DescriptionConsider subpixel accumulation when invalidating paint
Pass repaint rect as LayoutRect to
- RenderObject::invalidatePaintUsingContainer(),
- RenderLayerRepainter::setBackingNeedsRepaintInRect()
- CompositedLayerMapping::setContentsNeedDisplayInRect()
and add subpixel accumulation before passing to GraphicsLayer.
BUG=390605
TEST=fast/sub-pixel/repaint-subpixel-layer-in-subpixel-composited-layer.html
R=leviw@chromium.org
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=177408
Patch Set 1 : #Patch Set 2 : Keep squashing-path unchanged #Patch Set 3 : Rebase some tests #Patch Set 4 : Fix win layout test #
Total comments: 2
Patch Set 5 : Also squashing path #
Total comments: 2
Messages
Total messages: 27 (0 generated)
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