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Unified Diff: ui/gfx/skia_util.h

Issue 2661353002: ui/gfx: split out code that depends on paint (Closed)
Patch Set: Fix mac, chromeos build Created 3 years, 11 months ago
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Index: ui/gfx/skia_util.h
diff --git a/ui/gfx/skia_util.h b/ui/gfx/skia_util.h
index fbd1909c06831346079d252c2e673f2d5b6d6d6b..76a999ff4ff778e7ee0362dbfd5958419d579849 100644
--- a/ui/gfx/skia_util.h
+++ b/ui/gfx/skia_util.h
@@ -16,16 +16,14 @@
#include "ui/gfx/gfx_export.h"
class SkBitmap;
-class SkDrawLooper;
+class SkMatrix;
namespace gfx {
-class ImageSkiaRep;
class Point;
class PointF;
class Rect;
class RectF;
-class ShadowValue;
class Transform;
// Convert between Skia and gfx types.
@@ -46,46 +44,6 @@ GFX_EXPORT void QuadFToSkPoints(const gfx::QuadF& quad, SkPoint points[4]);
GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
SkMatrix* flattened);
-// Creates a bitmap shader for the image rep with the image rep's scale factor.
-// Sets the created shader's local matrix such that it displays the image rep at
-// the correct scale factor.
-// The shader's local matrix should not be changed after the shader is created.
-// TODO(pkotwicz): Allow shader's local matrix to be changed after the shader
-// is created.
-//
-GFX_EXPORT sk_sp<SkShader> CreateImageRepShader(
- const gfx::ImageSkiaRep& image_rep,
- SkShader::TileMode tile_mode,
- const SkMatrix& local_matrix);
-
-// Creates a bitmap shader for the image rep with the passed in scale factor.
-GFX_EXPORT sk_sp<SkShader> CreateImageRepShaderForScale(
- const gfx::ImageSkiaRep& image_rep,
- SkShader::TileMode tile_mode,
- const SkMatrix& local_matrix,
- SkScalar scale);
-
-// Creates a vertical gradient shader. The caller owns the shader.
-// Example usage to avoid leaks:
-GFX_EXPORT sk_sp<SkShader> CreateGradientShader(int start_point,
- int end_point,
- SkColor start_color,
- SkColor end_color);
-
-// Creates a draw looper to generate |shadows|. The caller owns the draw looper.
-// NULL is returned if |shadows| is empty since no draw looper is needed in
-// this case.
-// DEPRECATED: See below. TODO(estade): remove this: crbug.com/624175
-GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooper(
- const std::vector<ShadowValue>& shadows);
-
-// Creates a draw looper to generate |shadows|. This creates a looper with the
-// correct amount of blur. Callers of the existing CreateShadowDrawLooper may
-// rely on the wrong amount of blur being applied but new code should use this
-// function.
-GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooperCorrectBlur(
- const std::vector<ShadowValue>& shadows);
-
// Returns true if the two bitmaps contain the same pixels.
GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1,
const SkBitmap& bitmap2);
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