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Issue 2739053003: Reduce maxGLActiveContexts to 8 on Android (Closed)

Created:
3 years, 9 months ago by Kai Ninomiya
Modified:
3 years, 9 months ago
Reviewers:
CC:
chromium-reviews
Target Ref:
refs/pending/branch-heads/3029
Project:
chromium
Visibility:
Public.

Description

Reduce maxGLActiveContexts to 8 on Android This reduces the frequency of OOM errors due to allocating too many large DrawingBuffers. BUG=699606, 682490 CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Review-Url: https://codereview.chromium.org/2735063006 Cr-Commit-Position: refs/heads/master@{#455565} (cherry picked from commit 75ee3cee8e33bd1bcf4fb335b20acc04991448e8) Review-Url: https://codereview.chromium.org/2739053003 . Cr-Commit-Position: refs/branch-heads/3029@{#90} Cr-Branched-From: 939b32ee5ba05c396eef3fd992822fcca9a2e262-refs/heads/master@{#454471} Committed: https://chromium.googlesource.com/chromium/src/+/3d2264d80c9c0b146a6ace8046ed79cc6620d5c6

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+6 lines, -1 line) Patch
M third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp View 1 chunk +6 lines, -1 line 0 comments Download

Messages

Total messages: 2 (1 generated)
Kai Ninomiya
3 years, 9 months ago (2017-03-09 18:53:37 UTC) #2
Message was sent while issue was closed.
Committed patchset #1 (id:1) manually as
3d2264d80c9c0b146a6ace8046ed79cc6620d5c6.

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