Chromium Code Reviews| Index: cc/layers/delegated_renderer_layer_impl.cc |
| diff --git a/cc/layers/delegated_renderer_layer_impl.cc b/cc/layers/delegated_renderer_layer_impl.cc |
| index f59e1f2c1da785613c631d44f316f7a555519c35..29e1b06441c66a62fd3e0e0091b5efa4b0ba15a9 100644 |
| --- a/cc/layers/delegated_renderer_layer_impl.cc |
| +++ b/cc/layers/delegated_renderer_layer_impl.cc |
| @@ -146,8 +146,8 @@ void DelegatedRendererLayerImpl::SetFrameData( |
| // the frame, so intersect the damage to the layer's bounds. |
| RenderPass* new_root_pass = render_pass_list.back(); |
| gfx::Size frame_size = new_root_pass->output_rect.size(); |
| - gfx::RectF damage_in_layer = MathUtil::MapClippedRect( |
| - DelegatedFrameToLayerSpaceTransform(frame_size), damage_in_frame); |
| + gfx::RectF damage_in_layer = damage_in_frame; |
| + damage_in_layer.Scale(1.0 / layer_tree_impl()->device_scale_factor()); |
|
enne (OOO)
2014/06/05 23:02:14
nit: 1.0 => 1.f, here and elsewhere. I don't thin
|
| SetUpdateRect(gfx::IntersectRects( |
| gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds()))); |
| @@ -196,17 +196,6 @@ void DelegatedRendererLayerImpl::ReleaseResources() { |
| ClearChildId(); |
| } |
| -gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform( |
| - const gfx::Size& frame_size) const { |
| - gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_; |
| - |
| - gfx::Transform delegated_frame_to_layer_space_transform; |
| - delegated_frame_to_layer_space_transform.Scale( |
| - static_cast<double>(display_size.width()) / frame_size.width(), |
| - static_cast<double>(display_size.height()) / frame_size.height()); |
| - return delegated_frame_to_layer_space_transform; |
| -} |
| - |
| static inline int IndexToId(int index) { return index + 1; } |
| static inline int IdToIndex(int id) { return id - 1; } |
| @@ -242,9 +231,11 @@ void DelegatedRendererLayerImpl::AppendContributingRenderPasses( |
| const RenderPass* root_delegated_render_pass = |
| render_passes_in_draw_order_.back(); |
| gfx::Size frame_size = root_delegated_render_pass->output_rect.size(); |
| - gfx::Transform delegated_frame_to_root_transform = |
| - screen_space_transform() * |
| - DelegatedFrameToLayerSpaceTransform(frame_size); |
| + gfx::Transform delegated_frame_to_root_transform = screen_space_transform(); |
| + double inverse_device_scale_factor = |
|
enne (OOO)
2014/06/05 23:02:14
Transforms are all floats. Is double intentional
|
| + 1.0 / layer_tree_impl()->device_scale_factor(); |
| + delegated_frame_to_root_transform.Scale(inverse_device_scale_factor, |
| + inverse_device_scale_factor); |
| for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) { |
| RenderPass::Id output_render_pass_id(-1, -1); |
| @@ -416,8 +407,11 @@ void DelegatedRendererLayerImpl::AppendRenderPassQuads( |
| // Don't allow areas inside the bounds that are empty. |
| DCHECK(display_size_.IsEmpty() || |
| gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); |
| - gfx::Transform delegated_frame_to_target_transform = |
| - draw_transform() * DelegatedFrameToLayerSpaceTransform(frame_size); |
| + gfx::Transform delegated_frame_to_target_transform = draw_transform(); |
| + double inverse_device_scale_factor = |
| + 1.0 / layer_tree_impl()->device_scale_factor(); |
| + delegated_frame_to_target_transform.Scale(inverse_device_scale_factor, |
| + inverse_device_scale_factor); |
| output_shared_quad_state->content_to_target_transform.ConcatTransform( |
| delegated_frame_to_target_transform); |