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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp

Issue 2739053003: Reduce maxGLActiveContexts to 8 on Android (Closed)
Patch Set: Created 3 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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104 #include "wtf/text/StringBuilder.h" 104 #include "wtf/text/StringBuilder.h"
105 #include "wtf/text/StringUTF8Adaptor.h" 105 #include "wtf/text/StringUTF8Adaptor.h"
106 #include "wtf/typed_arrays/ArrayBufferContents.h" 106 #include "wtf/typed_arrays/ArrayBufferContents.h"
107 107
108 namespace blink { 108 namespace blink {
109 109
110 namespace { 110 namespace {
111 111
112 const double secondsBetweenRestoreAttempts = 1.0; 112 const double secondsBetweenRestoreAttempts = 1.0;
113 const int maxGLErrorsAllowedToConsole = 256; 113 const int maxGLErrorsAllowedToConsole = 256;
114 const unsigned maxGLActiveContextsOnWorker = 4;
115
116 #if OS(ANDROID)
117 const unsigned maxGLActiveContexts = 8;
118 #else // OS(ANDROID)
114 const unsigned maxGLActiveContexts = 16; 119 const unsigned maxGLActiveContexts = 16;
115 const unsigned maxGLActiveContextsOnWorker = 4; 120 #endif // OS(ANDROID)
116 121
117 unsigned currentMaxGLContexts() { 122 unsigned currentMaxGLContexts() {
118 return isMainThread() ? maxGLActiveContexts : maxGLActiveContextsOnWorker; 123 return isMainThread() ? maxGLActiveContexts : maxGLActiveContextsOnWorker;
119 } 124 }
120 125
121 using WebGLRenderingContextBaseSet = 126 using WebGLRenderingContextBaseSet =
122 PersistentHeapHashSet<WeakMember<WebGLRenderingContextBase>>; 127 PersistentHeapHashSet<WeakMember<WebGLRenderingContextBase>>;
123 WebGLRenderingContextBaseSet& activeContexts() { 128 WebGLRenderingContextBaseSet& activeContexts() {
124 DEFINE_THREAD_SAFE_STATIC_LOCAL( 129 DEFINE_THREAD_SAFE_STATIC_LOCAL(
125 ThreadSpecific<WebGLRenderingContextBaseSet>, activeContexts, 130 ThreadSpecific<WebGLRenderingContextBaseSet>, activeContexts,
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7838 7843
7839 void WebGLRenderingContextBase::getHTMLOrOffscreenCanvas( 7844 void WebGLRenderingContextBase::getHTMLOrOffscreenCanvas(
7840 HTMLCanvasElementOrOffscreenCanvas& result) const { 7845 HTMLCanvasElementOrOffscreenCanvas& result) const {
7841 if (canvas()) 7846 if (canvas())
7842 result.setHTMLCanvasElement(canvas()); 7847 result.setHTMLCanvasElement(canvas());
7843 else 7848 else
7844 result.setOffscreenCanvas(offscreenCanvas()); 7849 result.setOffscreenCanvas(offscreenCanvas());
7845 } 7850 }
7846 7851
7847 } // namespace blink 7852 } // namespace blink
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