DescriptionAdding Daydream controller resources for VrShell
- Model is in binary glTF format with no inline shaders.
- Textures are composed by one base texture and three patches of minimal size.
- We also considered using WebP, but decoders are implemented only within blink.
- Monochrome APK size is increased by 40Kb.
BUG=644562
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:closure_compilation
Review-Url: https://codereview.chromium.org/2850893002
Cr-Original-Commit-Position: refs/heads/master@{#468806}
Committed: https://chromium.googlesource.com/chromium/src/+/c5582157f1ac2b92e412e5164c3fd49088fd7fff
Review-Url: https://codereview.chromium.org/2850893002
Cr-Commit-Position: refs/heads/master@{#469051}
Committed: https://chromium.googlesource.com/chromium/src/+/a62b93177432b09f7b287b0c3482a735ba9dc13b
Patch Set 1 #Patch Set 2 : grdp file for vr_shell resources #
Total comments: 8
Patch Set 3 : suggestions #Patch Set 4 : Removing logo from texture #Patch Set 5 : Adding dep #Depends on Patchset: Messages
Total messages: 39 (16 generated)
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