Index: media/renderers/skcanvas_video_renderer.cc |
diff --git a/media/renderers/skcanvas_video_renderer.cc b/media/renderers/skcanvas_video_renderer.cc |
index 1e2e9b21ab1a7e25977f25aeb0a8452a56a533ca..6f9cb7c815b75af4782708c97fbfb6b31430e8f2 100644 |
--- a/media/renderers/skcanvas_video_renderer.cc |
+++ b/media/renderers/skcanvas_video_renderer.cc |
@@ -160,6 +160,26 @@ sk_sp<SkImage> NewSkImageFromVideoFrameYUVTextures( |
return img; |
} |
+bool VideoTextureNeedsClipping(const VideoFrame* video_frame) { |
+ // There are multiple reasons that the size of the video frame's |
+ // visible rectangle may differ from the coded size, including the |
+ // encoder rounding up to the size of a macroblock, or use of |
+ // non-square pixels. |
+ // |
+ // Some callers of these APIs (HTMLVideoElement and the 2D canvas |
+ // context) already clip to the video frame's visible rectangle. |
+ // WebGL on the other hand assumes that only the valid pixels are |
+ // contained in the destination texture. This helper function |
+ // determines whether this slower path is needed. |
+ return video_frame->visible_rect().size() != video_frame->coded_size(); |
sandersd (OOO until July 31)
2017/04/07 23:40:59
Might be more clear as Rect(coded_size() == visibl
Ken Russell (switch to Gerrit)
2017/04/07 23:48:18
WebGL's the only consumer of the code paths where
sandersd (OOO until July 31)
2017/04/07 23:51:53
My question is about the source texture though. Wh
Ken Russell (switch to Gerrit)
2017/04/07 23:54:51
Yes, that's my assumption. It appeared to be the c
sandersd (OOO until July 31)
2017/04/08 00:01:25
I'm not sure.
I believe it is true when we create
sandersd (OOO until July 31)
2017/04/08 00:05:04
Upon reflection, I think Android is the only worry
sandersd (OOO until July 31)
2017/04/08 00:07:14
Relevant Android code is here: https://cs.chromium
|
+} |
+ |
+gfx::Size AdjustedVideoTextureSize(const VideoFrame* video_frame) { |
sandersd (OOO until July 31)
2017/04/07 23:40:59
Unused?
Ken Russell (switch to Gerrit)
2017/04/07 23:48:18
Fixed in next (current) patch set. I was still in
|
+ gfx::Size result = video_frame->natural_size(); |
+ result.SetToMin(video_frame->coded_size()); |
+ return result; |
+} |
+ |
// Creates a SkImage from a |video_frame| backed by native resources. |
// The SkImage will take ownership of the underlying resource. |
sk_sp<SkImage> NewSkImageFromVideoFrameNative(VideoFrame* video_frame, |
@@ -184,12 +204,10 @@ sk_sp<SkImage> NewSkImageFromVideoFrameNative(VideoFrame* video_frame, |
gl->GenTextures(1, &source_texture); |
DCHECK(source_texture); |
gl->BindTexture(GL_TEXTURE_2D, source_texture); |
- const gfx::Size& natural_size = video_frame->natural_size(); |
- gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, natural_size.width(), |
- natural_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, |
- nullptr); |
SkCanvasVideoRenderer::CopyVideoFrameSingleTextureToGLTexture( |
- gl, video_frame, source_texture, true, false); |
+ gl, video_frame, |
+ SkCanvasVideoRenderer::SingleFrameForVideoElementOrCanvas, |
+ source_texture, GL_RGBA, GL_UNSIGNED_BYTE, true, false); |
} else { |
gl->WaitSyncTokenCHROMIUM(mailbox_holder.sync_token.GetConstData()); |
source_texture = gl->CreateAndConsumeTextureCHROMIUM( |
@@ -753,7 +771,10 @@ void SkCanvasVideoRenderer::ConvertVideoFrameToRGBPixels( |
void SkCanvasVideoRenderer::CopyVideoFrameSingleTextureToGLTexture( |
gpu::gles2::GLES2Interface* gl, |
VideoFrame* video_frame, |
+ SingleFrameCopyMode copy_mode, |
unsigned int texture, |
+ unsigned int internal_format, |
+ unsigned int type, |
bool premultiply_alpha, |
bool flip_y) { |
DCHECK(video_frame); |
@@ -776,14 +797,35 @@ void SkCanvasVideoRenderer::CopyVideoFrameSingleTextureToGLTexture( |
// "flip_y == true" means to reverse the video orientation while |
// "flip_y == false" means to keep the intrinsic orientation. |
- // The video's texture might be larger than the natural size because |
- // the encoder might have had to round up to the size of a macroblock. |
- // Make sure to only copy the natural size to avoid putting garbage |
- // into the bottom of the destination texture. |
- const gfx::Size& natural_size = video_frame->natural_size(); |
- gl->CopySubTextureCHROMIUM(source_texture, 0, GL_TEXTURE_2D, texture, 0, 0, 0, |
- 0, 0, natural_size.width(), natural_size.height(), |
- flip_y, premultiply_alpha, false); |
+ if (copy_mode == SingleFrameForVideoElementOrCanvas || |
