Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(9)

Unified Diff: pkg/dev_compiler/tool/input_sdk/lib/io/data_transformer.dart

Issue 2698353003: unfork DDC's copy of most SDK libraries (Closed)
Patch Set: revert core_patch Created 3 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: pkg/dev_compiler/tool/input_sdk/lib/io/data_transformer.dart
diff --git a/pkg/dev_compiler/tool/input_sdk/lib/io/data_transformer.dart b/pkg/dev_compiler/tool/input_sdk/lib/io/data_transformer.dart
deleted file mode 100644
index 968fd20ebcbb8d2c83f99666e4dc434b7046cf8f..0000000000000000000000000000000000000000
--- a/pkg/dev_compiler/tool/input_sdk/lib/io/data_transformer.dart
+++ /dev/null
@@ -1,587 +0,0 @@
-// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
-// for details. All rights reserved. Use of this source code is governed by a
-// BSD-style license that can be found in the LICENSE file.
-
-part of dart.io;
-
-/**
- * Exposes ZLib options for input parameters.
- *
- * See http://www.zlib.net/manual.html for more documentation.
- */
-abstract class ZLibOption {
- /// Minimal value for [ZLibCodec.windowBits], [ZLibEncoder.windowBits]
- /// and [ZLibDecoder.windowBits].
- static const int MIN_WINDOW_BITS = 8;
- /// Maximal value for [ZLibCodec.windowBits], [ZLibEncoder.windowBits]
- /// and [ZLibDecoder.windowBits].
- static const int MAX_WINDOW_BITS = 15;
- /// Default value for [ZLibCodec.windowBits], [ZLibEncoder.windowBits]
- /// and [ZLibDecoder.windowBits].
- static const int DEFAULT_WINDOW_BITS = 15;
-
- /// Minimal value for [ZLibCodec.level], [ZLibEncoder.level]
- /// and [ZLibDecoder.level].
- static const int MIN_LEVEL = -1;
- /// Maximal value for [ZLibCodec.level], [ZLibEncoder.level]
- /// and [ZLibDecoder.level].
- static const int MAX_LEVEL = 9;
- /// Default value for [ZLibCodec.level], [ZLibEncoder.level]
- /// and [ZLibDecoder.level].
- static const int DEFAULT_LEVEL = 6;
-
- /// Minimal value for [ZLibCodec.memLevel], [ZLibEncoder.memLevel]
- /// and [ZLibDecoder.memLevel].
- static const int MIN_MEM_LEVEL = 1;
- /// Maximal value for [ZLibCodec.memLevel], [ZLibEncoder.memLevel]
- /// and [ZLibDecoder.memLevel].
- static const int MAX_MEM_LEVEL = 9;
- /// Default value for [ZLibCodec.memLevel], [ZLibEncoder.memLevel]
- /// and [ZLibDecoder.memLevel].
- static const int DEFAULT_MEM_LEVEL = 8;
-
-
- /// Recommended strategy for data produced by a filter (or predictor)
- static const int STRATEGY_FILTERED = 1;
- /// Use this strategy to force Huffman encoding only (no string match)
- static const int STRATEGY_HUFFMAN_ONLY = 2;
- /// Use this strategy to limit match distances to one (run-length encoding)
- static const int STRATEGY_RLE = 3;
- /// This strategy prevents the use of dynamic Huffman codes, allowing for a
- /// simpler decoder
- static const int STRATEGY_FIXED = 4;
- /// Recommended strategy for normal data
- static const int STRATEGY_DEFAULT = 0;
-}
-
-/**
- * An instance of the default implementation of the [ZLibCodec].
- */
-const ZLibCodec ZLIB = const ZLibCodec._default();
-
-/**
- * The [ZLibCodec] encodes raw bytes to ZLib compressed bytes and decodes ZLib
- * compressed bytes to raw bytes.
- */
-class ZLibCodec extends Codec<List<int>, List<int>> {
- /**
- * When true, `GZip` frames will be added to the compressed data.
- */
- final bool gzip;
-
- /**
- * The compression-[level] can be set in the range of `-1..9`, with `6` being
- * the default compression level. Levels above `6` will have higher
- * compression rates at the cost of more CPU and memory usage. Levels below
- * `6` will use less CPU and memory at the cost of lower compression rates.
- */
- final int level;
-
- /**
- * Specifies how much memory should be allocated for the internal compression
- * state. `1` uses minimum memory but is slow and reduces compression ratio;
- * `9` uses maximum memory for optimal speed. The default value is `8`.
