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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/ws/server_window.h" | 5 #include "services/ui/ws/server_window.h" |
6 | 6 |
7 #include <inttypes.h> | 7 #include <inttypes.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
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50 for (auto& observer : observers_) | 50 for (auto& observer : observers_) |
51 observer.OnWindowDestroying(this); | 51 observer.OnWindowDestroying(this); |
52 | 52 |
53 if (transient_parent_) | 53 if (transient_parent_) |
54 transient_parent_->RemoveTransientWindow(this); | 54 transient_parent_->RemoveTransientWindow(this); |
55 | 55 |
56 // Destroy transient children, only after we've removed ourselves from our | 56 // Destroy transient children, only after we've removed ourselves from our |
57 // parent, as destroying an active transient child may otherwise attempt to | 57 // parent, as destroying an active transient child may otherwise attempt to |
58 // refocus us. | 58 // refocus us. |
59 Windows transient_children(transient_children_); | 59 Windows transient_children(transient_children_); |
60 for (auto window : transient_children) | 60 for (auto* window : transient_children) |
61 delete window; | 61 delete window; |
62 DCHECK(transient_children_.empty()); | 62 DCHECK(transient_children_.empty()); |
63 | 63 |
64 while (!children_.empty()) | 64 while (!children_.empty()) |
65 children_.front()->parent()->Remove(children_.front()); | 65 children_.front()->parent()->Remove(children_.front()); |
66 | 66 |
67 if (parent_) | 67 if (parent_) |
68 parent_->Remove(this); | 68 parent_->Remove(this); |
69 | 69 |
70 for (auto& observer : observers_) | 70 for (auto& observer : observers_) |
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481 window->OnStackingChanged(); | 481 window->OnStackingChanged(); |
482 } | 482 } |
483 | 483 |
484 // static | 484 // static |
485 ServerWindow** ServerWindow::GetStackingTarget(ServerWindow* window) { | 485 ServerWindow** ServerWindow::GetStackingTarget(ServerWindow* window) { |
486 return &window->stacking_target_; | 486 return &window->stacking_target_; |
487 } | 487 } |
488 | 488 |
489 } // namespace ws | 489 } // namespace ws |
490 } // namespace ui | 490 } // namespace ui |
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