| Index: pkg/dev_compiler/tool/input_sdk/lib/io/directory.dart
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| diff --git a/pkg/dev_compiler/tool/input_sdk/lib/io/directory.dart b/pkg/dev_compiler/tool/input_sdk/lib/io/directory.dart
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| deleted file mode 100644
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| index e890fcff42947c940fe03f969e4192400ea67388..0000000000000000000000000000000000000000
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| --- a/pkg/dev_compiler/tool/input_sdk/lib/io/directory.dart
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| +++ /dev/null
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| @@ -1,313 +0,0 @@
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| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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| -// for details. All rights reserved. Use of this source code is governed by a
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| -// BSD-style license that can be found in the LICENSE file.
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| -
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| -part of dart.io;
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| -
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| -/**
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| - * A reference to a directory (or _folder_) on the file system.
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| - *
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| - * A Directory instance is an object holding a [path] on which operations can
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| - * be performed. The path to the directory can be [absolute] or [relative].
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| - * You can get the parent directory using the getter [parent],
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| - * a property inherited from [FileSystemEntity].
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| - *
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| - * In addition to being used as an instance to access the file system,
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| - * Directory has a number of static properties, such as [systemTemp],
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| - * which gets the system's temporary directory, and the getter and setter
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| - * [current], which you can use to access or change the current directory.
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| - *
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| - * Create a new Directory object with a pathname to access the specified
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| - * directory on the file system from your program.
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| - *
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| - * var myDir = new Directory('myDir');
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| - *
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| - * Most methods in this class occur in synchronous and asynchronous pairs,
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| - * for example, [create] and [createSync].
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| - * Unless you have a specific reason for using the synchronous version
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| - * of a method, prefer the asynchronous version to avoid blocking your program.
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| - *
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| - * ## Create a directory
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| - *
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| - * The following code sample creates a directory using the [create] method.
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| - * By setting the `recursive` parameter to true, you can create the
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| - * named directory and all its necessary parent directories,
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| - * if they do not already exist.
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| - *
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| - * import 'dart:io';
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| - *
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| - * void main() {
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| - * // Creates dir/ and dir/subdir/.
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| - * new Directory('dir/subdir').create(recursive: true)
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| - * // The created directory is returned as a Future.
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| - * .then((Directory directory) {
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| - * print(directory.path);
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| - * });
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| - * }
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| - *
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| - * ## List a directory
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| - *
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| - * Use the [list] or [listSync] methods to get the files and directories
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| - * contained by a directory.
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| - * Set `recursive` to true to recursively list all subdirectories.
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| - * Set `followLinks` to true to follow symbolic links.
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| - * The list method returns a [Stream] that provides FileSystemEntity
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| - * objects. Use the listen callback function to process each object
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| - * as it become available.
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| - *
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| - * import 'dart:io';
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| - *
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| - * void main() {
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| - * // Get the system temp directory.
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| - * var systemTempDir = Directory.systemTemp;
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| - *
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| - * // List directory contents, recursing into sub-directories,
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| - * // but not following symbolic links.
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| - * systemTempDir.list(recursive: true, followLinks: false)
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| - * .listen((FileSystemEntity entity) {
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| - * print(entity.path);
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| - * });
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| - * }
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| - *
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| - * ## The use of Futures
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| - *
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| - * I/O operations can block a program for some period of time while it waits for
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| - * the operation to complete. To avoid this, all
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| - * methods involving I/O have an asynchronous variant which returns a [Future].
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| - * This future completes when the I/O operation finishes. While the I/O
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| - * operation is in progress, the Dart program is not blocked,
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| - * and can perform other operations.
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| - *
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| - * For example,
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| - * the [exists] method, which determines whether the directory exists,
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| - * returns a boolean value using a Future.
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| - * Use `then` to register a callback function, which is called when
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| - * the value is ready.
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| - *
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| - * import 'dart:io';
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| - *
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| - * main() {
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| - * final myDir = new Directory('dir');
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| - * myDir.exists().then((isThere) {
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| - * isThere ? print('exists') : print('non-existent');
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| - * });
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| - * }
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| - *
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| - *
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| - * In addition to exists, the [stat], [rename], and
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| - * other methods, return Futures.
