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Side by Side Diff: Source/core/rendering/compositing/CompositedLayerMapping.cpp

Issue 353403006: Consider subpixel accumulation when invalidating paint (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Also squashing path Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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1912 IntRect layerDirtyRect = r; 1912 IntRect layerDirtyRect = r;
1913 layerDirtyRect.move(-layer->offsetFromRenderer()); 1913 layerDirtyRect.move(-layer->offsetFromRenderer());
1914 layer->setNeedsDisplayInRect(layerDirtyRect); 1914 layer->setNeedsDisplayInRect(layerDirtyRect);
1915 } 1915 }
1916 } 1916 }
1917 1917
1918 IntRect r; 1918 IntRect r;
1919 }; 1919 };
1920 1920
1921 // r is in the coordinate space of the layer's render object 1921 // r is in the coordinate space of the layer's render object
1922 void CompositedLayerMapping::setContentsNeedDisplayInRect(const IntRect& r) 1922 void CompositedLayerMapping::setContentsNeedDisplayInRect(const LayoutRect& r)
1923 { 1923 {
1924 // FIXME: need to split out repaints for the background. 1924 // FIXME: need to split out repaints for the background.
1925 ASSERT(!paintsIntoCompositedAncestor()); 1925 ASSERT(!paintsIntoCompositedAncestor());
1926 SetContentsNeedsDisplayInRectFunctor functor = { r }; 1926
1927 SetContentsNeedsDisplayInRectFunctor functor = {
1928 pixelSnappedIntRect(r.location() + m_owningLayer.subpixelAccumulation(), r.size())
chrishtr 2014/07/02 16:59:24 It's not quite what I had in mind. Instead of usin
Xianzhu 2014/07/02 17:17:54 I think we should keep 'adjusting of rects with su
1929 };
1927 ApplyToGraphicsLayers(this, functor, ApplyToContentLayers); 1930 ApplyToGraphicsLayers(this, functor, ApplyToContentLayers);
1928 } 1931 }
1929 1932
1930 const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(co nst RenderObject* renderObject, const Vector<GraphicsLayerPaintInfo>& layers) 1933 const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(co nst RenderObject* renderObject, const Vector<GraphicsLayerPaintInfo>& layers)
1931 { 1934 {
1932 for (size_t i = 0; i < layers.size(); ++i) { 1935 for (size_t i = 0; i < layers.size(); ++i) {
1933 if (renderObject->isDescendantOf(layers[i].renderLayer->renderer())) { 1936 if (renderObject->isDescendantOf(layers[i].renderLayer->renderer())) {
1934 return &layers[i]; 1937 return &layers[i];
1935 break; 1938 break;
1936 } 1939 }
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2236 } else if (graphicsLayer == m_scrollingBlockSelectionLayer.get()) { 2239 } else if (graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
2237 name = "Scrolling Block Selection Layer"; 2240 name = "Scrolling Block Selection Layer";
2238 } else { 2241 } else {
2239 ASSERT_NOT_REACHED(); 2242 ASSERT_NOT_REACHED();
2240 } 2243 }
2241 2244
2242 return name; 2245 return name;
2243 } 2246 }
2244 2247
2245 } // namespace WebCore 2248 } // namespace WebCore
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