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Side by Side Diff: cc/layers/delegated_renderer_layer_impl.cc

Issue 311253004: Invert DSF to map from delegated frame to layer space (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix up math in d_r_l_impl_unittest Created 6 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/delegated_renderer_layer_impl.h" 5 #include "cc/layers/delegated_renderer_layer_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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139 139
140 // Declare we are using the new frame's resources. 140 // Declare we are using the new frame's resources.
141 resources_.swap(resources_in_frame); 141 resources_.swap(resources_in_frame);
142 resource_provider->DeclareUsedResourcesFromChild(child_id_, resources_); 142 resource_provider->DeclareUsedResourcesFromChild(child_id_, resources_);
143 143
144 // Display size is already set so we can compute what the damage rect 144 // Display size is already set so we can compute what the damage rect
145 // will be in layer space. The damage may exceed the visible portion of 145 // will be in layer space. The damage may exceed the visible portion of
146 // the frame, so intersect the damage to the layer's bounds. 146 // the frame, so intersect the damage to the layer's bounds.
147 RenderPass* new_root_pass = render_pass_list.back(); 147 RenderPass* new_root_pass = render_pass_list.back();
148 gfx::Size frame_size = new_root_pass->output_rect.size(); 148 gfx::Size frame_size = new_root_pass->output_rect.size();
149 gfx::RectF damage_in_layer = MathUtil::MapClippedRect( 149 gfx::RectF damage_in_layer = damage_in_frame;
150 DelegatedFrameToLayerSpaceTransform(frame_size), damage_in_frame); 150 damage_in_layer.Scale(1.0 / layer_tree_impl()->device_scale_factor());
enne (OOO) 2014/06/05 23:02:14 nit: 1.0 => 1.f, here and elsewhere. I don't thin
151 SetUpdateRect(gfx::IntersectRects( 151 SetUpdateRect(gfx::IntersectRects(
152 gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds()))); 152 gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds())));
153 153
154 SetRenderPasses(&render_pass_list); 154 SetRenderPasses(&render_pass_list);
155 have_render_passes_to_push_ = true; 155 have_render_passes_to_push_ = true;
156 } 156 }
157 157
158 void DelegatedRendererLayerImpl::SetDisplaySize(const gfx::Size& size) { 158 void DelegatedRendererLayerImpl::SetDisplaySize(const gfx::Size& size) {
159 if (display_size_ == size) 159 if (display_size_ == size)
160 return; 160 return;
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189 LayerTreeImpl* tree_impl) { 189 LayerTreeImpl* tree_impl) {
190 return DelegatedRendererLayerImpl::Create( 190 return DelegatedRendererLayerImpl::Create(
191 tree_impl, id()).PassAs<LayerImpl>(); 191 tree_impl, id()).PassAs<LayerImpl>();
192 } 192 }
193 193
194 void DelegatedRendererLayerImpl::ReleaseResources() { 194 void DelegatedRendererLayerImpl::ReleaseResources() {
195 ClearRenderPasses(); 195 ClearRenderPasses();
196 ClearChildId(); 196 ClearChildId();
197 } 197 }
198 198
199 gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform(
200 const gfx::Size& frame_size) const {
201 gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_;
202
203 gfx::Transform delegated_frame_to_layer_space_transform;
204 delegated_frame_to_layer_space_transform.Scale(
205 static_cast<double>(display_size.width()) / frame_size.width(),
206 static_cast<double>(display_size.height()) / frame_size.height());
207 return delegated_frame_to_layer_space_transform;
208 }
209
210 static inline int IndexToId(int index) { return index + 1; } 199 static inline int IndexToId(int index) { return index + 1; }
211 static inline int IdToIndex(int id) { return id - 1; } 200 static inline int IdToIndex(int id) { return id - 1; }
212 201
213 RenderPass::Id DelegatedRendererLayerImpl::FirstContributingRenderPassId() 202 RenderPass::Id DelegatedRendererLayerImpl::FirstContributingRenderPassId()
214 const { 203 const {
215 return RenderPass::Id(id(), IndexToId(0)); 204 return RenderPass::Id(id(), IndexToId(0));
216 } 205 }
217 206
218 RenderPass::Id DelegatedRendererLayerImpl::NextContributingRenderPassId( 207 RenderPass::Id DelegatedRendererLayerImpl::NextContributingRenderPassId(
219 RenderPass::Id previous) const { 208 RenderPass::Id previous) const {
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235 return true; 224 return true;
236 } 225 }
237 226
238 void DelegatedRendererLayerImpl::AppendContributingRenderPasses( 227 void DelegatedRendererLayerImpl::AppendContributingRenderPasses(
