158 picture_layers_.erase(it); | 3174 picture_layers_.erase(it); |
| 3159 } | 3175 } |
| 3160 | 3176 |
| 3161 } // namespace cc | 3177 } // namespace cc |
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