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| 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |
| 6 #define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |
| 7 |
| 8 #include <queue> |
| 9 #include <vector> |
| 10 |
| 11 #include "base/basictypes.h" |
| 12 #include "base/containers/hash_tables.h" |
| 13 #include "base/memory/linked_ptr.h" |
| 14 #include "base/memory/scoped_ptr.h" |
| 15 #include "base/memory/weak_ptr.h" |
| 16 #include "base/message_loop/message_loop_proxy.h" |
| 17 #include "gpu/command_buffer/common/mailbox.h" |
| 18 #include "media/base/video_decoder_config.h" |
| 19 #include "media/video/video_decode_accelerator.h" |
| 20 |
| 21 #include "ppapi/c/pp_codecs.h" |
| 22 |
| 23 namespace gpu { |
| 24 namespace gles2 { |
| 25 class GLES2Interface; |
| 26 } |
| 27 } |
| 28 |
| 29 namespace media { |
| 30 class DecoderBuffer; |
| 31 } |
| 32 |
| 33 namespace webkit { |
| 34 namespace gpu { |
| 35 class ContextProviderWebContext; |
| 36 } |
| 37 } |
| 38 |
| 39 namespace content { |
| 40 |
| 41 class PepperVideoDecoderHost; |
| 42 |
| 43 // This class is a shim to wrap a media::VideoDecoder so that it can be used |
| 44 // by PepperVideoDecoderHost in place of a media::VideoDecodeAccelerator. |
| 45 // This class should be constructed, used, and destructed on the main (render) |
| 46 // thread. |
| 47 class VideoDecoderShim : public media::VideoDecodeAccelerator { |
| 48 public: |
| 49 explicit VideoDecoderShim(PepperVideoDecoderHost* host); |
| 50 virtual ~VideoDecoderShim(); |
| 51 |
| 52 // media::VideoDecodeAccelerator implementation. |
| 53 virtual bool Initialize( |
| 54 media::VideoCodecProfile profile, |
| 55 media::VideoDecodeAccelerator::Client* client) OVERRIDE; |
| 56 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; |
| 57 virtual void AssignPictureBuffers( |
| 58 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; |
| 59 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; |
| 60 virtual void Flush() OVERRIDE; |
| 61 virtual void Reset() OVERRIDE; |
| 62 virtual void Destroy() OVERRIDE; |
| 63 |
| 64 private: |
| 65 enum State { |
| 66 UNINITIALIZED, |
| 67 DECODING, |
| 68 FLUSHING, |
| 69 RESETTING, |
| 70 }; |
| 71 |
| 72 struct PendingDecode; |
| 73 struct PendingFrame; |
| 74 class DecoderImpl; |
| 75 |
| 76 void OnInitializeComplete(int32_t result, uint32_t texture_pool_size); |
| 77 void OnDecodeComplete(int32_t result, uint32_t decode_id); |
| 78 void OnOutputComplete(scoped_ptr<PendingFrame> frame); |
| 79 void SendPictures(); |
| 80 void OnResetComplete(); |
| 81 void NotifyCompletedDecodes(); |
| 82 void DismissTexture(uint32_t texture_id); |
| 83 void DeleteTexture(uint32_t texture_id); |
| 84 // Call this whenever we change GL state that the plugin relies on, such as |
| 85 // creating picture textures. |
| 86 void FlushCommandBuffer(); |
| 87 |
| 88 scoped_ptr<DecoderImpl> decoder_impl_; |
| 89 State state_; |
| 90 |
| 91 PepperVideoDecoderHost* host_; |
| 92 scoped_refptr<base::MessageLoopProxy> media_message_loop_; |
| 93 scoped_refptr<webkit::gpu::ContextProviderWebContext> context_provider_; |
| 94 |
| 95 // The current decoded frame size. |
| 96 gfx::Size texture_size_; |
| 97 // Map that takes the plugin's GL texture id to the renderer's GL texture id. |
| 98 typedef base::hash_map<uint32_t, uint32_t> TextureIdMap; |
| 99 TextureIdMap texture_id_map_; |
| 100 // Available textures (these are plugin ids.) |
| 101 std::vector<uint32_t> available_textures_; |
| 102 // Track textures that are no longer needed (these are plugin ids.) |
| 103 typedef base::hash_set<uint32_t> TextureIdSet; |
| 104 TextureIdSet textures_to_dismiss_; |
| 105 // Mailboxes for pending texture requests, to write to plugin's textures. |
| 106 std::vector<gpu::Mailbox> pending_texture_mailboxes_; |
| 107 |
| 108 // Queue of completed decode ids, for notifying the host. |
| 109 typedef std::queue<uint32_t> CompletedDecodeQueue; |
| 110 CompletedDecodeQueue completed_decodes_; |
| 111 |
| 112 // Queue of decoded frames that have been converted to RGB and await upload to |
| 113 // a GL texture. |
| 114 typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue; |
| 115 PendingFrameQueue pending_frames_; |
| 116 |
| 117 // The optimal number of textures to allocate for decoder_impl_. |
| 118 uint32_t texture_pool_size_; |
| 119 |
| 120 uint32_t num_pending_decodes_; |
| 121 |
| 122 base::WeakPtrFactory<VideoDecoderShim> weak_ptr_factory_; |
| 123 |
| 124 DISALLOW_COPY_AND_ASSIGN(VideoDecoderShim); |
| 125 }; |
| 126 |
| 127 } // namespace content |
| 128 |
| 129 #endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |
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