| Index: content/renderer/pepper/video_decoder_shim.h
|
| diff --git a/content/renderer/pepper/video_decoder_shim.h b/content/renderer/pepper/video_decoder_shim.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e02af527bbaf0d41ba9cdbfac93d07eb448d2b72
|
| --- /dev/null
|
| +++ b/content/renderer/pepper/video_decoder_shim.h
|
| @@ -0,0 +1,129 @@
|
| +// Copyright (c) 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
|
| +#define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
|
| +
|
| +#include <queue>
|
| +#include <vector>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/containers/hash_tables.h"
|
| +#include "base/memory/linked_ptr.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "base/message_loop/message_loop_proxy.h"
|
| +#include "gpu/command_buffer/common/mailbox.h"
|
| +#include "media/base/video_decoder_config.h"
|
| +#include "media/video/video_decode_accelerator.h"
|
| +
|
| +#include "ppapi/c/pp_codecs.h"
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +class GLES2Interface;
|
| +}
|
| +}
|
| +
|
| +namespace media {
|
| +class DecoderBuffer;
|
| +}
|
| +
|
| +namespace webkit {
|
| +namespace gpu {
|
| +class ContextProviderWebContext;
|
| +}
|
| +}
|
| +
|
| +namespace content {
|
| +
|
| +class PepperVideoDecoderHost;
|
| +
|
| +// This class is a shim to wrap a media::VideoDecoder so that it can be used
|
| +// by PepperVideoDecoderHost in place of a media::VideoDecodeAccelerator.
|
| +// This class should be constructed, used, and destructed on the main (render)
|
| +// thread.
|
| +class VideoDecoderShim : public media::VideoDecodeAccelerator {
|
| + public:
|
| + explicit VideoDecoderShim(PepperVideoDecoderHost* host);
|
| + virtual ~VideoDecoderShim();
|
| +
|
| + // media::VideoDecodeAccelerator implementation.
|
| + virtual bool Initialize(
|
| + media::VideoCodecProfile profile,
|
| + media::VideoDecodeAccelerator::Client* client) OVERRIDE;
|
| + virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
|
| + virtual void AssignPictureBuffers(
|
| + const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
|
| + virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
|
| + virtual void Flush() OVERRIDE;
|
| + virtual void Reset() OVERRIDE;
|
| + virtual void Destroy() OVERRIDE;
|
| +
|
| + private:
|
| + enum State {
|
| + UNINITIALIZED,
|
| + DECODING,
|
| + FLUSHING,
|
| + RESETTING,
|
| + };
|
| +
|
| + struct PendingDecode;
|
| + struct PendingFrame;
|
| + class DecoderImpl;
|
| +
|
| + void OnInitializeComplete(int32_t result, uint32_t texture_pool_size);
|
| + void OnDecodeComplete(int32_t result, uint32_t decode_id);
|
| + void OnOutputComplete(scoped_ptr<PendingFrame> frame);
|
| + void SendPictures();
|
| + void OnResetComplete();
|
| + void NotifyCompletedDecodes();
|
| + void DismissTexture(uint32_t texture_id);
|
| + void DeleteTexture(uint32_t texture_id);
|
| + // Call this whenever we change GL state that the plugin relies on, such as
|
| + // creating picture textures.
|
| + void FlushCommandBuffer();
|
| +
|
| + scoped_ptr<DecoderImpl> decoder_impl_;
|
| + State state_;
|
| +
|
| + PepperVideoDecoderHost* host_;
|
| + scoped_refptr<base::MessageLoopProxy> media_message_loop_;
|
| + scoped_refptr<webkit::gpu::ContextProviderWebContext> context_provider_;
|
| +
|
| + // The current decoded frame size.
|
| + gfx::Size texture_size_;
|
| + // Map that takes the plugin's GL texture id to the renderer's GL texture id.
|
| + typedef base::hash_map<uint32_t, uint32_t> TextureIdMap;
|
| + TextureIdMap texture_id_map_;
|
| + // Available textures (these are plugin ids.)
|
| + std::vector<uint32_t> available_textures_;
|
| + // Track textures that are no longer needed (these are plugin ids.)
|
| + typedef base::hash_set<uint32_t> TextureIdSet;
|
| + TextureIdSet textures_to_dismiss_;
|
| + // Mailboxes for pending texture requests, to write to plugin's textures.
|
| + std::vector<gpu::Mailbox> pending_texture_mailboxes_;
|
| +
|
| + // Queue of completed decode ids, for notifying the host.
|
| + typedef std::queue<uint32_t> CompletedDecodeQueue;
|
| + CompletedDecodeQueue completed_decodes_;
|
| +
|
| + // Queue of decoded frames that have been converted to RGB and await upload to
|
| + // a GL texture.
|
| + typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue;
|
| + PendingFrameQueue pending_frames_;
|
| +
|
| + // The optimal number of textures to allocate for decoder_impl_.
|
| + uint32_t texture_pool_size_;
|
| +
|
| + uint32_t num_pending_decodes_;
|
| +
|
| + base::WeakPtrFactory<VideoDecoderShim> weak_ptr_factory_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(VideoDecoderShim);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
|
|
|