- *
- * The memory requirements for deflate are (in bytes):
- *
- * (1 << (windowBits + 2)) + (1 << (memLevel + 9))
- * that is: 128K for windowBits = 15 + 128K for memLevel = 8 (default values)
- */
- final int memLevel;
-
- /**
- * Tunes the compression algorithm. Use the value STRATEGY_DEFAULT for normal
- * data, STRATEGY_FILTERED for data produced by a filter (or predictor),
- * STRATEGY_HUFFMAN_ONLY to force Huffman encoding only (no string match), or
- * STRATEGY_RLE to limit match distances to one (run-length encoding).
- */
- final int strategy;
-
- /**
- * Base two logarithm of the window size (the size of the history buffer). It
- * should be in the range 8..15. Larger values result in better compression at
- * the expense of memory usage. The default value is 15
- */
- final int windowBits;
-
- /**
- * When true, deflate generates raw data with no zlib header or trailer, and
- * will not compute an adler32 check value
- */
- final bool raw;
-
- /**
- * Initial compression dictionary.
- *
- * It should consist of strings (byte sequences) that are likely to be
- * encountered later in the data to be compressed, with the most commonly used
- * strings preferably put towards the end of the dictionary. Using a
- * dictionary is most useful when the data to be compressed is short and can
- * be predicted with good accuracy; the data can then be compressed better
- * than with the default empty dictionary.
- */
- final List<int> dictionary;
-
- ZLibCodec({this.level: ZLibOption.DEFAULT_LEVEL,
- this.windowBits: ZLibOption.DEFAULT_WINDOW_BITS,
- this.memLevel: ZLibOption.DEFAULT_MEM_LEVEL,
- this.strategy: ZLibOption.STRATEGY_DEFAULT,
- this.dictionary: null,
- this.raw: false,
- this.gzip: false}) {
- _validateZLibeLevel(level);
- _validateZLibMemLevel(memLevel);
- _validateZLibStrategy(strategy);
- _validateZLibWindowBits(windowBits);
- }
-
- const ZLibCodec._default()
- : level = ZLibOption.DEFAULT_LEVEL,
- windowBits = ZLibOption.DEFAULT_WINDOW_BITS,
- memLevel = ZLibOption.DEFAULT_MEM_LEVEL,
- strategy = ZLibOption.STRATEGY_DEFAULT,
- raw = false,
- gzip = false,
- dictionary = null;
-
- /**
- * Get a [ZLibEncoder] for encoding to `ZLib` compressed data.
- */
- ZLibEncoder get encoder =>
- new ZLibEncoder(gzip: false, level: level, windowBits: windowBits,
- memLevel: memLevel, strategy: strategy,
- dictionary: dictionary, raw: raw);
-
- /**
- * Get a [ZLibDecoder] for decoding `ZLib` compressed data.
- */
- ZLibDecoder get decoder =>
- new ZLibDecoder(windowBits: windowBits, dictionary: dictionary, raw: raw);
-}
-
-
-/**
- * An instance of the default implementation of the [GZipCodec].
- */
-const GZipCodec GZIP = const GZipCodec._default();
-
-
-/**
- * The [GZipCodec] encodes raw bytes to GZip compressed bytes and decodes GZip
- * compressed bytes to raw bytes.
- *
- * The difference between [ZLibCodec] and [GZipCodec] is that the [GZipCodec]
- * wraps the `ZLib` compressed bytes in `GZip` frames.
- */
-class GZipCodec extends Codec<List<int>, List<int>> {
- /**
- * When true, `GZip` frames will be added to the compressed data.
- */
- final bool gzip;
-
- /**
- * The compression-[level] can be set in the range of `-1..9`, with `6` being
- * the default compression level. Levels above `6` will have higher
- * compression rates at the cost of more CPU and memory usage. Levels below
- * `6` will use less CPU and memory at the cost of lower compression rates.
- */
- final int level;
-
- /**
- * Specifies how much memory should be allocated for the internal compression
- * state. `1` uses minimum memory but is slow and reduces compression ratio;
- * `9` uses maximum memory for optimal speed. The default value is `8`.
- *
- * The memory requirements for deflate are (in bytes):
- *
- * (1 << (windowBits + 2)) + (1 << (memLevel + 9))
- * that is: 128K for windowBits = 15 + 128K for memLevel = 8 (default values)
- */
- final int memLevel;
-
- /**
- * Tunes the compression algorithm. Use the value
- * [ZLibOption.STRATEGY_DEFAULT] for normal data,
- * [ZLibOption.STRATEGY_FILTERED] for data produced by a filter
- * (or predictor), [ZLibOption.STRATEGY_HUFFMAN_ONLY] to force Huffman
- * encoding only (no string match), or [ZLibOption.STRATEGY_RLE] to limit
- * match distances to one (run-length encoding).
