Chromium Code Reviews| Index: cc/layers/delegated_renderer_layer_impl_unittest.cc |
| diff --git a/cc/layers/delegated_renderer_layer_impl_unittest.cc b/cc/layers/delegated_renderer_layer_impl_unittest.cc |
| index 3f30d15a3b79651463f9e31df14ad4a86b8e3002..9d962b74c61165ddf854c43751c5c348cd39c4c4 100644 |
| --- a/cc/layers/delegated_renderer_layer_impl_unittest.cc |
| +++ b/cc/layers/delegated_renderer_layer_impl_unittest.cc |
| @@ -245,11 +245,8 @@ TEST_F(DelegatedRendererLayerImplTestSimple, |
| // The DelegatedRendererLayer is at position 3,3 compared to its target, and |
| // has a translation transform of 1,1. So its root RenderPass' quads should |
| // all be transformed by that combined amount. |
| - // The DelegatedRendererLayer has a size of 10x10, but the root delegated |
| - // RenderPass has a size of 8x8, so any quads should be scaled by 10/8. |
| gfx::Transform transform; |
| transform.Translate(4.0, 4.0); |
| - transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| transform, frame.render_passes[3]->quad_list[0]->quadTransform()); |
| @@ -280,12 +277,8 @@ TEST_F(DelegatedRendererLayerImplTestSimple, RenderPassTransformIsModified) { |
| // The DelegatedRendererLayer is at position 9,9 compared to the root, so all |
| // render pass' transforms to the root should be shifted by this amount. |
| - // The DelegatedRendererLayer has a size of 10x10, but the root delegated |
| - // RenderPass has a size of 8x8, so any render passes should be scaled by |
| - // 10/8. |
| gfx::Transform transform; |
| transform.Translate(9.0, 9.0); |
| - transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
| // The first contributing surface has a translation of 5, 6. |
| gfx::Transform five_six(1, 0, 0, 1, 5, 6); |
| @@ -468,12 +461,9 @@ TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
| ASSERT_EQ(6u, frame.render_passes.size()); |
| // Because the DelegatedRendererLayer owns a RenderSurfaceImpl, its root |
| - // RenderPass' quads do not need to be translated at all. However, they are |
| - // scaled from the frame's size (8x8) to the layer's bounds (10x10). |
| - gfx::Transform transform; |
| - transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
| + // RenderPass' quads do not need to be translated at all. |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| - transform, frame.render_passes[3]->quad_list[0]->quadTransform()); |
| + gfx::Transform(), frame.render_passes[3]->quad_list[0]->quadTransform()); |
| // Quads from non-root RenderPasses should not be shifted either. |
| ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
| @@ -511,8 +501,6 @@ class DelegatedRendererLayerImplTestTransform |
| transform.Scale(2.0, 2.0); |
| transform.Translate(8.0, 8.0); |
| delegated_renderer_layer->SetTransform(transform); |
| - delegated_renderer_layer->SetTransformOrigin( |
|
jamesr
2014/06/05 20:54:26
deleting this (which doesn't seem all that relevan
enne (OOO)
2014/06/05 23:02:14
Yeah, I don't think it's relevant to DRLI and make
|
| - gfx::Point3F(75 * 0.5f, 75 * 0.5f, 0.0f)); |
| ScopedPtrVector<RenderPass> delegated_render_passes; |
| @@ -715,16 +703,15 @@ TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_NoSurface) { |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| gfx::Transform expected; |
| - // Device scale factor is 2. |
| + // Device scale factor. |
| expected.Scale(2.0, 2.0); |
| // This is the transform from the layer's space to its target. |
| - // The position (20) - the width / scale (75 / 2) = 20 - 37.5 = -17.5 |
| - expected.Translate(-17.5, -17.5); |
| + expected.Translate(20, 20); |
| expected.Scale(2.0, 2.0); |
| expected.Translate(8.0, 8.0); |
| - // The frame has size 100x100 but the layer's bounds are 75x75. |
| - expected.Scale(75.0 / 100.0, 75.0 / 100.0); |
| // This is the transform within the source frame. |
| + // Inverse device scale factor to go from physical space to layer space. |
| + expected.Scale(0.5, 0.5); |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| @@ -763,31 +750,27 @@ TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_NoSurface) { |
