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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | |
| 2 // for details. All rights reserved. Use of this source code is governed by a | |
| 3 // BSD-style license that can be found in the LICENSE file. | |
| 4 | |
| 5 part of dart.io; | |
| 6 | |
| 7 /** | |
| 8 * A reference to a directory (or _folder_) on the file system. | |
| 9 * | |
| 10 * A Directory instance is an object holding a [path] on which operations can | |
| 11 * be performed. The path to the directory can be [absolute] or [relative]. | |
| 12 * You can get the parent directory using the getter [parent], | |
| 13 * a property inherited from [FileSystemEntity]. | |
| 14 * | |
| 15 * In addition to being used as an instance to access the file system, | |
| 16 * Directory has a number of static properties, such as [systemTemp], | |
| 17 * which gets the system's temporary directory, and the getter and setter | |
| 18 * [current], which you can use to access or change the current directory. | |
| 19 * | |
| 20 * Create a new Directory object with a pathname to access the specified | |
| 21 * directory on the file system from your program. | |
| 22 * | |
| 23 * var myDir = new Directory('myDir'); | |
| 24 * | |
| 25 * Most methods in this class occur in synchronous and asynchronous pairs, | |
| 26 * for example, [create] and [createSync]. | |
| 27 * Unless you have a specific reason for using the synchronous version | |
| 28 * of a method, prefer the asynchronous version to avoid blocking your program. | |
| 29 * | |
| 30 * ## Create a directory | |
| 31 * | |
| 32 * The following code sample creates a directory using the [create] method. | |
| 33 * By setting the `recursive` parameter to true, you can create the | |
| 34 * named directory and all its necessary parent directories, | |
| 35 * if they do not already exist. | |
| 36 * | |
| 37 * import 'dart:io'; | |
| 38 * | |
| 39 * void main() { | |
| 40 * // Creates dir/ and dir/subdir/. | |
| 41 * new Directory('dir/subdir').create(recursive: true) | |
| 42 * // The created directory is returned as a Future. | |
| 43 * .then((Directory directory) { | |
| 44 * print(directory.path); | |
| 45 * }); | |
| 46 * } | |
| 47 * | |
| 48 * ## List a directory | |
| 49 * | |
| 50 * Use the [list] or [listSync] methods to get the files and directories | |
| 51 * contained by a directory. | |
| 52 * Set `recursive` to true to recursively list all subdirectories. | |
| 53 * Set `followLinks` to true to follow symbolic links. | |
| 54 * The list method returns a [Stream] that provides FileSystemEntity | |
| 55 * objects. Use the listen callback function to process each object | |
| 56 * as it become available. | |
| 57 * | |
| 58 * import 'dart:io'; | |
| 59 * | |
| 60 * void main() { | |
| 61 * // Get the system temp directory. | |
| 62 * var systemTempDir = Directory.systemTemp; | |
| 63 * | |
| 64 * // List directory contents, recursing into sub-directories, | |
| 65 * // but not following symbolic links. | |
| 66 * systemTempDir.list(recursive: true, followLinks: false) | |
| 67 * .listen((FileSystemEntity entity) { | |
| 68 * print(entity.path); | |
| 69 * }); | |
| 70 * } | |
| 71 * | |
| 72 * ## The use of Futures | |
| 73 * | |
| 74 * I/O operations can block a program for some period of time while it waits for | |
| 75 * the operation to complete. To avoid this, all | |
| 76 * methods involving I/O have an asynchronous variant which returns a [Future]. | |
| 77 * This future completes when the I/O operation finishes. While the I/O | |
| 78 * operation is in progress, the Dart program is not blocked, | |
| 79 * and can perform other operations. | |
| 80 * | |
| 81 * For example, | |
| 82 * the [exists] method, which determines whether the directory exists, | |
| 83 * returns a boolean value using a Future. | |
| 84 * Use `then` to register a callback function, which is called when | |
| 85 * the value is ready. | |
| 86 * | |
| 87 * import 'dart:io'; | |
| 88 * | |
| 89 * main() { | |
| 90 * final myDir = new Directory('dir'); | |
| 91 * myDir.exists().then((isThere) { | |
| 92 * isThere ? print('exists') : print('non-existent'); | |
| 93 * }); | |
| 94 * } | |
| 95 * | |
| 96 * | |
| 97 * In addition to exists, the [stat], [rename], and | |
| 98 * other methods, return Futures. | |
| 99 * | |
| 100 * ## Other resources | |
| 101 * | |
| 102 * * [Dart by Example](https://www.dartlang.org/dart-by-example/#files-directori
es-and-symlinks) | |
| 103 * provides additional task-oriented code samples that show how to use | |
