Chromium Code Reviews| Index: ash/public/cpp/app_launch_id.h |
| diff --git a/ash/public/cpp/app_launch_id.h b/ash/public/cpp/app_launch_id.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0f3138e9d6fe03140ae9e6b906b19c2b05a3cd9c |
| --- /dev/null |
| +++ b/ash/public/cpp/app_launch_id.h |
| @@ -0,0 +1,42 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef ASH_PUBLIC_CPP_APP_LAUNCH_ID_H_ |
| +#define ASH_PUBLIC_CPP_APP_LAUNCH_ID_H_ |
| + |
| +#include <string> |
| + |
| +#include "ash/public/cpp/ash_public_export.h" |
| + |
| +namespace ash { |
| + |
| +// A unique shelf item id composed of an |app_id| and a |launch_id|. |
| +// |app_id| is the non-empty application id associated with a set of windows. |
| +// |launch_id| is passed on app launch, to support multiple shelf items per app. |
| +class ASH_PUBLIC_EXPORT AppLaunchId { |
|
James Cook
2017/03/20 20:31:13
nit: could you add to this comment something like
msw
2017/03/20 21:20:59
Done.
|
| + public: |
| + AppLaunchId(const std::string& app_id, const std::string& launch_id); |
| + // Creates an AppLaunchId with an empty |launch_id|. |
| + explicit AppLaunchId(const std::string& app_id); |
| + // Empty constructor for pre-allocating. |
| + AppLaunchId(); |
| + ~AppLaunchId(); |
| + |
| + AppLaunchId(const AppLaunchId& app_launch_id) = default; |
| + AppLaunchId(AppLaunchId&& app_launch_id) = default; |
| + AppLaunchId& operator=(const AppLaunchId& other) = default; |
| + |
| + const std::string& app_id() const { return app_id_; } |
| + const std::string& launch_id() const { return launch_id_; } |
| + |
| + private: |
| + // The application id associated with a set of windows. |
| + std::string app_id_; |
|
James Cook
2017/03/20 20:31:13
could these be const?
msw
2017/03/20 21:20:59
No, unfortunately that seems to break copy constru
|
| + // An id passed on app launch, to support multiple shelf items per app. |
| + std::string launch_id_; |
| +}; |
| + |
| +} // namespace ash |
| + |
| +#endif // ASH_PUBLIC_CPP_APP_LAUNCH_ID_H_ |