239 RenderPassSink* render_pass_sink) { 228 RenderPassSink* render_pass_sink) {
240 DCHECK(HasContributingDelegatedRenderPasses()); 229 DCHECK(HasContributingDelegatedRenderPasses());
241 230
242 const RenderPass* root_delegated_render_pass = 231 const RenderPass* root_delegated_render_pass =
243 render_passes_in_draw_order_.back(); 232 render_passes_in_draw_order_.back();
244 gfx::Size frame_size = root_delegated_render_pass->output_rect.size(); 233 gfx::Size frame_size = root_delegated_render_pass->output_rect.size();
245 gfx::Transform delegated_frame_to_root_transform = 234 gfx::Transform delegated_frame_to_root_transform = screen_space_transform();
246 screen_space_transform() * 235 double inverse_device_scale_factor =
enne (OOO) 2014/06/05 23:02:14 Transforms are all floats. Is double intentional
247 DelegatedFrameToLayerSpaceTransform(frame_size); 236 1.0 / layer_tree_impl()->device_scale_factor();
237 delegated_frame_to_root_transform.Scale(inverse_device_scale_factor,
238 inverse_device_scale_factor);
248 239
249 for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) { 240 for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) {
250 RenderPass::Id output_render_pass_id(-1, -1); 241 RenderPass::Id output_render_pass_id(-1, -1);
251 bool present = 242 bool present =
252 ConvertDelegatedRenderPassId(render_passes_in_draw_order_[i]->id, 243 ConvertDelegatedRenderPassId(render_passes_in_draw_order_[i]->id,
253 &output_render_pass_id); 244 &output_render_pass_id);
254 245
255 // Don't clash with the RenderPass we generate if we own a RenderSurface. 246 // Don't clash with the RenderPass we generate if we own a RenderSurface.
256 DCHECK(present) << render_passes_in_draw_order_[i]->id.layer_id << ", " 247 DCHECK(present) << render_passes_in_draw_order_[i]->id.layer_id << ", "
257 << render_passes_in_draw_order_[i]->id.index; 248 << render_passes_in_draw_order_[i]->id.index;
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409 delegated_shared_quad_state = delegated_quad->shared_quad_state; 400 delegated_shared_quad_state = delegated_quad->shared_quad_state;
410 output_shared_quad_state = quad_sink->CreateSharedQuadState(); 401 output_shared_quad_state = quad_sink->CreateSharedQuadState();
411 output_shared_quad_state->CopyFrom(delegated_shared_quad_state); 402 output_shared_quad_state->CopyFrom(delegated_shared_quad_state);
412 403
413 bool is_root_delegated_render_pass = 404 bool is_root_delegated_render_pass =
414 delegated_render_pass == render_passes_in_draw_order_.back(); 405 delegated_render_pass == render_passes_in_draw_order_.back();
415 if (is_root_delegated_render_pass) { 406 if (is_root_delegated_render_pass) {
416 // Don't allow areas inside the bounds that are empty. 407 // Don't allow areas inside the bounds that are empty.
417 DCHECK(display_size_.IsEmpty() || 408 DCHECK(display_size_.IsEmpty() ||
418 gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); 409 gfx::Rect(display_size_).Contains(gfx::Rect(bounds())));
419 gfx::Transform delegated_frame_to_target_transform = 410 gfx::Transform delegated_frame_to_target_transform = draw_transform();
420 draw_transform() * DelegatedFrameToLayerSpaceTransform(frame_size); 411 double inverse_device_scale_factor =
412 1.0 / layer_tree_impl()->device_scale_factor();
413 delegated_frame_to_target_transform.Scale(inverse_device_scale_factor,
414 inverse_device_scale_factor);
421 415
422 output_shared_quad_state->content_to_target_transform.ConcatTransform( 416 output_shared_quad_state->content_to_target_transform.ConcatTransform(
423 delegated_frame_to_target_transform); 417 delegated_frame_to_target_transform);
424 418
425 if (render_target() == this) { 419 if (render_target() == this) {
426 DCHECK(!is_clipped()); 420 DCHECK(!is_clipped());
427 DCHECK(render_surface()); 421 DCHECK(render_surface());
428 DCHECK_EQ(0, num_unclipped_descendants()); 422 DCHECK_EQ(0, num_unclipped_descendants());
429 output_shared_quad_state->clip_rect = 423 output_shared_quad_state->clip_rect =
430 MathUtil::MapEnclosingClippedRect( 424 MathUtil::MapEnclosingClippedRect(
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494 if (own_child_id_) { 488 if (own_child_id_) {
495 ResourceProvider* provider = layer_tree_impl()->resource_provider(); 489 ResourceProvider* provider = layer_tree_impl()->resource_provider();
496 provider->DestroyChild(child_id_); 490 provider->DestroyChild(child_id_);
497 } 491 }
498 492
499 resources_.clear(); 493 resources_.clear();
500 child_id_ = 0; 494 child_id_ = 0;
501 } 495 }
502 496
503 } // namespace cc 497 } // namespace cc
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