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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.h" | 5 #include "services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/memory/ptr_util.h" | 9 #include "base/memory/ptr_util.h" |
10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
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59 | 59 |
60 void ClientGpuMemoryBufferManager::TearDownThread() { | 60 void ClientGpuMemoryBufferManager::TearDownThread() { |
61 weak_ptr_factory_.InvalidateWeakPtrs(); | 61 weak_ptr_factory_.InvalidateWeakPtrs(); |
62 DisconnectGpuOnThread(); | 62 DisconnectGpuOnThread(); |
63 } | 63 } |
64 | 64 |
65 void ClientGpuMemoryBufferManager::DisconnectGpuOnThread() { | 65 void ClientGpuMemoryBufferManager::DisconnectGpuOnThread() { |
66 if (!gpu_.is_bound()) | 66 if (!gpu_.is_bound()) |
67 return; | 67 return; |
68 gpu_.reset(); | 68 gpu_.reset(); |
69 for (auto& waiter : pending_allocation_waiters_) | 69 for (auto* waiter : pending_allocation_waiters_) |
70 waiter->Signal(); | 70 waiter->Signal(); |
71 pending_allocation_waiters_.clear(); | 71 pending_allocation_waiters_.clear(); |
72 } | 72 } |
73 | 73 |
74 void ClientGpuMemoryBufferManager::AllocateGpuMemoryBufferOnThread( | 74 void ClientGpuMemoryBufferManager::AllocateGpuMemoryBufferOnThread( |
75 const gfx::Size& size, | 75 const gfx::Size& size, |
76 gfx::BufferFormat format, | 76 gfx::BufferFormat format, |
77 gfx::BufferUsage usage, | 77 gfx::BufferUsage usage, |
78 gfx::GpuMemoryBufferHandle* handle, | 78 gfx::GpuMemoryBufferHandle* handle, |
79 base::WaitableEvent* wait) { | 79 base::WaitableEvent* wait) { |
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162 } | 162 } |
163 | 163 |
164 void ClientGpuMemoryBufferManager::SetDestructionSyncToken( | 164 void ClientGpuMemoryBufferManager::SetDestructionSyncToken( |
165 gfx::GpuMemoryBuffer* buffer, | 165 gfx::GpuMemoryBuffer* buffer, |
166 const gpu::SyncToken& sync_token) { | 166 const gpu::SyncToken& sync_token) { |
167 static_cast<gpu::GpuMemoryBufferImpl*>(buffer)->set_destruction_sync_token( | 167 static_cast<gpu::GpuMemoryBufferImpl*>(buffer)->set_destruction_sync_token( |
168 sync_token); | 168 sync_token); |
169 } | 169 } |
170 | 170 |
171 } // namespace ui | 171 } // namespace ui |
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