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| - *
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| - * ## Other resources
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| - *
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| - * * [Dart by Example](https://www.dartlang.org/dart-by-example/#files-directories-and-symlinks)
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| - * provides additional task-oriented code samples that show how to use
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| - * various API from the Directory class and the related [File] class.
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| - *
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| - * * [I/O for Command-Line
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| - * Apps](https://www.dartlang.org/docs/dart-up-and-running/ch03.html#dartio---io-for-command-line-apps)
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| - * a section from _A Tour of the Dart Libraries_ covers files and directories.
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| - *
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| - * * [Write Command-Line Apps](https://www.dartlang.org/docs/tutorials/cmdline/),
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| - * a tutorial about writing command-line apps, includes information about
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| - * files and directories.
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| - */
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| -abstract class Directory implements FileSystemEntity {
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| - /**
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| - * Gets the path of this directory.
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| - */
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| - final String path;
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| -
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| - /**
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| - * Creates a [Directory] object.
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| - *
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| - * If [path] is a relative path, it will be interpreted relative to the
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| - * current working directory (see [Directory.current]), when used.
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| - *
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| - * If [path] is an absolute path, it will be immune to changes to the
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| - * current working directory.
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| - */
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| - factory Directory(String path) => new _Directory(path);
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| -
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| - /**
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| - * Create a Directory object from a URI.
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| - *
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| - * If [uri] cannot reference a directory this throws [UnsupportedError].
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| - */
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| - factory Directory.fromUri(Uri uri) => new Directory(uri.toFilePath());
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| -
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| - /**
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| - * Creates a directory object pointing to the current working
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| - * directory.
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| - */
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| - static Directory get current => _Directory.current;
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| -
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| - /**
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| - * Returns a [Uri] representing the directory's location.
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| - *
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| - * The returned URI's scheme is always "file" if the entity's [path] is
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| - * absolute, otherwise the scheme will be empty.
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| - * The returned URI's path always ends in a slash ('/').
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| - */
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| - Uri get uri;
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| -
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| - /**
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| - * Sets the current working directory of the Dart process including
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| - * all running isolates. The new value set can be either a [Directory]
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| - * or a [String].
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| - *
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| - * The new value is passed to the OS's system call unchanged, so a
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| - * relative path passed as the new working directory will be
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| - * resolved by the OS.
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| - *
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| - * Note that setting the current working directory is a synchronous
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| - * operation and that it changes the working directory of *all*
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| - * isolates.
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| - *
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| - * Use this with care - especially when working with asynchronous
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| - * operations and multiple isolates. Changing the working directory,
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| - * while asynchronous operations are pending or when other isolates
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| - * are working with the file system, can lead to unexpected results.
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| - */
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| - static void set current(path) {
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| - _Directory.current = path;
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| - }
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| -
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| - /**
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| - * Creates the directory with this name.
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| - *
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| - * If [recursive] is false, only the last directory in the path is
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| - * created. If [recursive] is true, all non-existing path components
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| - * are created. If the directory already exists nothing is done.
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| - *
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| - * Returns a [:Future<Directory>:] that completes with this
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| - * directory once it has been created. If the directory cannot be
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| - * created the future completes with an exception.
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| - */
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| - Future<Directory> create({bool recursive: false});
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| -
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| - /**
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| - * Synchronously creates the directory with this name.
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| - *
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| - * If [recursive] is false, only the last directory in the path is
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| - * created. If [recursive] is true, all non-existing path components
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| - * are created. If the directory already exists nothing is done.
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| - *
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| - * If the directory cannot be created an exception is thrown.
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| - */
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| - void createSync({bool recursive: false});
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| -
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| - /**
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| - * Gets the system temp directory.
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| - *
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| - * Gets the directory provided by the operating system for creating
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| - * temporary files and directories in.
