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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/delegated_renderer_layer_impl.h" | 5 #include "cc/layers/delegated_renderer_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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139 | 139 |
140 // Declare we are using the new frame's resources. | 140 // Declare we are using the new frame's resources. |
141 resources_.swap(resources_in_frame); | 141 resources_.swap(resources_in_frame); |
142 resource_provider->DeclareUsedResourcesFromChild(child_id_, resources_); | 142 resource_provider->DeclareUsedResourcesFromChild(child_id_, resources_); |
143 | 143 |
144 // Display size is already set so we can compute what the damage rect | 144 // Display size is already set so we can compute what the damage rect |
145 // will be in layer space. The damage may exceed the visible portion of | 145 // will be in layer space. The damage may exceed the visible portion of |
146 // the frame, so intersect the damage to the layer's bounds. | 146 // the frame, so intersect the damage to the layer's bounds. |
147 RenderPass* new_root_pass = render_pass_list.back(); | 147 RenderPass* new_root_pass = render_pass_list.back(); |
148 gfx::Size frame_size = new_root_pass->output_rect.size(); | 148 gfx::Size frame_size = new_root_pass->output_rect.size(); |
149 gfx::RectF damage_in_layer = MathUtil::MapClippedRect( | 149 gfx::RectF damage_in_layer = damage_in_frame; |
150 DelegatedFrameToLayerSpaceTransform(frame_size), damage_in_frame); | 150 damage_in_layer.Scale(1.0 / layer_tree_impl()->device_scale_factor()); |
enne (OOO)
2014/06/05 23:02:14
nit: 1.0 => 1.f, here and elsewhere. I don't thin
| |
151 SetUpdateRect(gfx::IntersectRects( | 151 SetUpdateRect(gfx::IntersectRects( |
152 gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds()))); | 152 gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds()))); |
153 | 153 |
154 SetRenderPasses(&render_pass_list); | 154 SetRenderPasses(&render_pass_list); |
155 have_render_passes_to_push_ = true; | 155 have_render_passes_to_push_ = true; |
156 } | 156 } |
157 | 157 |
158 void DelegatedRendererLayerImpl::SetDisplaySize(const gfx::Size& size) { | 158 void DelegatedRendererLayerImpl::SetDisplaySize(const gfx::Size& size) { |
159 if (display_size_ == size) | 159 if (display_size_ == size) |
160 return; | 160 return; |
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189 LayerTreeImpl* tree_impl) { | 189 LayerTreeImpl* tree_impl) { |
190 return DelegatedRendererLayerImpl::Create( | 190 return DelegatedRendererLayerImpl::Create( |
191 tree_impl, id()).PassAs<LayerImpl>(); | 191 tree_impl, id()).PassAs<LayerImpl>(); |
192 } | 192 } |
193 | 193 |
194 void DelegatedRendererLayerImpl::ReleaseResources() { | 194 void DelegatedRendererLayerImpl::ReleaseResources() { |
195 ClearRenderPasses(); | 195 ClearRenderPasses(); |
196 ClearChildId(); | 196 ClearChildId(); |
197 } | 197 } |
198 | 198 |
199 gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform( | |
200 const gfx::Size& frame_size) const { | |
201 gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_; | |
202 | |
203 gfx::Transform delegated_frame_to_layer_space_transform; | |
204 delegated_frame_to_layer_space_transform.Scale( | |
205 static_cast<double>(display_size.width()) / frame_size.width(), | |
206 static_cast<double>(display_size.height()) / frame_size.height()); | |
207 return delegated_frame_to_layer_space_transform; | |
208 } | |
209 | |
210 static inline int IndexToId(int index) { return index + 1; } | 199 static inline int IndexToId(int index) { return index + 1; } |
211 static inline int IdToIndex(int id) { return id - 1; } | 200 static inline int IdToIndex(int id) { return id - 1; } |
212 | 201 |
213 RenderPass::Id DelegatedRendererLayerImpl::FirstContributingRenderPassId() | 202 RenderPass::Id DelegatedRendererLayerImpl::FirstContributingRenderPassId() |
214 const { | 203 const { |
215 return RenderPass::Id(id(), IndexToId(0)); | 204 return RenderPass::Id(id(), IndexToId(0)); |
216 } | 205 } |
217 | 206 |
218 RenderPass::Id DelegatedRendererLayerImpl::NextContributingRenderPassId( | 207 RenderPass::Id DelegatedRendererLayerImpl::NextContributingRenderPassId( |
219 RenderPass::Id previous) const { | 208 RenderPass::Id previous) const { |
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235 return true; | 224 return true; |
236 } | 225 } |
237 | 226 |
238 void DelegatedRendererLayerImpl::AppendContributingRenderPasses( | 227 void DelegatedRendererLayerImpl::AppendContributingRenderPasses( |
239 RenderPassSink* render_pass_sink) { | 228 RenderPassSink* render_pass_sink) { |
240 DCHECK(HasContributingDelegatedRenderPasses()); | 229 DCHECK(HasContributingDelegatedRenderPasses()); |
