Index: cc/layers/delegated_renderer_layer_impl.cc |
diff --git a/cc/layers/delegated_renderer_layer_impl.cc b/cc/layers/delegated_renderer_layer_impl.cc |
index f59e1f2c1da785613c631d44f316f7a555519c35..29e1b06441c66a62fd3e0e0091b5efa4b0ba15a9 100644 |
--- a/cc/layers/delegated_renderer_layer_impl.cc |
+++ b/cc/layers/delegated_renderer_layer_impl.cc |
@@ -146,8 +146,8 @@ void DelegatedRendererLayerImpl::SetFrameData( |
// the frame, so intersect the damage to the layer's bounds. |
RenderPass* new_root_pass = render_pass_list.back(); |
gfx::Size frame_size = new_root_pass->output_rect.size(); |
- gfx::RectF damage_in_layer = MathUtil::MapClippedRect( |
- DelegatedFrameToLayerSpaceTransform(frame_size), damage_in_frame); |
+ gfx::RectF damage_in_layer = damage_in_frame; |
+ damage_in_layer.Scale(1.0 / layer_tree_impl()->device_scale_factor()); |
enne (OOO)
2014/06/05 23:02:14
nit: 1.0 => 1.f, here and elsewhere. I don't thin
|
SetUpdateRect(gfx::IntersectRects( |
gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds()))); |
@@ -196,17 +196,6 @@ void DelegatedRendererLayerImpl::ReleaseResources() { |
ClearChildId(); |
} |
-gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform( |
- const gfx::Size& frame_size) const { |
- gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_; |
- |
- gfx::Transform delegated_frame_to_layer_space_transform; |
- delegated_frame_to_layer_space_transform.Scale( |
- static_cast<double>(display_size.width()) / frame_size.width(), |
- static_cast<double>(display_size.height()) / frame_size.height()); |
- return delegated_frame_to_layer_space_transform; |
-} |
- |
static inline int IndexToId(int index) { return index + 1; } |
static inline int IdToIndex(int id) { return id - 1; } |
@@ -242,9 +231,11 @@ void DelegatedRendererLayerImpl::AppendContributingRenderPasses( |
const RenderPass* root_delegated_render_pass = |
render_passes_in_draw_order_.back(); |
gfx::Size frame_size = root_delegated_render_pass->output_rect.size(); |
- gfx::Transform delegated_frame_to_root_transform = |
- screen_space_transform() * |
- DelegatedFrameToLayerSpaceTransform(frame_size); |
+ gfx::Transform delegated_frame_to_root_transform = screen_space_transform(); |
+ double inverse_device_scale_factor = |
enne (OOO)
2014/06/05 23:02:14
Transforms are all floats. Is double intentional
|
+ 1.0 / layer_tree_impl()->device_scale_factor(); |
+ delegated_frame_to_root_transform.Scale(inverse_device_scale_factor, |
+ inverse_device_scale_factor); |
for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) { |
RenderPass::Id output_render_pass_id(-1, -1); |
@@ -416,8 +407,11 @@ void DelegatedRendererLayerImpl::AppendRenderPassQuads( |
// Don't allow areas inside the bounds that are empty. |
DCHECK(display_size_.IsEmpty() || |
gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); |
- gfx::Transform delegated_frame_to_target_transform = |
- draw_transform() * DelegatedFrameToLayerSpaceTransform(frame_size); |
+ gfx::Transform delegated_frame_to_target_transform = draw_transform(); |
+ double inverse_device_scale_factor = |
+ 1.0 / layer_tree_impl()->device_scale_factor(); |
+ delegated_frame_to_target_transform.Scale(inverse_device_scale_factor, |
+ inverse_device_scale_factor); |
output_shared_quad_state->content_to_target_transform.ConcatTransform( |
delegated_frame_to_target_transform); |