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| - * The location of the system temp directory is platform-dependent,
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| - * and may be set by an environment variable.
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| - */
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| - static Directory get systemTemp => _Directory.systemTemp;
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| -
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| - /**
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| - * Creates a temporary directory in this directory. Additional random
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| - * characters are appended to [prefix] to produce a unique directory
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| - * name. If [prefix] is missing or null, the empty string is used
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| - * for [prefix].
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| - *
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| - * Returns a [:Future<Directory>:] that completes with the newly
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| - * created temporary directory.
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| - */
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| - Future<Directory> createTemp([String prefix]);
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| -
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| - /**
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| - * Synchronously creates a temporary directory in this directory.
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| - * Additional random characters are appended to [prefix] to produce
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| - * a unique directory name. If [prefix] is missing or null, the empty
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| - * string is used for [prefix].
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| - *
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| - * Returns the newly created temporary directory.
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| - */
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| - Directory createTempSync([String prefix]);
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| -
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| - Future<String> resolveSymbolicLinks();
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| -
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| - String resolveSymbolicLinksSync();
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| -
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| - /**
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| - * Renames this directory. Returns a [:Future<Directory>:] that completes
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| - * with a [Directory] instance for the renamed directory.
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| - *
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| - * If newPath identifies an existing directory, that directory is
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| - * replaced. If newPath identifies an existing file, the operation
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| - * fails and the future completes with an exception.
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| - */
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| - Future<Directory> rename(String newPath);
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| -
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| - /**
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| - * Synchronously renames this directory. Returns a [Directory]
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| - * instance for the renamed directory.
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| - *
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| - * If newPath identifies an existing directory, that directory is
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| - * replaced. If newPath identifies an existing file the operation
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| - * fails and an exception is thrown.
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| - */
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| - Directory renameSync(String newPath);
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| -
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| - /**
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| - * Returns a [Directory] instance whose path is the absolute path to [this].
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| - *
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| - * The absolute path is computed by prefixing
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| - * a relative path with the current working directory, and returning
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| - * an absolute path unchanged.
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| - */
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| - Directory get absolute;
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| -
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| - /**
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| - * Lists the sub-directories and files of this [Directory].
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| - * Optionally recurses into sub-directories.
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| - *
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| - * If [followLinks] is false, then any symbolic links found
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| - * are reported as [Link] objects, rather than as directories or files,
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| - * and are not recursed into.
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| - *
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| - * If [followLinks] is true, then working links are reported as
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| - * directories or files, depending on
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| - * their type, and links to directories are recursed into.
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| - * Broken links are reported as [Link] objects.
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| - * If a symbolic link makes a loop in the file system, then a recursive
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| - * listing will not follow a link twice in the
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| - * same recursive descent, but will report it as a [Link]
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| - * the second time it is seen.
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| - *
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| - * The result is a stream of [FileSystemEntity] objects
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| - * for the directories, files, and links.
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| - */
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| - Stream<FileSystemEntity> list({bool recursive: false,
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| - bool followLinks: true});
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| -
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| - /**
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| - * Lists the sub-directories and files of this [Directory].
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| - * Optionally recurses into sub-directories.
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| - *
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| - * If [followLinks] is false, then any symbolic links found
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| - * are reported as [Link] objects, rather than as directories or files,
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| - * and are not recursed into.
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| - *
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| - * If [followLinks] is true, then working links are reported as
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| - * directories or files, depending on
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| - * their type, and links to directories are recursed into.
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| - * Broken links are reported as [Link] objects.
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| - * If a link makes a loop in the file system, then a recursive
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| - * listing will not follow a link twice in the
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| - * same recursive descent, but will report it as a [Link]
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| - * the second time it is seen.
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| - *
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| - * Returns a [List] containing [FileSystemEntity] objects for the
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| - * directories, files, and links.
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| - */
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| - List<FileSystemEntity> listSync({bool recursive: false,
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| - bool followLinks: true});
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| -
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| - /**
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| - * Returns a human readable string for this Directory instance.
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| - */
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| - String toString();
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| -}
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|