| Index: include/effects/SkPerlinNoiseShader.h
|
| diff --git a/include/effects/SkPerlinNoiseShader.h b/include/effects/SkPerlinNoiseShader.h
|
| index 5b270293b16a19b70db7878e67ceb1242772e01e..2766df0a78fc1f25c4ecb7856bbcdfcb5308a8b5 100644
|
| --- a/include/effects/SkPerlinNoiseShader.h
|
| +++ b/include/effects/SkPerlinNoiseShader.h
|
| @@ -72,15 +72,12 @@ public:
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| }
|
|
|
|
|
| - virtual SkShader::Context* createContext(
|
| - const SkBitmap& device, const SkPaint& paint,
|
| - const SkMatrix& matrix, void* storage) const SK_OVERRIDE;
|
| + virtual SkShader::Context* createContext(const ContextRec&, void* storage) const SK_OVERRIDE;
|
| virtual size_t contextSize() const SK_OVERRIDE;
|
|
|
| class PerlinNoiseShaderContext : public SkShader::Context {
|
| public:
|
| - PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const SkBitmap& device,
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| - const SkPaint& paint, const SkMatrix& matrix);
|
| + PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const ContextRec&);
|
| virtual ~PerlinNoiseShaderContext() {}
|
|
|
| virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
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|
|