DescriptionOilpan: fix failing animation unit tests.
Address three failures:
* AnimationTest.ElementDestructorClearsAnimationTarget
Animation objects now die with their target element, hence testing
for it separately being destructed doesn't make sense in an
Oilpan setting.
* AnimationStackTest.ForwardsFillDiscarding
In order to be able to accurately sample the number of effects on
the stack, explicitly GC before querying.
* AnimationPlayerTest.AttachedAnimationPlayers
Use a persistent to correctly hold on to the test element. If not,
the final GC will destruct it also & making any further testing
over it invalid.
R=haraken@chromium.org
BUG=340522
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=174261
Patch Set 1 #
Messages
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