Index: device/gamepad/gamepad_user_gesture.h |
diff --git a/device/gamepad/gamepad_user_gesture.h b/device/gamepad/gamepad_user_gesture.h |
index d88601ff5523431d1d6c3c73928585c26d69cde8..fa7e73c9d676b0e65ed0f97d88eea8db968f7265 100644 |
--- a/device/gamepad/gamepad_user_gesture.h |
+++ b/device/gamepad/gamepad_user_gesture.h |
@@ -5,15 +5,13 @@ |
#ifndef DEVICE_GAMEPAD_USER_GESTURE_H_ |
#define DEVICE_GAMEPAD_USER_GESTURE_H_ |
-namespace blink { |
-class WebGamepads; |
-} |
- |
namespace device { |
+class Gamepads; |
+ |
// Returns true if any of the gamepads have a button pressed or axis moved |
// that would be considered a user gesture for interaction. |
-bool GamepadsHaveUserGesture(const blink::WebGamepads& gamepads); |
+bool GamepadsHaveUserGesture(const Gamepads& gamepads); |
} // namespace device |