Index: content/renderer/pepper/video_decoder_shim.h |
diff --git a/content/renderer/pepper/video_decoder_shim.h b/content/renderer/pepper/video_decoder_shim.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e02af527bbaf0d41ba9cdbfac93d07eb448d2b72 |
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+++ b/content/renderer/pepper/video_decoder_shim.h |
@@ -0,0 +1,129 @@ |
+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |
+#define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |
+ |
+#include <queue> |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "base/containers/hash_tables.h" |
+#include "base/memory/linked_ptr.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/memory/weak_ptr.h" |
+#include "base/message_loop/message_loop_proxy.h" |
+#include "gpu/command_buffer/common/mailbox.h" |
+#include "media/base/video_decoder_config.h" |
+#include "media/video/video_decode_accelerator.h" |
+ |
+#include "ppapi/c/pp_codecs.h" |
+ |
+namespace gpu { |
+namespace gles2 { |
+class GLES2Interface; |
+} |
+} |
+ |
+namespace media { |
+class DecoderBuffer; |
+} |
+ |
+namespace webkit { |
+namespace gpu { |
+class ContextProviderWebContext; |
+} |
+} |
+ |
+namespace content { |
+ |
+class PepperVideoDecoderHost; |
+ |
+// This class is a shim to wrap a media::VideoDecoder so that it can be used |
+// by PepperVideoDecoderHost in place of a media::VideoDecodeAccelerator. |
+// This class should be constructed, used, and destructed on the main (render) |
+// thread. |
+class VideoDecoderShim : public media::VideoDecodeAccelerator { |
+ public: |
+ explicit VideoDecoderShim(PepperVideoDecoderHost* host); |
+ virtual ~VideoDecoderShim(); |
+ |
+ // media::VideoDecodeAccelerator implementation. |
+ virtual bool Initialize( |
+ media::VideoCodecProfile profile, |
+ media::VideoDecodeAccelerator::Client* client) OVERRIDE; |
+ virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; |
+ virtual void AssignPictureBuffers( |
+ const std::vector<media::PictureBuffer>& buffers) OVERRIDE; |
+ virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; |
+ virtual void Flush() OVERRIDE; |
+ virtual void Reset() OVERRIDE; |
+ virtual void Destroy() OVERRIDE; |
+ |
+ private: |
+ enum State { |
+ UNINITIALIZED, |
+ DECODING, |
+ FLUSHING, |
+ RESETTING, |
+ }; |
+ |
+ struct PendingDecode; |
+ struct PendingFrame; |
+ class DecoderImpl; |
+ |
+ void OnInitializeComplete(int32_t result, uint32_t texture_pool_size); |
+ void OnDecodeComplete(int32_t result, uint32_t decode_id); |
+ void OnOutputComplete(scoped_ptr<PendingFrame> frame); |
+ void SendPictures(); |
+ void OnResetComplete(); |
+ void NotifyCompletedDecodes(); |
+ void DismissTexture(uint32_t texture_id); |
+ void DeleteTexture(uint32_t texture_id); |
+ // Call this whenever we change GL state that the plugin relies on, such as |
+ // creating picture textures. |
+ void FlushCommandBuffer(); |
+ |
+ scoped_ptr<DecoderImpl> decoder_impl_; |
+ State state_; |
+ |
+ PepperVideoDecoderHost* host_; |
+ scoped_refptr<base::MessageLoopProxy> media_message_loop_; |
+ scoped_refptr<webkit::gpu::ContextProviderWebContext> context_provider_; |
+ |
+ // The current decoded frame size. |
+ gfx::Size texture_size_; |
+ // Map that takes the plugin's GL texture id to the renderer's GL texture id. |
+ typedef base::hash_map<uint32_t, uint32_t> TextureIdMap; |
+ TextureIdMap texture_id_map_; |
+ // Available textures (these are plugin ids.) |
+ std::vector<uint32_t> available_textures_; |
+ // Track textures that are no longer needed (these are plugin ids.) |
+ typedef base::hash_set<uint32_t> TextureIdSet; |
+ TextureIdSet textures_to_dismiss_; |
+ // Mailboxes for pending texture requests, to write to plugin's textures. |
+ std::vector<gpu::Mailbox> pending_texture_mailboxes_; |
+ |
+ // Queue of completed decode ids, for notifying the host. |
+ typedef std::queue<uint32_t> CompletedDecodeQueue; |
+ CompletedDecodeQueue completed_decodes_; |
+ |
+ // Queue of decoded frames that have been converted to RGB and await upload to |
+ // a GL texture. |
+ typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue; |
+ PendingFrameQueue pending_frames_; |
+ |
+ // The optimal number of textures to allocate for decoder_impl_. |
+ uint32_t texture_pool_size_; |
+ |
+ uint32_t num_pending_decodes_; |
+ |
+ base::WeakPtrFactory<VideoDecoderShim> weak_ptr_factory_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(VideoDecoderShim); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |