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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ |
6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/memory/scoped_vector.h" | 14 #include "base/memory/scoped_vector.h" |
15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
16 #include "ui/aura/window_observer.h" | 16 #include "ui/aura/window_observer.h" |
| 17 #include "ui/aura/window_tracker.h" |
| 18 #include "ui/events/event_handler.h" |
| 19 #include "ui/gfx/display_observer.h" |
17 #include "ui/wm/public/activation_change_observer.h" | 20 #include "ui/wm/public/activation_change_observer.h" |
18 | 21 |
19 namespace aura { | 22 namespace aura { |
20 class RootWindow; | 23 class RootWindow; |
| 24 class Window; |
| 25 namespace client { |
| 26 class CursorClient; |
| 27 } // namespace client |
| 28 } // namespace aura |
| 29 |
| 30 namespace gfx { |
| 31 class Rect; |
| 32 } |
| 33 |
| 34 namespace ui { |
| 35 class LocatedEvent; |
21 } | 36 } |
22 | 37 |
23 namespace ash { | 38 namespace ash { |
24 class WindowOverview; | |
25 class WindowSelectorDelegate; | 39 class WindowSelectorDelegate; |
26 class WindowSelectorItem; | 40 class WindowSelectorItem; |
27 class WindowSelectorTest; | 41 class WindowSelectorTest; |
28 | 42 |
29 // The WindowSelector allows selecting a window by clicking or tapping on it | 43 // The WindowSelector shows a grid of all of your windows, allowing to select |
30 // (entering Overview Mode). | 44 // one by clicking or tapping on it. |
31 class ASH_EXPORT WindowSelector | 45 class ASH_EXPORT WindowSelector |
32 : public aura::WindowObserver, | 46 : public ui::EventHandler, |
| 47 public gfx::DisplayObserver, |
| 48 public aura::WindowObserver, |
33 public aura::client::ActivationChangeObserver { | 49 public aura::client::ActivationChangeObserver { |
34 public: | 50 public: |
35 typedef std::vector<aura::Window*> WindowList; | 51 typedef std::vector<aura::Window*> WindowList; |
| 52 typedef ScopedVector<WindowSelectorItem> WindowSelectorItemList; |
36 | 53 |
37 WindowSelector(const WindowList& windows, | 54 WindowSelector(const WindowList& windows, |
38 WindowSelectorDelegate* delegate); | 55 WindowSelectorDelegate* delegate); |
39 virtual ~WindowSelector(); | 56 virtual ~WindowSelector(); |
40 | 57 |
41 // Choose |window| from the available windows to select. | 58 // Choose |window| from the available windows to select. |
42 void SelectWindow(aura::Window* window); | 59 void SelectWindow(aura::Window* window); |
43 | 60 |
44 // Cancels window selection. | 61 // Cancels window selection. |
45 void CancelSelection(); | 62 void CancelSelection(); |
46 | 63 |
| 64 // ui::EventHandler: |
| 65 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; |
| 66 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
| 67 virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE; |
| 68 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; |
| 69 |
| 70 // gfx::DisplayObserver: |
| 71 virtual void OnDisplayBoundsChanged(const gfx::Display& display) OVERRIDE; |
| 72 virtual void OnDisplayAdded(const gfx::Display& display) OVERRIDE; |
| 73 virtual void OnDisplayRemoved(const gfx::Display& display) OVERRIDE; |
| 74 |
47 // aura::WindowObserver: | 75 // aura::WindowObserver: |
48 virtual void OnWindowAdded(aura::Window* new_window) OVERRIDE; | 76 virtual void OnWindowAdded(aura::Window* new_window) OVERRIDE; |
49 virtual void OnWindowBoundsChanged(aura::Window* window, | 77 virtual void OnWindowBoundsChanged(aura::Window* window, |
50 const gfx::Rect& old_bounds, | 78 const gfx::Rect& old_bounds, |
51 const gfx::Rect& new_bounds) OVERRIDE; | 79 const gfx::Rect& new_bounds) OVERRIDE; |
52 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; | 80 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; |
53 | 81 |
54 // Overridden from aura::client::ActivationChangeObserver: | 82 // aura::client::ActivationChangeObserver: |
55 virtual void OnWindowActivated(aura::Window* gained_active, | 83 virtual void OnWindowActivated(aura::Window* gained_active, |
56 aura::Window* lost_active) OVERRIDE; | 84 aura::Window* lost_active) OVERRIDE; |
57 virtual void OnAttemptToReactivateWindow( | 85 virtual void OnAttemptToReactivateWindow( |