- */
- final int strategy;
-
- /**
- * Base two logarithm of the window size (the size of the history buffer). It
- * should be in the range `8..15`. Larger values result in better compression
- * at the expense of memory usage. The default value is `15`
- */
- final int windowBits;
-
- /**
- * Initial compression dictionary.
- *
- * It should consist of strings (byte sequences) that are likely to be
- * encountered later in the data to be compressed, with the most commonly used
- * strings preferably put towards the end of the dictionary. Using a
- * dictionary is most useful when the data to be compressed is short and can
- * be predicted with good accuracy; the data can then be compressed better
- * than with the default empty dictionary.
- */
- final List<int> dictionary;
-
- /**
- * When true, deflate generates raw data with no zlib header or trailer, and
- * will not compute an adler32 check value
- */
- final bool raw;
-
- GZipCodec({this.level: ZLibOption.DEFAULT_LEVEL,
- this.windowBits: ZLibOption.DEFAULT_WINDOW_BITS,
- this.memLevel: ZLibOption.DEFAULT_MEM_LEVEL,
- this.strategy: ZLibOption.STRATEGY_DEFAULT,
- this.dictionary: null,
- this.raw: false,
- this.gzip: true}) {
- _validateZLibeLevel(level);
- _validateZLibMemLevel(memLevel);
- _validateZLibStrategy(strategy);
- _validateZLibWindowBits(windowBits);
- }
-
- const GZipCodec._default()
- : level = ZLibOption.DEFAULT_LEVEL,
- windowBits = ZLibOption.DEFAULT_WINDOW_BITS,
- memLevel = ZLibOption.DEFAULT_MEM_LEVEL,
- strategy = ZLibOption.STRATEGY_DEFAULT,
- raw = false,
- gzip = true,
- dictionary = null;
-
- /**
- * Get a [ZLibEncoder] for encoding to `GZip` compressed data.
- */
- ZLibEncoder get encoder =>
- new ZLibEncoder(gzip: true, level: level, windowBits: windowBits,
- memLevel: memLevel, strategy: strategy,
- dictionary: dictionary, raw: raw);
-
- /**
- * Get a [ZLibDecoder] for decoding `GZip` compressed data.
- */
- ZLibDecoder get decoder =>
- new ZLibDecoder(windowBits: windowBits, dictionary: dictionary, raw: raw);
-}
-
-/**
- * The [ZLibEncoder] encoder is used by [ZLibCodec] and [GZipCodec] to compress
- * data.
- */
-class ZLibEncoder extends Converter<List<int>, List<int>> {
- /**
- * When true, `GZip` frames will be added to the compressed data.
- */
- final bool gzip;
-
- /**
- * The compression-[level] can be set in the range of `-1..9`, with `6` being
- * the default compression level. Levels above `6` will have higher
- * compression rates at the cost of more CPU and memory usage. Levels below
- * `6` will use less CPU and memory at the cost of lower compression rates.
- */
- final int level;
-
- /**
- * Specifies how much memory should be allocated for the internal compression
- * state. `1` uses minimum memory but is slow and reduces compression ratio;
- * `9` uses maximum memory for optimal speed. The default value is `8`.
- *
- * The memory requirements for deflate are (in bytes):
- *
- * (1 << (windowBits + 2)) + (1 << (memLevel + 9))
- * that is: 128K for windowBits = 15 + 128K for memLevel = 8 (default values)
- */
- final int memLevel;
-
- /**
- * Tunes the compression algorithm. Use the value
- * [ZLibOption.STRATEGY_DEFAULT] for normal data,
- * [ZLibOption.STRATEGY_FILTERED] for data produced by a filter
- * (or predictor), [ZLibOption.STRATEGY_HUFFMAN_ONLY] to force Huffman
- * encoding only (no string match), or [ZLibOption.STRATEGY_RLE] to limit
- * match distances to one (run-length encoding).
- */
- final int strategy;
-
- /**
- * Base two logarithm of the window size (the size of the history buffer). It
- * should be in the range `8..15`. Larger values result in better compression
- * at the expense of memory usage. The default value is `15`
- */
- final int windowBits;
-
- /**
- * Initial compression dictionary.
- *
- * It should consist of strings (byte sequences) that are likely to be
- * encountered later in the data to be compressed, with the most commonly used
- * strings preferably put towards the end of the dictionary. Using a
- * dictionary is most useful when the data to be compressed is short and can
- * be predicted with good accuracy; the data can then be compressed better
- * than with the default empty dictionary.