241 | 230 |
242 const RenderPass* root_delegated_render_pass = | 231 const RenderPass* root_delegated_render_pass = |
243 render_passes_in_draw_order_.back(); | 232 render_passes_in_draw_order_.back(); |
244 gfx::Size frame_size = root_delegated_render_pass->output_rect.size(); | 233 gfx::Size frame_size = root_delegated_render_pass->output_rect.size(); |
245 gfx::Transform delegated_frame_to_root_transform = | 234 gfx::Transform delegated_frame_to_root_transform = screen_space_transform(); |
246 screen_space_transform() * | 235 double inverse_device_scale_factor = |
enne (OOO)
2014/06/05 23:02:14
Transforms are all floats. Is double intentional
| |
247 DelegatedFrameToLayerSpaceTransform(frame_size); | 236 1.0 / layer_tree_impl()->device_scale_factor(); |
237 delegated_frame_to_root_transform.Scale(inverse_device_scale_factor, | |
238 inverse_device_scale_factor); | |
248 | 239 |
249 for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) { | 240 for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) { |
250 RenderPass::Id output_render_pass_id(-1, -1); | 241 RenderPass::Id output_render_pass_id(-1, -1); |
251 bool present = | 242 bool present = |
252 ConvertDelegatedRenderPassId(render_passes_in_draw_order_[i]->id, | 243 ConvertDelegatedRenderPassId(render_passes_in_draw_order_[i]->id, |
253 &output_render_pass_id); | 244 &output_render_pass_id); |
254 | 245 |
255 // Don't clash with the RenderPass we generate if we own a RenderSurface. | 246 // Don't clash with the RenderPass we generate if we own a RenderSurface. |
256 DCHECK(present) << render_passes_in_draw_order_[i]->id.layer_id << ", " | 247 DCHECK(present) << render_passes_in_draw_order_[i]->id.layer_id << ", " |
257 << render_passes_in_draw_order_[i]->id.index; | 248 << render_passes_in_draw_order_[i]->id.index; |
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409 delegated_shared_quad_state = delegated_quad->shared_quad_state; | 400 delegated_shared_quad_state = delegated_quad->shared_quad_state; |
410 output_shared_quad_state = quad_sink->CreateSharedQuadState(); | 401 output_shared_quad_state = quad_sink->CreateSharedQuadState(); |
411 output_shared_quad_state->CopyFrom(delegated_shared_quad_state); | 402 output_shared_quad_state->CopyFrom(delegated_shared_quad_state); |
412 | 403 |
413 bool is_root_delegated_render_pass = | 404 bool is_root_delegated_render_pass = |
414 delegated_render_pass == render_passes_in_draw_order_.back(); | 405 delegated_render_pass == render_passes_in_draw_order_.back(); |
415 if (is_root_delegated_render_pass) { | 406 if (is_root_delegated_render_pass) { |
416 // Don't allow areas inside the bounds that are empty. | 407 // Don't allow areas inside the bounds that are empty. |
417 DCHECK(display_size_.IsEmpty() || | 408 DCHECK(display_size_.IsEmpty() || |
418 gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); | 409 gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); |
419 gfx::Transform delegated_frame_to_target_transform = | 410 gfx::Transform delegated_frame_to_target_transform = draw_transform(); |
420 draw_transform() * DelegatedFrameToLayerSpaceTransform(frame_size); | 411 double inverse_device_scale_factor = |
412 1.0 / layer_tree_impl()->device_scale_factor(); | |
413 delegated_frame_to_target_transform.Scale(inverse_device_scale_factor, | |
414 inverse_device_scale_factor); | |
421 | 415 |
422 output_shared_quad_state->content_to_target_transform.ConcatTransform( | 416 output_shared_quad_state->content_to_target_transform.ConcatTransform( |
423 delegated_frame_to_target_transform); | 417 delegated_frame_to_target_transform); |
424 | 418 |
425 if (render_target() == this) { | 419 if (render_target() == this) { |
426 DCHECK(!is_clipped()); | 420 DCHECK(!is_clipped()); |
427 DCHECK(render_surface()); | 421 DCHECK(render_surface()); |
428 DCHECK_EQ(0, num_unclipped_descendants()); | 422 DCHECK_EQ(0, num_unclipped_descendants()); |
429 output_shared_quad_state->clip_rect = | 423 output_shared_quad_state->clip_rect = |
430 MathUtil::MapEnclosingClippedRect( | 424 MathUtil::MapEnclosingClippedRect( |
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494 if (own_child_id_) { | 488 if (own_child_id_) { |
495 ResourceProvider* provider = layer_tree_impl()->resource_provider(); | 489 ResourceProvider* provider = layer_tree_impl()->resource_provider(); |
496 provider->DestroyChild(child_id_); | 490 provider->DestroyChild(child_id_); |
497 } | 491 } |
498 | 492 |
499 resources_.clear(); | 493 resources_.clear(); |
500 child_id_ = 0; | 494 child_id_ = 0; |
501 } | 495 } |
502 | 496 |
503 } // namespace cc | 497 } // namespace cc |
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