58 aura::Window* request_active, | 86 aura::Window* request_active, |
59 aura::Window* actual_active) OVERRIDE; | 87 aura::Window* actual_active) OVERRIDE; |
60 | 88 |
61 private: | 89 private: |
62 friend class WindowSelectorTest; | 90 friend class WindowSelectorTest; |
63 | 91 |
64 // Begins positioning windows such that all windows are visible on the screen. | 92 // Begins positioning windows such that all windows are visible on the screen. |
65 void StartOverview(); | 93 void StartOverview(); |
66 | 94 |
| 95 // Position all of the windows based on the current selection mode. |
| 96 void PositionWindows(bool animate); |
| 97 // Position all of the windows from |root_window| on |root_window|. |
| 98 void PositionWindowsFromRoot(aura::Window* root_window, bool animate); |
| 99 |
67 // Resets the stored window from RemoveFocusAndSetRestoreWindow to NULL. If | 100 // Resets the stored window from RemoveFocusAndSetRestoreWindow to NULL. If |
| 101 // Hide and track all hidden windows not in overview. |
| 102 void HideAndTrackNonOverviewWindows(); |
| 103 |
68 // |focus|, restores focus to the stored window. | 104 // |focus|, restores focus to the stored window. |
69 void ResetFocusRestoreWindow(bool focus); | 105 void ResetFocusRestoreWindow(bool focus); |
70 | 106 |
| 107 // Returns the target of |event| or NULL if the event is not targeted at |
| 108 // any of the windows in the selector. |
| 109 aura::Window* GetEventTarget(ui::LocatedEvent* event); |
| 110 |
| 111 // Returns the top-level window selected by targeting |window| or NULL if |
| 112 // no overview window was found for |window|. |
| 113 aura::Window* GetTargetedWindow(aura::Window* window); |
| 114 |
71 // The collection of items in the overview wrapped by a helper class which | 115 // The collection of items in the overview wrapped by a helper class which |
72 // restores their state and helps transform them to other root windows. | 116 // restores their state and helps transform them to other root windows. |
73 ScopedVector<WindowSelectorItem> windows_; | 117 ScopedVector<WindowSelectorItem> windows_; |
74 | 118 |
75 // Tracks observed windows. | 119 // Tracks observed windows. |
76 std::set<aura::Window*> observed_windows_; | 120 std::set<aura::Window*> observed_windows_; |
77 | 121 |
78 scoped_ptr<WindowOverview> window_overview_; | |
79 | |
80 // Weak pointer to the selector delegate which will be called when a | 122 // Weak pointer to the selector delegate which will be called when a |
81 // selection is made. | 123 // selection is made. |
82 WindowSelectorDelegate* delegate_; | 124 WindowSelectorDelegate* delegate_; |
83 | 125 |
84 // A weak pointer to the window which was focused on beginning window | 126 // A weak pointer to the window which was focused on beginning window |
85 // selection. If window selection is canceled the focus should be restored to | 127 // selection. If window selection is canceled the focus should be restored to |
86 // this window. | 128 // this window. |
87 aura::Window* restore_focus_window_; | 129 aura::Window* restore_focus_window_; |
88 | 130 |
89 // True when performing operations that may cause window activations. This is | 131 // True when performing operations that may cause window activations. This is |
90 // used to prevent handling the resulting expected activation. | 132 // used to prevent handling the resulting expected activation. |
91 bool ignore_activations_; | 133 bool ignore_activations_; |
92 | 134 |
| 135 // The cursor client used to lock the current cursor during overview. |
| 136 aura::client::CursorClient* cursor_client_; |
| 137 |
| 138 // The time when overview was started. |
| 139 base::Time overview_start_time_; |
| 140 |
| 141 // Tracks windows which were hidden because they were not part of the |
| 142 // overview. |
| 143 aura::WindowTracker hidden_windows_; |
| 144 |
93 DISALLOW_COPY_AND_ASSIGN(WindowSelector); | 145 DISALLOW_COPY_AND_ASSIGN(WindowSelector); |
94 }; | 146 }; |
95 | 147 |
96 } // namespace ash | 148 } // namespace ash |
97 | 149 |
98 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ | 150 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ |
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