- */
- final List<int> dictionary;
-
-
- /**
- * When true, deflate generates raw data with no zlib header or trailer, and
- * will not compute an adler32 check value
- */
- final bool raw;
-
- ZLibEncoder({this.gzip: false,
- this.level: ZLibOption.DEFAULT_LEVEL,
- this.windowBits: ZLibOption.DEFAULT_WINDOW_BITS,
- this.memLevel: ZLibOption.DEFAULT_MEM_LEVEL,
- this.strategy: ZLibOption.STRATEGY_DEFAULT,
- this.dictionary: null,
- this.raw: false}) {
- _validateZLibeLevel(level);
- _validateZLibMemLevel(memLevel);
- _validateZLibStrategy(strategy);
- _validateZLibWindowBits(windowBits);
- }
-
- /**
- * Convert a list of bytes using the options given to the ZLibEncoder
- * constructor.
- */
- List<int> convert(List<int> bytes) {
- _BufferSink sink = new _BufferSink();
- startChunkedConversion(sink)..add(bytes)..close();
- return sink.builder.takeBytes();
- }
-
- /**
- * Start a chunked conversion using the options given to the [ZLibEncoder]
- * constructor. While it accepts any [Sink] taking [List<int>]'s,
- * the optimal sink to be passed as [sink] is a [ByteConversionSink].
- */
- ByteConversionSink startChunkedConversion(Sink<List<int>> sink) {
- if (sink is! ByteConversionSink) {
- sink = new ByteConversionSink.from(sink);
- }
- return new _ZLibEncoderSink(sink, gzip, level, windowBits, memLevel,
- strategy, dictionary, raw);
- }
-}
-
-
-/**
- * The [ZLibDecoder] is used by [ZLibCodec] and [GZipCodec] to decompress data.
- */
-class ZLibDecoder extends Converter<List<int>, List<int>> {
- /**
- * Base two logarithm of the window size (the size of the history buffer). It
- * should be in the range `8..15`. Larger values result in better compression
- * at the expense of memory usage. The default value is `15`.
- */
- final int windowBits;
-
- /**
- * Initial compression dictionary.
- *
- * It should consist of strings (byte sequences) that are likely to be
- * encountered later in the data to be compressed, with the most commonly used
- * strings preferably put towards the end of the dictionary. Using a
- * dictionary is most useful when the data to be compressed is short and can
- * be predicted with good accuracy; the data can then be compressed better
- * than with the default empty dictionary.
- */
- final List<int> dictionary;
-
- /**
- * When true, deflate generates raw data with no zlib header or trailer, and
- * will not compute an adler32 check value
- */
- final bool raw;
-
- ZLibDecoder({this.windowBits: ZLibOption.DEFAULT_WINDOW_BITS,
- this.dictionary: null, this.raw: false}) {
- _validateZLibWindowBits(windowBits);
- }
-
- /**
- * Convert a list of bytes using the options given to the [ZLibDecoder]
- * constructor.
- */
- List<int> convert(List<int> bytes) {
- _BufferSink sink = new _BufferSink();
- startChunkedConversion(sink)..add(bytes)..close();
- return sink.builder.takeBytes();
- }
-
- /**
- * Start a chunked conversion. While it accepts any [Sink]
- * taking [List<int>]'s, the optimal sink to be passed as [sink] is a
- * [ByteConversionSink].
