| Index: src/compiler/ia32/instruction-codes-ia32.h
|
| diff --git a/src/compiler/ia32/instruction-codes-ia32.h b/src/compiler/ia32/instruction-codes-ia32.h
|
| index b4d40e0962620ea828536522f76755dbce54ef47..7566c2b0fcb24fe2b1455b3e9e8008d743b50300 100644
|
| --- a/src/compiler/ia32/instruction-codes-ia32.h
|
| +++ b/src/compiler/ia32/instruction-codes-ia32.h
|
| @@ -110,7 +110,14 @@ namespace compiler {
|
| V(IA32PushFloat32) \
|
| V(IA32PushFloat64) \
|
| V(IA32Poke) \
|
| - V(IA32StackCheck)
|
| + V(IA32StackCheck) \
|
| + V(IA32Int32x4Splat) \
|
| + V(IA32Int32x4ExtractLane) \
|
| + V(IA32Int32x4ReplaceLane) \
|
| + V(SSEInt32x4Add) \
|
| + V(SSEInt32x4Sub) \
|
| + V(AVXInt32x4Add) \
|
| + V(AVXInt32x4Sub)
|
|
|
| // Addressing modes represent the "shape" of inputs to an instruction.
|
| // Many instructions support multiple addressing modes. Addressing modes
|
|
|