| Index: device/gamepad/gamepad_user_gesture.h
|
| diff --git a/device/gamepad/gamepad_user_gesture.h b/device/gamepad/gamepad_user_gesture.h
|
| index d88601ff5523431d1d6c3c73928585c26d69cde8..fa7e73c9d676b0e65ed0f97d88eea8db968f7265 100644
|
| --- a/device/gamepad/gamepad_user_gesture.h
|
| +++ b/device/gamepad/gamepad_user_gesture.h
|
| @@ -5,15 +5,13 @@
|
| #ifndef DEVICE_GAMEPAD_USER_GESTURE_H_
|
| #define DEVICE_GAMEPAD_USER_GESTURE_H_
|
|
|
| -namespace blink {
|
| -class WebGamepads;
|
| -}
|
| -
|
| namespace device {
|
|
|
| +class Gamepads;
|
| +
|
| // Returns true if any of the gamepads have a button pressed or axis moved
|
| // that would be considered a user gesture for interaction.
|
| -bool GamepadsHaveUserGesture(const blink::WebGamepads& gamepads);
|
| +bool GamepadsHaveUserGesture(const Gamepads& gamepads);
|
|
|
| } // namespace device
|
|
|
|
|