- */
- ByteConversionSink startChunkedConversion(Sink<List<int>> sink) {
- if (sink is! ByteConversionSink) {
- sink = new ByteConversionSink.from(sink);
- }
- return new _ZLibDecoderSink(sink, windowBits, dictionary, raw);
- }
-}
-
-
-class _BufferSink extends ByteConversionSink {
- final BytesBuilder builder = new BytesBuilder(copy: false);
-
- void add(List<int> chunk) {
- builder.add(chunk);
- }
-
- void addSlice(List<int> chunk, int start, int end, bool isLast) {
- if (chunk is Uint8List) {
- Uint8List list = chunk;
- builder.add(new Uint8List.view(list.buffer, start, end - start));
- } else {
- builder.add(chunk.sublist(start, end));
- }
- }
-
- void close() {}
-}
-
-
-class _ZLibEncoderSink extends _FilterSink {
- _ZLibEncoderSink(ByteConversionSink sink, bool gzip, int level,
- int windowBits, int memLevel, int strategy,
- List<int> dictionary, bool raw)
- : super(sink, _Filter._newZLibDeflateFilter(gzip, level, windowBits,
- memLevel, strategy,
- dictionary, raw));
-}
-
-class _ZLibDecoderSink extends _FilterSink {
- _ZLibDecoderSink(ByteConversionSink sink, int windowBits,
- List<int> dictionary, bool raw)
- : super(sink, _Filter._newZLibInflateFilter(windowBits, dictionary, raw));
-}
-
-
-class _FilterSink extends ByteConversionSink {
- final _Filter _filter;
- final ByteConversionSink _sink;
- bool _closed = false;
- bool _empty = true;
-
- _FilterSink(this._sink, this._filter);
-
- void add(List<int> data) {
- addSlice(data, 0, data.length, false);
- }
-
- void addSlice(List<int> data, int start, int end, bool isLast) {
- if (_closed) return;
- if (end == null) throw new ArgumentError.notNull("end");
- RangeError.checkValidRange(start, end, data.length);
- try {
- _empty = false;
- _BufferAndStart bufferAndStart =
- _ensureFastAndSerializableByteData(data, start, end);
- _filter.process(bufferAndStart.buffer,
- bufferAndStart.start,
- end - (start - bufferAndStart.start));
- var out;
- while ((out = _filter.processed(flush: false)) != null) {
- _sink.add(out);
- }
- } catch (e) {
- _closed = true;
- rethrow;
- }
-
- if (isLast) close();
- }
-
- void close() {
- if (_closed) return;
- // Be sure to send process an empty chunk of data. Without this, the empty
- // message would not have a GZip frame (if compressed with GZip).
- if (_empty) _filter.process(const [], 0, 0);
- try {
- var out;
- while ((out = _filter.processed(end: true)) != null) {
- _sink.add(out);
- }
- } catch (e) {
- _closed = true;
- throw e;
- }
- _closed = true;
- _sink.close();
- }
-}
-
-
-/**
- * Private helper-class to handle native filters.
- */
-abstract class _Filter {
- /**
- * Call to process a chunk of data. A call to [process] should only be made
- * when [processed] returns [:null:].
- */
- void process(List<int> data, int start, int end);
-
- /**
- * Get a chunk of processed data. When there are no more data available,
- * [processed] will return [:null:]. Set [flush] to [:false:] for non-final
- * calls to improve performance of some filters.
- *
- * The last call to [processed] should have [end] set to [:true:]. This will
- * make sure an 'end' packet is written on the stream.
- */
- List<int> processed({bool flush: true, bool end: false});
-
- external static _Filter _newZLibDeflateFilter(bool gzip, int level,
- int windowBits, int memLevel,
- int strategy,
- List<int> dictionary, bool raw);
-
- external static _Filter _newZLibInflateFilter(int windowBits,
- List<int> dictionary, bool raw);
-}
-
-void _validateZLibWindowBits(int windowBits) {
- if (ZLibOption.MIN_WINDOW_BITS > windowBits ||
- ZLibOption.MAX_WINDOW_BITS < windowBits) {
- throw new RangeError.range(windowBits, ZLibOption.MIN_WINDOW_BITS,
- ZLibOption.MAX_WINDOW_BITS);
- }
-}
-
-void _validateZLibeLevel(int level) {
- if (ZLibOption.MIN_LEVEL > level ||
- ZLibOption.MAX_LEVEL < level) {
- throw new RangeError.range(level, ZLibOption.MIN_LEVEL,
- ZLibOption.MAX_LEVEL);
- }
-}
-
-void _validateZLibMemLevel(int memLevel) {
- if (ZLibOption.MIN_MEM_LEVEL > memLevel ||
- ZLibOption.MAX_MEM_LEVEL < memLevel) {
- throw new RangeError.range(memLevel, ZLibOption.MIN_MEM_LEVEL,
- ZLibOption.MAX_MEM_LEVEL);
- }
-}
-
-void _validateZLibStrategy(int strategy) {
- const strategies = const <int>[ZLibOption.STRATEGY_FILTERED,
- ZLibOption.STRATEGY_HUFFMAN_ONLY, ZLibOption.STRATEGY_RLE,
- ZLibOption.STRATEGY_FIXED, ZLibOption.STRATEGY_DEFAULT];
- if (strategies.indexOf(strategy) == -1) {
- throw new ArgumentError("Unsupported 'strategy'");
- }
-}
« no previous file with comments | « pkg/dev_compiler/tool/input_sdk/lib/io/crypto.dart ('k') | pkg/dev_compiler/tool/input_sdk/lib/io/directory.dart » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698