| // Since the quads have a clip_rect it should be modified by delegated |
| // renderer layer's draw_transform. |
| // The position of the resulting clip_rect is: |
| - // (clip rect position (10) * scale to layer (75/100) + translate (8)) * |
| - // layer scale (2) + layer position (20) = 51 |
| - // But the layer is centered, so: 51 - (75 / 2) = 51 - 75 / 2 = 13.5 |
| - // The device scale is 2, so everything gets doubled, giving 27. |
| + // (clip rect position (10) * inverse dsf (1/2) + translate (8)) * |
| + // layer scale (2) + layer position (20) = 46 |
| + // The device scale is 2, so everything gets doubled, giving 92. |
| // |
| - // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from |
| - // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5. The device |
| - // scale doubles this to 105. |
| - EXPECT_EQ(gfx::Rect(27, 27, 105, 105).ToString(), |
| + // The size is 35x35 scaled by the device scale. |
| + EXPECT_EQ(gfx::Rect(92, 92, 70, 70).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // The quads had a clip and it should be preserved. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| gfx::Transform expected; |
| - // Device scale factor is 2. |
| + // Device scale factor. |
| expected.Scale(2.0, 2.0); |
| // This is the transform from the layer's space to its target. |
| - // The position (20) - the width / scale (75 / 2) = 20 - 37.5 = -17.5 |
| - expected.Translate(-17.5, -17.5); |
| + expected.Translate(20, 20); |
| expected.Scale(2.0, 2.0); |
| expected.Translate(8.0, 8.0); |
| - // The frame has size 100x100 but the layer's bounds are 75x75. |
| - expected.Scale(75.0 / 100.0, 75.0 / 100.0); |
| // This is the transform within the source frame. |
| + // Inverse device scale factor to go from physical space to layer space. |
| + expected.Scale(0.5, 0.5); |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| @@ -827,11 +810,7 @@ TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_Surface) { |
| // When the layer owns a surface, then its position and translation are not |
| // a part of its draw transform. |
| - // The position of the resulting clip_rect is: |
| - // (clip rect position (10) * scale to layer (75/100)) * device scale (2) = 15 |
| - // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from |
| - // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5. |
| - EXPECT_EQ(gfx::Rect(15, 15, 53, 53).ToString(), |
| + EXPECT_EQ(gfx::Rect(10, 10, 35, 35).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Since the layer owns a surface it doesn't need to clip its quads, so |
| @@ -839,10 +818,6 @@ TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_Surface) { |
| EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
| gfx::Transform expected; |
| - // Device scale factor is 2. |
| - expected.Scale(2.0, 2.0); |
| - // The frame has size 100x100 but the layer's bounds are 75x75. |
| - expected.Scale(75.0 / 100.0, 75.0 / 100.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| @@ -882,22 +857,14 @@ TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_Surface) { |
| &contrib_delegated_shared_quad_state); |
| // When the layer owns a surface, then its position and translation are not |
| - // a part of its draw transform. |
| - // The position of the resulting clip_rect is: |
| - // (clip rect position (10) * scale to layer (75/100)) * device scale (2) = 15 |
| - // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from |
| - // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5. |
| - EXPECT_EQ(gfx::Rect(15, 15, 53, 53).ToString(), |
| + // a part of its draw transform. The clip_rect should be preserved. |
| + EXPECT_EQ(gfx::Rect(10, 10, 35, 35).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // The quads had a clip and it should be preserved. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| gfx::Transform expected; |
| - // Device scale factor is 2. |
| - expected.Scale(2.0, 2.0); |
| - // The frame has size 100x100 but the layer's bounds are 75x75. |
| - expected.Scale(75.0 / 100.0, 75.0 / 100.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |