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Unified Diff: content/renderer/pepper/video_decoder_shim.h

Issue 333903002: Revert of Revert of Implement software fallback for PPB_VideoDecoder. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 6 months ago
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Index: content/renderer/pepper/video_decoder_shim.h
diff --git a/content/renderer/pepper/video_decoder_shim.h b/content/renderer/pepper/video_decoder_shim.h
new file mode 100644
index 0000000000000000000000000000000000000000..e02af527bbaf0d41ba9cdbfac93d07eb448d2b72
--- /dev/null
+++ b/content/renderer/pepper/video_decoder_shim.h
@@ -0,0 +1,129 @@
+// Copyright (c) 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
+#define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
+
+#include <queue>
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/containers/hash_tables.h"
+#include "base/memory/linked_ptr.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/message_loop/message_loop_proxy.h"
+#include "gpu/command_buffer/common/mailbox.h"
+#include "media/base/video_decoder_config.h"
+#include "media/video/video_decode_accelerator.h"
+
+#include "ppapi/c/pp_codecs.h"
+
+namespace gpu {
+namespace gles2 {
+class GLES2Interface;
+}
+}
+
+namespace media {
+class DecoderBuffer;
+}
+
+namespace webkit {
+namespace gpu {
+class ContextProviderWebContext;
+}
+}
+
+namespace content {
+
+class PepperVideoDecoderHost;
+
+// This class is a shim to wrap a media::VideoDecoder so that it can be used
+// by PepperVideoDecoderHost in place of a media::VideoDecodeAccelerator.
+// This class should be constructed, used, and destructed on the main (render)
+// thread.
+class VideoDecoderShim : public media::VideoDecodeAccelerator {
+ public:
+ explicit VideoDecoderShim(PepperVideoDecoderHost* host);
+ virtual ~VideoDecoderShim();
+
+ // media::VideoDecodeAccelerator implementation.
+ virtual bool Initialize(
+ media::VideoCodecProfile profile,
+ media::VideoDecodeAccelerator::Client* client) OVERRIDE;
+ virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
+ virtual void AssignPictureBuffers(
+ const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
+ virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
+ virtual void Flush() OVERRIDE;
+ virtual void Reset() OVERRIDE;
+ virtual void Destroy() OVERRIDE;
+
+ private:
+ enum State {
+ UNINITIALIZED,
+ DECODING,
+ FLUSHING,
+ RESETTING,
+ };
+
+ struct PendingDecode;
+ struct PendingFrame;
+ class DecoderImpl;
+
+ void OnInitializeComplete(int32_t result, uint32_t texture_pool_size);
+ void OnDecodeComplete(int32_t result, uint32_t decode_id);
+ void OnOutputComplete(scoped_ptr<PendingFrame> frame);
+ void SendPictures();
+ void OnResetComplete();
+ void NotifyCompletedDecodes();
+ void DismissTexture(uint32_t texture_id);
+ void DeleteTexture(uint32_t texture_id);
+ // Call this whenever we change GL state that the plugin relies on, such as
+ // creating picture textures.
+ void FlushCommandBuffer();
+
+ scoped_ptr<DecoderImpl> decoder_impl_;
+ State state_;
+
+ PepperVideoDecoderHost* host_;
+ scoped_refptr<base::MessageLoopProxy> media_message_loop_;
+ scoped_refptr<webkit::gpu::ContextProviderWebContext> context_provider_;
+
+ // The current decoded frame size.
+ gfx::Size texture_size_;
+ // Map that takes the plugin's GL texture id to the renderer's GL texture id.
+ typedef base::hash_map<uint32_t, uint32_t> TextureIdMap;
+ TextureIdMap texture_id_map_;
+ // Available textures (these are plugin ids.)
+ std::vector<uint32_t> available_textures_;
+ // Track textures that are no longer needed (these are plugin ids.)
+ typedef base::hash_set<uint32_t> TextureIdSet;
+ TextureIdSet textures_to_dismiss_;
+ // Mailboxes for pending texture requests, to write to plugin's textures.
+ std::vector<gpu::Mailbox> pending_texture_mailboxes_;
+
+ // Queue of completed decode ids, for notifying the host.
+ typedef std::queue<uint32_t> CompletedDecodeQueue;
+ CompletedDecodeQueue completed_decodes_;
+
+ // Queue of decoded frames that have been converted to RGB and await upload to
+ // a GL texture.
+ typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue;
+ PendingFrameQueue pending_frames_;
+
+ // The optimal number of textures to allocate for decoder_impl_.
+ uint32_t texture_pool_size_;
+
+ uint32_t num_pending_decodes_;
+
+ base::WeakPtrFactory<VideoDecoderShim> weak_ptr_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(VideoDecoderShim);
+};
+
+} // namespace content
+
+#endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
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