+ !VideoTextureNeedsClipping(video_frame)) { |
+ // No need to clip the source video texture. |
+ gl->CopyTextureCHROMIUM(source_texture, 0, GL_TEXTURE_2D, texture, 0, |
+ internal_format, type, flip_y, premultiply_alpha, |
+ false); |
+ } else { |
+ // Must reallocate the destination texture and copy only a sub-portion. |
+ gfx::Rect dest_rect = video_frame->visible_rect(); |
+#if DCHECK_IS_ON() |
+ // The caller should have bound _texture_ to the GL_TEXTURE_2D |
+ // binding point already. |
+ GLuint current_texture = 0; |
+ gl->GetIntegerv(GL_TEXTURE_BINDING_2D, |
+ reinterpret_cast<GLint*>(¤t_texture)); |
+ DCHECK_EQ(current_texture, texture); |
+ // There should always be enough data in the source texture to |
+ // cover this copy. |
+ DCHECK_LE(dest_rect.width(), video_frame->coded_size().width()); |
+ DCHECK_LE(dest_rect.height(), video_frame->coded_size().height()); |
sandersd (OOO until July 31)
2017/04/07 23:40:59
Perhaps better written as Rect(coded_size()).Conta
|
+#endif |
+ gl->TexImage2D(GL_TEXTURE_2D, 0, internal_format, dest_rect.width(), |
+ dest_rect.height(), 0, internal_format, type, nullptr); |
+ gl->CopySubTextureCHROMIUM(source_texture, 0, GL_TEXTURE_2D, texture, 0, 0, |
+ 0, dest_rect.x(), dest_rect.y(), |
+ dest_rect.width(), dest_rect.height(), flip_y, |
+ premultiply_alpha, false); |
+ } |
+ |
gl->DeleteTextures(1, &source_texture); |
gl->Flush(); |
@@ -796,6 +838,8 @@ bool SkCanvasVideoRenderer::CopyVideoFrameTexturesToGLTexture( |
gpu::gles2::GLES2Interface* destination_gl, |
const scoped_refptr<VideoFrame>& video_frame, |
unsigned int texture, |
+ unsigned int internal_format, |
+ unsigned int type, |
bool premultiply_alpha, |
bool flip_y) { |
DCHECK(thread_checker_.CalledOnValidThread()); |
@@ -832,15 +876,35 @@ bool SkCanvasVideoRenderer::CopyVideoFrameTexturesToGLTexture( |
destination_gl->CreateAndConsumeTextureCHROMIUM( |
mailbox_holder.texture_target, mailbox_holder.mailbox.name); |
- // The video's texture might be larger than the natural size because |
- // the encoder might have had to round up to the size of a macroblock. |
- // Make sure to only copy the natural size to avoid putting garbage |
- // into the bottom of the destination texture. |
- const gfx::Size& natural_size = video_frame->natural_size(); |
- destination_gl->CopySubTextureCHROMIUM( |
- intermediate_texture, 0, GL_TEXTURE_2D, texture, 0, 0, 0, 0, 0, |
- natural_size.width(), natural_size.height(), flip_y, premultiply_alpha, |
- false); |
+ // See whether the source video texture must be clipped. |
+ if (VideoTextureNeedsClipping(video_frame.get())) { |
+ // Reallocate destination texture and copy only valid region. |
+ gfx::Size dest_rect = video_frame->visible_rect(); |
+#if DCHECK_IS_ON() |
+ // The caller should have bound _texture_ to the GL_TEXTURE_2D |
+ // binding point already. |
+ GLuint current_texture = 0; |
+ destination_gl->GetIntegerv(GL_TEXTURE_BINDING_2D, |
+ reinterpret_cast<GLint*>(¤t_texture)); |
+ DCHECK_EQ(current_texture, texture); |
+ // There should always be enough data in the source texture to |
+ // cover this copy. |
+ DCHECK_LE(dest_rect.width(), video_frame->coded_size().width()); |
+ DCHECK_LE(dest_rect.height(), video_frame->coded_size().height()); |
+#endif |
+ destination_gl->TexImage2D(GL_TEXTURE_2D, 0, internal_format, |
+ dest_rect.width(), dest_rect.height(), 0, |
+ internal_format, type, nullptr); |
+ destination_gl->CopySubTextureCHROMIUM( |
+ intermediate_texture, 0, GL_TEXTURE_2D, texture, 0, 0, 0, |
+ dest_rect.x(), dest_rect.y(), dest_rect.width(), dest_rect.height(), |
+ flip_y, premultiply_alpha, false); |
+ } else { |
+ destination_gl->CopyTextureCHROMIUM( |
+ intermediate_texture, 0, GL_TEXTURE_2D, texture, 0, internal_format, |
+ type, flip_y, premultiply_alpha, false); |
+ } |
+ |
destination_gl->DeleteTextures(1, &intermediate_texture); |
// Wait for destination context to consume mailbox before deleting it in |
@@ -855,8 +919,9 @@ bool SkCanvasVideoRenderer::CopyVideoFrameTexturesToGLTexture( |
SyncTokenClientImpl client(canvas_gl); |
video_frame->UpdateReleaseSyncToken(&client); |
} else { |
- CopyVideoFrameSingleTextureToGLTexture(destination_gl, video_frame.get(), |
- texture, premultiply_alpha, flip_y); |
+ CopyVideoFrameSingleTextureToGLTexture( |
+ destination_gl, video_frame.get(), SingleFrameForWebGL, texture, |
+ internal_format, type, premultiply_alpha, flip_y); |
} |
return true; |