| Index: ash/wm/overview/window_selector.h
|
| diff --git a/ash/wm/overview/window_selector.h b/ash/wm/overview/window_selector.h
|
| index bb4757c18f5537bca4b0cb371e937e9c290a67be..9356b13ddaf7891e2e73b04c71e74a027fdc4180 100644
|
| --- a/ash/wm/overview/window_selector.h
|
| +++ b/ash/wm/overview/window_selector.h
|
| @@ -14,25 +14,42 @@
|
| #include "base/memory/scoped_vector.h"
|
| #include "base/time/time.h"
|
| #include "ui/aura/window_observer.h"
|
| +#include "ui/aura/window_tracker.h"
|
| +#include "ui/events/event_handler.h"
|
| +#include "ui/gfx/display_observer.h"
|
| #include "ui/wm/public/activation_change_observer.h"
|
|
|
| namespace aura {
|
| class RootWindow;
|
| +class Window;
|
| +namespace client {
|
| +class CursorClient;
|
| +} // namespace client
|
| +} // namespace aura
|
| +
|
| +namespace gfx {
|
| +class Rect;
|
| +}
|
| +
|
| +namespace ui {
|
| +class LocatedEvent;
|
| }
|
|
|
| namespace ash {
|
| -class WindowOverview;
|
| class WindowSelectorDelegate;
|
| class WindowSelectorItem;
|
| class WindowSelectorTest;
|
|
|
| -// The WindowSelector allows selecting a window by clicking or tapping on it
|
| -// (entering Overview Mode).
|
| +// The WindowSelector shows a grid of all of your windows, allowing to select
|
| +// one by clicking or tapping on it.
|
| class ASH_EXPORT WindowSelector
|
| - : public aura::WindowObserver,
|
| + : public ui::EventHandler,
|
| + public gfx::DisplayObserver,
|
| + public aura::WindowObserver,
|
| public aura::client::ActivationChangeObserver {
|
| public:
|
| typedef std::vector<aura::Window*> WindowList;
|
| + typedef ScopedVector<WindowSelectorItem> WindowSelectorItemList;
|
|
|
| WindowSelector(const WindowList& windows,
|
| WindowSelectorDelegate* delegate);
|
| @@ -44,6 +61,17 @@ class ASH_EXPORT WindowSelector
|
| // Cancels window selection.
|
| void CancelSelection();
|
|
|
| + // ui::EventHandler:
|
| + virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
|
| + virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
|
| + virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
|
| + virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
|
| +
|
| + // gfx::DisplayObserver:
|
| + virtual void OnDisplayBoundsChanged(const gfx::Display& display) OVERRIDE;
|
| + virtual void OnDisplayAdded(const gfx::Display& display) OVERRIDE;
|
| + virtual void OnDisplayRemoved(const gfx::Display& display) OVERRIDE;
|
| +
|
| // aura::WindowObserver:
|
| virtual void OnWindowAdded(aura::Window* new_window) OVERRIDE;
|
| virtual void OnWindowBoundsChanged(aura::Window* window,
|
| @@ -51,7 +79,7 @@ class ASH_EXPORT WindowSelector
|
| const gfx::Rect& new_bounds) OVERRIDE;
|
| virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
|
|
|
| - // Overridden from aura::client::ActivationChangeObserver:
|
| + // aura::client::ActivationChangeObserver:
|
| virtual void OnWindowActivated(aura::Window* gained_active,
|
| aura::Window* lost_active) OVERRIDE;
|
| virtual void OnAttemptToReactivateWindow(
|
| @@ -64,10 +92,26 @@ class ASH_EXPORT WindowSelector
|
| // Begins positioning windows such that all windows are visible on the screen.
|
| void StartOverview();
|
|
|
| + // Position all of the windows based on the current selection mode.
|
| + void PositionWindows(bool animate);
|
| + // Position all of the windows from |root_window| on |root_window|.
|
| + void PositionWindowsFromRoot(aura::Window* root_window, bool animate);
|
| +
|
| // Resets the stored window from RemoveFocusAndSetRestoreWindow to NULL. If
|
| + // Hide and track all hidden windows not in overview.
|
| + void HideAndTrackNonOverviewWindows();
|
| +
|
| // |focus|, restores focus to the stored window.
|
| void ResetFocusRestoreWindow(bool focus);
|
|
|
| + // Returns the target of |event| or NULL if the event is not targeted at
|
| + // any of the windows in the selector.
|
| + aura::Window* GetEventTarget(ui::LocatedEvent* event);
|
| +
|
| + // Returns the top-level window selected by targeting |window| or NULL if
|
| + // no overview window was found for |window|.
|
| + aura::Window* GetTargetedWindow(aura::Window* window);
|
| +
|
| // The collection of items in the overview wrapped by a helper class which
|
| // restores their state and helps transform them to other root windows.
|
| ScopedVector<WindowSelectorItem> windows_;
|
| @@ -75,8 +119,6 @@ class ASH_EXPORT WindowSelector
|
| // Tracks observed windows.
|
| std::set<aura::Window*> observed_windows_;
|
|
|
| - scoped_ptr<WindowOverview> window_overview_;
|
| -
|
| // Weak pointer to the selector delegate which will be called when a
|
| // selection is made.
|
| WindowSelectorDelegate* delegate_;
|
| @@ -90,6 +132,16 @@ class ASH_EXPORT WindowSelector
|
| // used to prevent handling the resulting expected activation.
|
| bool ignore_activations_;
|
|
|
| + // The cursor client used to lock the current cursor during overview.
|
| + aura::client::CursorClient* cursor_client_;
|
| +
|
| + // The time when overview was started.
|
| + base::Time overview_start_time_;
|
| +
|
| + // Tracks windows which were hidden because they were not part of the
|
| + // overview.
|
| + aura::WindowTracker hidden_windows_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(WindowSelector);
|
| };
|
|
|
|
|