| Index: cc/paint/paint_shader.cc
|
| diff --git a/cc/paint/paint_shader.cc b/cc/paint/paint_shader.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fb8bb25fab4d8f396e32c6490b27d272843575e0
|
| --- /dev/null
|
| +++ b/cc/paint/paint_shader.cc
|
| @@ -0,0 +1,115 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/paint/paint_shader.h"
|
| +
|
| +#include "base/memory/ptr_util.h"
|
| +#include "cc/paint/paint_record.h"
|
| +#include "third_party/skia/include/effects/SkGradientShader.h"
|
| +
|
| +namespace cc {
|
| +
|
| +std::unique_ptr<PaintShader> PaintShader::MakeColor(SkColor color) {
|
| + return base::WrapUnique(new PaintShader(nullptr, color));
|
| +}
|
| +
|
| +std::unique_ptr<PaintShader> PaintShader::MakeLinearGradient(
|
| + const SkPoint points[],
|
| + const SkColor colors[],
|
| + const SkScalar pos[],
|
| + int count,
|
| + SkShader::TileMode mode,
|
| + uint32_t flags,
|
| + const SkMatrix* local_matrix,
|
| + SkColor fallback_color) {
|
| + return base::WrapUnique(
|
| + new PaintShader(SkGradientShader::MakeLinear(points, colors, pos, count,
|
| + mode, flags, local_matrix),
|
| + fallback_color));
|
| +}
|
| +
|
| +std::unique_ptr<PaintShader> PaintShader::MakeRadialGradient(
|
| + const SkPoint& center,
|
| + SkScalar radius,
|
| + const SkColor colors[],
|
| + const SkScalar pos[],
|
| + int color_count,
|
| + SkShader::TileMode mode,
|
| + uint32_t flags,
|
| + const SkMatrix* local_matrix,
|
| + SkColor fallback_color) {
|
| + return base::WrapUnique(new PaintShader(
|
| + SkGradientShader::MakeRadial(center, radius, colors, pos, color_count,
|
| + mode, flags, local_matrix),
|
| + fallback_color));
|
| +}
|
| +
|
| +std::unique_ptr<PaintShader> PaintShader::MakeTwoPointConicalGradient(
|
| + const SkPoint& start,
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| + SkScalar start_radius,
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| + const SkPoint& end,
|
| + SkScalar end_radius,
|
| + const SkColor colors[],
|
| + const SkScalar pos[],
|
| + int color_count,
|
| + SkShader::TileMode mode,
|
| + uint32_t flags,
|
| + const SkMatrix* local_matrix,
|
| + SkColor fallback_color) {
|
| + return base::WrapUnique(
|
| + new PaintShader(SkGradientShader::MakeTwoPointConical(
|
| + start, start_radius, end, end_radius, colors, pos,
|
| + color_count, mode, flags, local_matrix),
|
| + fallback_color));
|
| +}
|
| +
|
| +std::unique_ptr<PaintShader> PaintShader::MakeSweepGradient(
|
| + SkScalar cx,
|
| + SkScalar cy,
|
| + const SkColor colors[],
|
| + const SkScalar pos[],
|
| + int color_count,
|
| + uint32_t flags,
|
| + const SkMatrix* local_matrix,
|
| + SkColor fallback_color) {
|
| + return base::WrapUnique(new PaintShader(
|
| + SkGradientShader::MakeSweep(cx, cy, colors, pos, color_count, flags,
|
| + local_matrix),
|
| + fallback_color));
|
| +}
|
| +
|
| +std::unique_ptr<PaintShader> PaintShader::MakeImage(
|
| + sk_sp<const SkImage> image,
|
| + SkShader::TileMode tx,
|
| + SkShader::TileMode ty,
|
| + const SkMatrix* local_matrix) {
|
| + return base::WrapUnique(new PaintShader(
|
| + image->makeShader(tx, ty, local_matrix), SK_ColorTRANSPARENT));
|
| +}
|
| +
|
| +std::unique_ptr<PaintShader> PaintShader::MakePaintRecord(
|
| + sk_sp<PaintRecord> record,
|
| + const SkRect& tile,
|
| + SkShader::TileMode tx,
|
| + SkShader::TileMode ty,
|
| + const SkMatrix* local_matrix) {
|
| + return base::WrapUnique(new PaintShader(
|
| + SkShader::MakePictureShader(ToSkPicture(std::move(record), tile), tx, ty,
|
| + local_matrix, nullptr),
|
| + SK_ColorTRANSPARENT));
|
| +}
|
| +
|
| +PaintShader::PaintShader(sk_sp<SkShader> shader, SkColor fallback_color)
|
| + : sk_shader_(shader ? std::move(shader)
|
| + : SkShader::MakeColorShader(fallback_color)) {
|
| + DCHECK(sk_shader_);
|
| +}
|
| +PaintShader::PaintShader(const PaintShader& other) = default;
|
| +PaintShader::PaintShader(PaintShader&& other) = default;
|
| +PaintShader::~PaintShader() = default;
|
| +
|
| +PaintShader& PaintShader::operator=(const PaintShader& other) = default;
|
| +PaintShader& PaintShader::operator=(PaintShader&& other) = default;
|
| +
|
| +} // namespace cc
|
|
|