| Index: media/renderers/skcanvas_video_renderer.h
|
| diff --git a/media/renderers/skcanvas_video_renderer.h b/media/renderers/skcanvas_video_renderer.h
|
| index 3831139c03cc49e8c1fbe1c687daa191921cb9eb..963b8adb91448fc44c039cbcb9938eed0f742719 100644
|
| --- a/media/renderers/skcanvas_video_renderer.h
|
| +++ b/media/renderers/skcanvas_video_renderer.h
|
| @@ -64,16 +64,24 @@ class MEDIA_EXPORT SkCanvasVideoRenderer {
|
| void* rgb_pixels,
|
| size_t row_bytes);
|
|
|
| + enum SingleFrameCopyMode {
|
| + SingleFrameForVideoElementOrCanvas,
|
| + SingleFrameForWebGL
|
| + };
|
| +
|
| // Copy the contents of texture of |video_frame| to texture |texture|.
|
| // |level|, |internal_format|, |type| specify target texture |texture|.
|
| // The format of |video_frame| must be VideoFrame::NATIVE_TEXTURE.
|
| - // Assumes |texture| has already been allocated with the appropriate
|
| - // size and a compatible format, internal format and type; this is
|
| - // effectively a "TexSubImage" operation.
|
| + // |copy_mode| alters how the copy is done, and takes into consideration
|
| + // whether the caller will clip the texture to the frame's |visible_rect|,
|
| + // or expects this to be done internally.
|
| static void CopyVideoFrameSingleTextureToGLTexture(
|
| gpu::gles2::GLES2Interface* gl,
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| VideoFrame* video_frame,
|
| + SingleFrameCopyMode copy_mode,
|
| unsigned int texture,
|
| + unsigned int internal_format,
|
| + unsigned int type,
|
| bool premultiply_alpha,
|
| bool flip_y);
|
|
|
| @@ -82,15 +90,14 @@ class MEDIA_EXPORT SkCanvasVideoRenderer {
|
| // |level|, |internal_format|, |type| specify target texture |texture|.
|
| // The format of |video_frame| must be VideoFrame::NATIVE_TEXTURE.
|
| // |context_3d| has a GrContext that may be used during the copy.
|
| - // Assumes |texture| has already been allocated with the appropriate
|
| - // size and a compatible format, internal format and type; this is
|
| - // effectively a "TexSubImage" operation.
|
| // Returns true on success.
|
| bool CopyVideoFrameTexturesToGLTexture(
|
| const Context3D& context_3d,
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| gpu::gles2::GLES2Interface* destination_gl,
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| const scoped_refptr<VideoFrame>& video_frame,
|
| unsigned int texture,
|
| + unsigned int internal_format,
|
| + unsigned int type,
|
| bool premultiply_alpha,
|
| bool flip_y);
|
|
|
|
|