| Index: cc/trees/layer_tree_host_impl_unittest.cc
|
| diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc
|
| index 8e8881d5ee64b1c7f8b3f2fcc4e89a5eadc3382b..d00869b057b417af53db4ee82f4cdc0abbae0c9a 100644
|
| --- a/cc/trees/layer_tree_host_impl_unittest.cc
|
| +++ b/cc/trees/layer_tree_host_impl_unittest.cc
|
| @@ -11475,13 +11475,22 @@ TEST_F(LayerTreeHostImplTest, GpuRasterizationStatusTrigger) {
|
|
|
| // Tests that SetContentIsSuitableForGpuRasterization behaves as expected.
|
| TEST_F(LayerTreeHostImplTest, GpuRasterizationStatusSuitability) {
|
| + std::unique_ptr<TestWebGraphicsContext3D> context_with_msaa =
|
| + TestWebGraphicsContext3D::Create();
|
| + context_with_msaa->SetMaxSamples(4);
|
| + context_with_msaa->set_gpu_rasterization(true);
|
| + LayerTreeSettings msaaSettings = DefaultSettings();
|
| + msaaSettings.gpu_rasterization_msaa_sample_count = 4;
|
| + EXPECT_TRUE(CreateHostImpl(msaaSettings, FakeCompositorFrameSink::Create3d(
|
| + std::move(context_with_msaa))));
|
| +
|
| // Set initial state, before varying GPU rasterization suitability.
|
| host_impl_->SetHasGpuRasterizationTrigger(true);
|
| host_impl_->SetContentIsSuitableForGpuRasterization(false);
|
| host_impl_->CommitComplete();
|
| - EXPECT_EQ(GpuRasterizationStatus::OFF_CONTENT,
|
| + EXPECT_EQ(GpuRasterizationStatus::MSAA_CONTENT,
|
| host_impl_->gpu_rasterization_status());
|
| - EXPECT_FALSE(host_impl_->use_gpu_rasterization());
|
| + EXPECT_TRUE(host_impl_->use_msaa());
|
|
|
| // Toggle suitability on.
|
| host_impl_->SetContentIsSuitableForGpuRasterization(true);
|
| @@ -11493,10 +11502,10 @@ TEST_F(LayerTreeHostImplTest, GpuRasterizationStatusSuitability) {
|
| // And off.
|
| host_impl_->SetContentIsSuitableForGpuRasterization(false);
|
| host_impl_->CommitComplete();
|
| - EXPECT_EQ(GpuRasterizationStatus::OFF_CONTENT,
|
| + EXPECT_EQ(GpuRasterizationStatus::MSAA_CONTENT,
|
| host_impl_->gpu_rasterization_status());
|
| - EXPECT_FALSE(host_impl_->use_gpu_rasterization());
|
| - EXPECT_FALSE(host_impl_->use_msaa());
|
| + EXPECT_TRUE(host_impl_->use_gpu_rasterization());
|
| + EXPECT_TRUE(host_impl_->use_msaa());
|
| }
|
|
|
| // Tests that SetDeviceScaleFactor correctly impacts GPU rasterization.
|
| @@ -11515,9 +11524,8 @@ TEST_F(LayerTreeHostImplTest, GpuRasterizationStatusDeviceScaleFactor) {
|
| host_impl_->SetHasGpuRasterizationTrigger(true);
|
| host_impl_->SetContentIsSuitableForGpuRasterization(false);
|
| host_impl_->CommitComplete();
|
| - EXPECT_EQ(GpuRasterizationStatus::OFF_CONTENT,
|
| - host_impl_->gpu_rasterization_status());
|
| - EXPECT_FALSE(host_impl_->use_gpu_rasterization());
|
| + EXPECT_EQ(GpuRasterizationStatus::ON, host_impl_->gpu_rasterization_status());
|
| + EXPECT_TRUE(host_impl_->use_gpu_rasterization());
|
|
|
| // Set device scale factor to 2, which lowers the required MSAA samples from
|
| // 8 to 4.
|
| @@ -11531,9 +11539,8 @@ TEST_F(LayerTreeHostImplTest, GpuRasterizationStatusDeviceScaleFactor) {
|
| // Set device scale factor back to 1.
|
| host_impl_->active_tree()->SetDeviceScaleFactor(1.0f);
|
| host_impl_->CommitComplete();
|
| - EXPECT_EQ(GpuRasterizationStatus::OFF_CONTENT,
|
| - host_impl_->gpu_rasterization_status());
|
| - EXPECT_FALSE(host_impl_->use_gpu_rasterization());
|
| + EXPECT_EQ(GpuRasterizationStatus::ON, host_impl_->gpu_rasterization_status());
|
| + EXPECT_TRUE(host_impl_->use_gpu_rasterization());
|
| EXPECT_FALSE(host_impl_->use_msaa());
|
| }
|
|
|
| @@ -11619,14 +11626,14 @@ TEST_F(MsaaIsSlowLayerTreeHostImplTest, GpuRasterizationStatusMsaaIsSlow) {
|
| EXPECT_TRUE(host_impl_->use_gpu_rasterization());
|
|
|
| // Ensure that with the msaa_is_slow cap we don't raster unsuitable content
|
| - // with msaa.
|
| + // with msaa (we'll still use GPU raster, though).
|
| CreateHostImplWithMsaaIsSlow(true);
|
| host_impl_->SetHasGpuRasterizationTrigger(true);
|
| host_impl_->SetContentIsSuitableForGpuRasterization(false);
|
| host_impl_->CommitComplete();
|
| - EXPECT_EQ(GpuRasterizationStatus::OFF_CONTENT,
|
| - host_impl_->gpu_rasterization_status());
|
| - EXPECT_FALSE(host_impl_->use_gpu_rasterization());
|
| + EXPECT_EQ(GpuRasterizationStatus::ON, host_impl_->gpu_rasterization_status());
|
| + EXPECT_TRUE(host_impl_->use_gpu_rasterization());
|
| + EXPECT_FALSE(host_impl_->use_msaa());
|
| }
|
|
|
| // A mock output surface which lets us detect calls to ForceReclaimResources.
|
|
|