| 104 * various API from the Directory class and the related [File] class. | |
| 105 * | |
| 106 * * [I/O for Command-Line | |
| 107 * Apps](https://www.dartlang.org/docs/dart-up-and-running/ch03.html#dartio---
io-for-command-line-apps) | |
| 108 * a section from _A Tour of the Dart Libraries_ covers files and directories. | |
| 109 * | |
| 110 * * [Write Command-Line Apps](https://www.dartlang.org/docs/tutorials/cmdline/)
, | |
| 111 * a tutorial about writing command-line apps, includes information about | |
| 112 * files and directories. | |
| 113 */ | |
| 114 abstract class Directory implements FileSystemEntity { | |
| 115 /** | |
| 116 * Gets the path of this directory. | |
| 117 */ | |
| 118 final String path; | |
| 119 | |
| 120 /** | |
| 121 * Creates a [Directory] object. | |
| 122 * | |
| 123 * If [path] is a relative path, it will be interpreted relative to the | |
| 124 * current working directory (see [Directory.current]), when used. | |
| 125 * | |
| 126 * If [path] is an absolute path, it will be immune to changes to the | |
| 127 * current working directory. | |
| 128 */ | |
| 129 factory Directory(String path) => new _Directory(path); | |
| 130 | |
| 131 /** | |
| 132 * Create a Directory object from a URI. | |
| 133 * | |
| 134 * If [uri] cannot reference a directory this throws [UnsupportedError]. | |
| 135 */ | |
| 136 factory Directory.fromUri(Uri uri) => new Directory(uri.toFilePath()); | |
| 137 | |
| 138 /** | |
| 139 * Creates a directory object pointing to the current working | |
| 140 * directory. | |
| 141 */ | |
| 142 static Directory get current => _Directory.current; | |
| 143 | |
| 144 /** | |
| 145 * Returns a [Uri] representing the directory's location. | |
| 146 * | |
| 147 * The returned URI's scheme is always "file" if the entity's [path] is | |
| 148 * absolute, otherwise the scheme will be empty. | |
| 149 * The returned URI's path always ends in a slash ('/'). | |
| 150 */ | |
| 151 Uri get uri; | |
| 152 | |
| 153 /** | |
| 154 * Sets the current working directory of the Dart process including | |
| 155 * all running isolates. The new value set can be either a [Directory] | |
| 156 * or a [String]. | |
| 157 * | |
| 158 * The new value is passed to the OS's system call unchanged, so a | |
| 159 * relative path passed as the new working directory will be | |
| 160 * resolved by the OS. | |
| 161 * | |
| 162 * Note that setting the current working directory is a synchronous | |
| 163 * operation and that it changes the working directory of *all* | |
| 164 * isolates. | |
| 165 * | |
| 166 * Use this with care - especially when working with asynchronous | |
| 167 * operations and multiple isolates. Changing the working directory, | |
| 168 * while asynchronous operations are pending or when other isolates | |
| 169 * are working with the file system, can lead to unexpected results. | |
| 170 */ | |
| 171 static void set current(path) { | |
| 172 _Directory.current = path; | |
| 173 } | |
| 174 | |
| 175 /** | |
| 176 * Creates the directory with this name. | |
| 177 * | |
| 178 * If [recursive] is false, only the last directory in the path is | |
| 179 * created. If [recursive] is true, all non-existing path components | |
| 180 * are created. If the directory already exists nothing is done. | |
| 181 * | |
| 182 * Returns a [:Future<Directory>:] that completes with this | |
| 183 * directory once it has been created. If the directory cannot be | |
| 184 * created the future completes with an exception. | |
| 185 */ | |
| 186 Future<Directory> create({bool recursive: false}); | |
| 187 | |
| 188 /** | |
| 189 * Synchronously creates the directory with this name. | |
| 190 * | |
| 191 * If [recursive] is false, only the last directory in the path is | |
| 192 * created. If [recursive] is true, all non-existing path components | |
| 193 * are created. If the directory already exists nothing is done. | |
| 194 * | |
| 195 * If the directory cannot be created an exception is thrown. | |
| 196 */ | |
| 197 void createSync({bool recursive: false}); | |
| 198 | |
| 199 /** | |
| 200 * Gets the system temp directory. | |
| 201 * | |
| 202 * Gets the directory provided by the operating system for creating | |
| 203 * temporary files and directories in. | |
| 204 * The location of the system temp directory is platform-dependent, | |
| 205 * and may be set by an environment variable. | |
| 206 */ | |
| 207 static Directory get systemTemp => _Directory.systemTemp; | |
| 208 | |
| 209 /** | |
| 210 * Creates a temporary directory in this directory. Additional random | |
| 211 * characters are appended to [prefix] to produce a unique directory | |
| 212 * name. If [prefix] is missing or null, the empty string is used | |
| 213 * for [prefix]. | |
| 214 * | |
| 215 * Returns a [:Future<Directory>:] that completes with the newly | |
| 216 * created temporary directory. | |
| 217 */ | |
| 218 Future<Directory> createTemp([String prefix]); | |
| 219 | |
| 220 /** | |
| 221 * Synchronously creates a temporary directory in this directory. | |
| 222 * Additional random characters are appended to [prefix] to produce | |
| 223 * a unique directory name. If [prefix] is missing or null, the empty | |
| 224 * string is used for [prefix]. | |
| 225 * | |
| 226 * Returns the newly created temporary directory. | |
| 227 */ | |
| 228 Directory createTempSync([String prefix]); | |
| 229 | |
| 230 Future<String> resolveSymbolicLinks(); | |
| 231 | |
| 232 String resolveSymbolicLinksSync(); | |
| 233 | |
| 234 /** | |
| 235 * Renames this directory. Returns a [:Future<Directory>:] that completes | |
| 236 * with a [Directory] instance for the renamed directory. | |
| 237 * | |
| 238 * If newPath identifies an existing directory, that directory is | |
| 239 * replaced. If newPath identifies an existing file, the operation | |
| 240 * fails and the future completes with an exception. | |
| 241 */ | |
| 242 Future<Directory> rename(String newPath); | |
| 243 | |
| 244 /** | |
| 245 * Synchronously renames this directory. Returns a [Directory] | |
| 246 * instance for the renamed directory. | |
| 247 * | |
| 248 * If newPath identifies an existing directory, that directory is | |
| 249 * replaced. If newPath identifies an existing file the operation | |
| 250 * fails and an exception is thrown. | |
| 251 */ | |
| 252 Directory renameSync(String newPath); | |
| 253 | |
| 254 /** | |
| 255 * Returns a [Directory] instance whose path is the absolute path to [this]. | |
| 256 * | |
| 257 * The absolute path is computed by prefixing | |
| 258 * a relative path with the current working directory, and returning | |
| 259 * an absolute path unchanged. | |
| 260 */ | |
| 261 Directory get absolute; | |
| 262 | |
| 263 /** | |
| 264 * Lists the sub-directories and files of this [Directory]. | |
| 265 * Optionally recurses into sub-directories. | |
| 266 * | |
| 267 * If [followLinks] is false, then any symbolic links found | |
| 268 * are reported as [Link] objects, rather than as directories or files, | |
| 269 * and are not recursed into. | |
| 270 * | |
| 271 * If [followLinks] is true, then working links are reported as | |
| 272 * directories or files, depending on | |
| 273 * their type, and links to directories are recursed into. | |
| 274 * Broken links are reported as [Link] objects. | |
| 275 * If a symbolic link makes a loop in the file system, then a recursive | |
| 276 * listing will not follow a link twice in the | |
| 277 * same recursive descent, but will report it as a [Link] | |
| 278 * the second time it is seen. | |
| 279 * | |
| 280 * The result is a stream of [FileSystemEntity] objects | |
| 281 * for the directories, files, and links. | |
| 282 */ | |
| 283 Stream<FileSystemEntity> list({bool recursive: false, | |
| 284 bool followLinks: true}); | |
| 285 | |
| 286 /** | |
| 287 * Lists the sub-directories and files of this [Directory]. | |
| 288 * Optionally recurses into sub-directories. | |
| 289 * | |
| 290 * If [followLinks] is false, then any symbolic links found | |
| 291 * are reported as [Link] objects, rather than as directories or files, | |
| 292 * and are not recursed into. | |
| 293 * | |
| 294 * If [followLinks] is true, then working links are reported as | |
| 295 * directories or files, depending on | |
| 296 * their type, and links to directories are recursed into. | |
| 297 * Broken links are reported as [Link] objects. | |
| 298 * If a link makes a loop in the file system, then a recursive | |
| 299 * listing will not follow a link twice in the | |
| 300 * same recursive descent, but will report it as a [Link] | |
| 301 * the second time it is seen. | |
| 302 * | |
| 303 * Returns a [List] containing [FileSystemEntity] objects for the | |
| 304 * directories, files, and links. | |
| 305 */ | |
| 306 List<FileSystemEntity> listSync({bool recursive: false, | |
| 307 bool followLinks: true}); | |
| 308 | |
| 309 /** | |
| 310 * Returns a human readable string for this Directory instance. | |
| 311 */ | |
| 312 String toString(); | |
| 313 } | |
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